The ZUBR PSP is a Tier 7 special premium Tank Destroyer under Zhang Feng's dealership.
History[ | ]
Class: Tank Destroyer (Concept)
Developed: 1997-2003
Service: N/A
Vehicles Built: 0
Operators: N/A
Czechoslovakia has always been a major arms builder since 1918 and, until 1989, produced thousands of tanks, millions of guns and hundreds of airplanes. However, between 1948 and 1991, the export efforts were oriented towards Soviet allies and the Warsaw Pact. After the collapse of the Soviet Union, most of the markets were suddenly lost.
What followed were waves of company closures. This branch of industry nearly collapsed and those companies that survived (Tatra, Aero Vodochody etc.) did so at the cost of incredibly high subsidies from the government. One of the companies was called Přerovské Strojírny. Between 1948 and 1989, it developed and produced heavy machinery. After 1989, it was privatized into a holding called PSP with a company PSP Bohemia a.s. founded in 1995 as its arms trading sub-division.
Fast forward a few years, in the mid-1990s, the newly transformed Czech Army was beginning to look for a replacement of the obsolete OT-64 wheeled APC. Something western of course, with a good protection levels. As it happened, the PSP holding had very good contacts in Italy, apparently due to the fact that some of the components from Přerov made it to Iveco and Fiat even before 1989. What apparently happened was that PSP Bohemia got their hands on the blueprints of some Freccia components (Freccia is the AFV counterpart to the Centauro), specifically the suspension and the hull. They used some of these to produce a proposal for an AFV family they named ZUBR.
This was actually a very unique situation for the 1990s. Most of the “traditional” armor producers focused on upgrading the Soviet tech, few had the stones to offer something entirely new. The ZUBR PSP series consisted of a modular 6x6 or 8x8 chassis that could be fitted with various turrets and other combat modules in order to fit a wide variety of roles. The in-game vehicle represents two Tank Destroyer variants.
The suspension was the really interesting part. The drawings and promotions materials show something akin to the Freccia one (with hydraulic shock absorbers protruding from the hull) but it’s unclear whether the PSP holding would be able to produce it. Instead, it’s possible the vehicle would be using the patented Tatra suspension system that allowed even heavy vehicles to drive through places others could not, making it truly world-famous. All axles were powered, potentially allowing for some extreme off-road capabilities.
The project was generally well-developed and competently put together. Drawings do allegedly still exist, as do small-scale models. A full scale mock-up was unveiled during the 1997 IDET expo in Brno and continued to be formally available until 2003, but, as it happened, the whole project ran afoul of politics. The company that offered it, Bohemia PSP, was, however, brought down by another contract, investing a lot of money into a co-operation with the Ukrainian Kharkov plant and building the T-72MP prototype as a competitor to the T-72M4CZ for a major upgrade of the Czech tank forces. This too went nowhere, resulting in the company filing for bankruptcy.
Vehicle Traits[ | ]
- Optional Turrets: This vehicle has multiple turrets available, each with a different weapon system. They can be switched between using the Garage Upgrade window.
- Marksman: This vehicle can fire advanced ammunition from its accurate weapon, allowing it to destroy enemy armor at long distances.
- Unmanned Turret: This vehicle features a remotely-controlled or low-profile turret that receives reduced damage.
- Top-Down ATGM: This vehicle can launch special ATGMs that target the enemy's most vulnerable area - the roof.
- HESH Rounds: This vehicle can fire special Squash Head rounds. These are extremely effective against angled armor that is typical for Soviet tanks.
- Complete Smoke Cover: This vehicle fires its smoke launchers in all directions to provide complete concealment.
