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The ZBD-86 is a Tier 4 special premium Armored Fighting Vehicle under Zhang Feng's dealership.

History[]

Class: Infantry Fighting Vehicle
Developed: 1980-1985
Service: 1986+
Vehicles Built: 1000-7000 (sources vary)
Operators: China, Iran, Iraq, Burma

In the late 1970s, 15 long years after the 1966 introduction of BMP-1, the Chinese still found themselves without a proper IFV. The 1979 Sino-Vietnamese conflict was a serious wake-up call for the Chinese military commanders and the issue of obtaining a new infantry fighting vehicle had become urgent. The old Type 63 APCs were simply not cutting it in jungle warfare and were too vulnerable for front-line combat. The development of the new IFV started soon afterwards, in 1980, under the designation of WZ-501.

To overcome the issue of limited experience with such vehicles, it was decided, once again, to rely on the old and proven strategy of copying existing designs. The BMP-1, by that time a rather widespread vehicle, was taken as the basis. The Chinese acquired a BMP-1 from somewhere and simply copied it between roughly 1980 and 1985. In 1986, the vehicle was officially accepted in Chinese service under the designation of ZBD-86 with full-scale production running since 1992. It took several years for the vehicle to appear in public and by the time it did, it was considered to be completely obsolete. It was almost a perfect copy of the BMP-1 with the only major upgrade being the presence of a Red Arrow ATGM launcher.

The production estimates range wildly from around 1000 to as many as 7000 vehicles built. Visually, it’s quite difficult to recognize the ZBD-86 at first glance from the original BMP-1, which likely contributed to the confusion regarding its deployment and exports. It seems that the vehicle was exported to several countries including Iran, Iraq and Burma, but given its similarity to the BMP-1, these records are hard to confirm. There are rumors that the Iranian BMP-1s are in fact the Chinese Type 86 IFVs. In any case, many ZBD-86 IFVs remain in Chinese service to this day.

Vehicle Traits[]

  • Harder to Spot: When moving slowly, this vehicle does not lose any camouflage and can effectively creep around.
  • Designate Target: This vehicle has the ability to designate targets that are within its line of sight. Designated targets are marked to other players and take increased damage.
  • Recon Package: This vehicle's set of advanced optics provides an improved vision range when stationary.
  • Troop Compartment: This vehicle features a troop compartment, allowing you to repair your modules faster and to capture objectives more effectively.

Ammunition[]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 73mm PG-15VS HEAT HEAT Stock 400 580 mm 1050 m/s 6.50 s
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  • Accuracy (Fully Aimed): 0.10 °
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 25 %
2 73mm OG-15VM HE HE Stock 460[note 1] 50 mm 900 m/s 6.50 s
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  • Accuracy (Fully Aimed): 0.12 °
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 100 %
  • Splash Radius: 1.00 m
  • Splash Penetration: 60 mm
3 HJ-73B "Red Arrow" ATGM ATGM Stock 590[note 2] 800 mm 200 m/s 13.00 s
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  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 25 %
  • Flight Agility: 25.00 deg/s
  • Self-Guided: No
4 7.62mm AP AP Stock 8 18[note 3] mm 855 m/s 5.00 s
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  • Accuracy (Fully Aimed): 0.98 °
  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 800
  • Burst Fire Rate: 400 rd/min
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Ricochet Angle: 67.0 °

Upgrades[]

Armor[]

ZBD-86 Stock Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 100 mm (vs AP)
135 mm (vs HEAT)
Steel 105 mm (vs AP)
140 mm (vs HEAT)
Steel N/A N/A vs AP
N/A vs HEAT
This vehicle's light armor offers basic protection from autocannons and machineguns.

Weapon[]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 73mm Type 86 Smoothbore Cannon Stock Stock 2.10 s 6.50 s
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Stats:

  • Depression/Elevation: -2.0° / 33.0°
Ammo:
73mm PG-15VS HEAT
73mm OG-15VM HE
7.62mm AP
Weapon2 Red Arrow ATGM Launcher Stock Stock N/A 13.00 s
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Stats:

  • Depression/Elevation: -2.0° / 33.0°
Ammo:
HJ-73B "Red Arrow" ATGM

Engine[]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
NORINCO 6V150F 310 hp Diesel Engine Stock Stock 67 km/h 25 km/h 3.40 s (0 to 32 km/h)
11.46 s (0 to Max Speed)
44.22° 10 %

Parts[]

Name XP Cost Credit Cost Description Notes
Smokegrenades.png
Type 84G Smoke Grenades
Stock Stock Comes with 6 charges in total
Magazine capacity: 2 charges
Takes 3s to recharge
Duration: 10s
Magazine reload time: 25s
Gunnersight.png
Improved Gunner Optics
Stock Stock Accuracy is improved by 10%
Thermalsight.png
Improved Thermal Imager
Stock Stock Ability to spot targets behind foliage improved by 30%
Firecontrol.png
Improved Fire Control System
Stock Stock Aiming time reduced by 20%
Autoloader.png
Improved Loading Mechanism
Stock Stock Rate of fire is increased by 7%
Telescope.png
Reconnaissance Package
Stock Stock Drastically decreases the Spotted by Enemy indicator delay in PvP
Bonus vision range when standing still: 30 m
Drivesprocket.png
Improved Drive Sprocket
Stock Stock Acceleration is increased by 5%
Treads01.png
Stock Tracks
Stock Stock Mobility (Light Terrain): 89.3%
Mobility (Heavy Terrain): 75.0%
Troopcompartment.png
Troop Compartment
Stock Stock Base capture rate increased by 25%
Repair rate while standing increased by 25%

Abilities[]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
Designate Ability Designate.png
Designate Target
Stock N/A 2.5 s 10 s 15 s
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Description:
A target designated by this ability will remain spotted for its duration and will receive increased damage.

Conditions:
No conditions bound to this ability.
ATSquad Ability AT squad.png
Deploy AT Squad
Stock Squad Size: 4
Upgrade: 84mm AT4 HEAT
Ammo Type: HEAT
Damage: 175
Vision Range while Stopped: 255 m
Camouflage: 60%
1 s N/A N/A
Toggle

Description:
Anti-Tank troops set ambushes that are highly effective against lightly armored vehicles.

Conditions:
No conditions bound to this ability.
Sniper Ability Sniper.png
Deploy Sniper
Stock Squad Size: 1
Upgrade: 12.7mm M903 AP Bullet
Ammo Type: AP
Damage: 15
Vision Range while Stopped: 400 m
Camouflage: 80%
1 s N/A N/A
Toggle

Description:
The sniper is an excellent scout, very effective against enemy infantry and capable of destroying vehicle optics.

Conditions:
No conditions bound to this ability.
Mortar Ability Mortar.png
Deploy Mortar Squad
Stock Squad Size: 1
Upgrade: 82mm O-832DU HE
Ammo Type: HE
Damage: 480
Vision Range while Stopped: 175 m
Camouflage: 40%
1 s N/A N/A
Toggle

Description:
Mortar squad provides long-range high-arc indirect fire.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. 129 for Partial Penetration
    33 for Non-Penetrating Hits
  2. 118 for Non-Penetrating Hits
  3. 18 mm at 100m;
    9 mm at 1000m
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