Ammunition[ | ]
Ammo Name |
Ammo Type |
XP Cost | Damage | Penetration | Velocity | Reload Time |
More Info | |
---|---|---|---|---|---|---|---|---|
105mm M900 APFSDS | APFSDS | Stock | 450 | 730[note 1] mm | 1455 m/s | 4.50 s | ||
| ||||||||
105mm M393A3 HEP | HEP | Stock | 380 | 410 mm | 760 m/s | 4.50 s | ||
| ||||||||
7.62mm AP | AP | Stock | 8 | 18[note 2] mm | 855 m/s | 5.00 s | ||
| ||||||||
BGM-71E TOW-2 ATGM-TH | ATGM | Stock | 900[note 3] | 1000 mm | 250 m/s | 30.00 s | ||
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BGM-71F-6 TOW-2B Aero ATGM | ATGM | Stock | 450 | 550 mm | 250 m/s | 30.00 s | ||
|
Upgrades[ | ]
Armor[ | ]
XP Cost | Credit Cost | Hull Armor |
Hull Composition |
Turret Armor |
Turret Composition |
ERA Name | ERA Penetration Reduction |
---|---|---|---|---|---|---|---|
Stock | Stock | 120 mm (vs AP) 135 mm (vs HEAT) |
Steel | 105 mm (vs AP) 135 mm (vs HEAT) |
Steel | N/A | N/A vs AP N/A vs HEAT |
This vehicle's light armor offers basic protection from autocannons and machineguns. The front has been enhanced by composite elements. |
XP Cost | Credit Cost | Hull Armor |
Hull Composition |
Turret Armor |
Turret Composition |
ERA Name | ERA Penetration Reduction |
---|---|---|---|---|---|---|---|
Stock | Stock | 120 mm (vs AP) 135 mm (vs HEAT) |
Steel | N/A vs AP N/A vs HEAT |
N/A | N/A | N/A vs AP N/A vs HEAT |
This vehicle's light armor offers basic protection from autocannons and machineguns. The front has been enhanced by composite elements. The unmanned turret that is a part of the configuration takes reduced damage when hit. |
Weapon[ | ]
Name | XP Cost | Credit Cost | Aim Time | Reload Time | More Info | |
---|---|---|---|---|---|---|
105mm Cockerill HP Rifled Cannon | Stock | Stock | 2.55 s | 4.50 s | ||
Stats:
Ammo:
105mm M900 APFSDS 105mm M393A3 HEP 7.62mm AP | ||||||
BGM-71 TOW ATGM Launcher | Stock | Stock | N/A | 30.00 s | ||
Stats:
Ammo:
BGM-71E TOW-2 ATGM-TH BGM-71F-6 TOW-2B Aero ATGM |
Engine[ | ]
Name | XP Cost | Credit Cost | Max Speed | Reverse Speed | Forward Acceleration |
Hull Traverse | Fire Chance |
---|---|---|---|---|---|---|---|
Cummins ISX 516 hp Diesel Engine | Stock | Stock | 115 km/h | 46 km/h | 3.76 s (0 to 32 km/h) 47.12 s (0 to Max Speed) |
44.00° | 6 % |
Parts[ | ]
Name | XP Cost | Credit Cost | Description | Notes |
---|---|---|---|---|
Spall Liner |
Stock | Stock | Hit points are increased by 150 | |
GALIX 17 Smoke Grenades |
Stock | Stock | Comes with 6 charges in total Magazine capacity: 2 charges Takes 3s to recharge Duration: 10s Magazine reload time: 25s |
|
Improved Optic Lenses |
Stock | Stock | Accuracy is improved by 50% | |
Improved Optics Stabilizer |
Stock | Stock | Reduces the accuracy penalties for firing and traversing the turret. | |
Advanced Fire Control |
10 | 1,500,000 | Aiming time reduced by 30% | [note 4] |
ATGM Control Unit |
10 | 1,500,000 | ATGM control is improved by 10% ATGM noise is reduced by 25% |
[note 4] |
Flash Suppressing Kit |
10 | 3,000,000 | Camo penalty from shooting is reduced by 50% Camo penalty from motion is reduced by 50% Camo Factor is increased by 2% |
[note 5] |
Improved Loading Mechanism |
10 | 4,000,000 | Rate of fire is increased by 20% | [note 6] |
Stock Wheels |
Stock | Stock | Mobility (Light Terrain): 91.2% Mobility (Heavy Terrain): 72.7% |
Abilities[ | ]
Footnotes[]
- ↑ 730 mm at 150m;
621 mm at 700m - ↑ 18 mm at 100m;
9 mm at 1000m - ↑ 180 for Non-Penetrating Hits
- ↑ 4.0 4.1 Advanced Fire Control is bind to the Cockerill CT-CV Turret, whereas the ATGM Control Unit is bind to the TOW Turret, and the two upgrades are mutually exclusive; equipping one will disable the other. Requires player to complete 50 Contract Missions to unlock. One weekly Mission counts as 5.
- ↑ Requires player to complete 150 Contract Missions to unlock. One weekly Mission counts as 5.
- ↑ Requires player to complete 300 Contract Missions to unlock. One weekly Mission counts as 5.
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