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The ZBD-04A is a Tier 7 special premium Armored Fighting Vehicle under Zhang Feng's dealership.

History[ | ]

Class: Infantry Fighting Vehicle
Developed: 2007-2011
Service: 2011+
Vehicles Built: 1400-1900+
Operators: China

The ZBD-04A is an improved version of the ZBD-04 IFV and the main tracked Infantry Fighting Vehicle of the People's Republic of China. The original ZBD-04 was developed in the mid-1990s as a replacement to the utterly obsolete ZBD-86 (a copy of the Soviet BMP-1). In the 1990s, during the "fire sale" years when most advanced Soviet technology was available on the open market as a result of the size and budget reduction of the Russian Armed forces, China acquired the BMP-3 technology and it all pretty much went all from there. The ZBD-04 is most definitely not a BMP-3 copy, but it was heavily influenced by it and carries the same weapon system; 100mm low-pressure rifled gun paired with a long 30mm autocannon. The turret is, however, not similar to the BMP-3's Bakhcha-U.

The ZBD-04A model is an improved version of the design from 2011, sacrificing the ability to operate on an open sea for additional protection in the form of additional armor plating. Other improvements include a laser warning system, new FCS and a more powerful engine.

The production of this vehicle is ongoing. Between 2003 and today, roughly 2400 vehicles of the ZBD-04 series have been built. It is a modern vehicle that's expected to serve for many more years. Export models exist as well, they haven't found a buyer yet though. The ZBD-04 or ZBD-04A IFVs haven't seen combat either, although they participated in numerous exercises.

Vehicle Traits[ | ]

  • Harder to Spot: When moving slowly, this vehicle does not lose any camouflage and can effectively creep around.
  • Troop Compartment: This vehicle features a troop compartment, allowing you to repair your modules faster and to capture objectives more effectively.
  • Engine Boost: This vehicle's engine rev limiter can be overridden to significantly increase speed and acceleration for a short period of time.
  • Designate Target: This vehicle has the ability to designate targets that are within its line of sight. Designated targets are marked to other players and take increased damage.

Ammunition[ | ]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 100mm 3UOF19 HE HE Stock 790[note 1] 40 mm 710 m/s 7.20 s
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  • Accuracy (Fully Aimed): 0.11 °
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Splash Radius: 1.00 m
  • Splash Penetration: 75 mm
2 GP2 ATGM ATGM Stock 490[note 2] 850 mm 370 m/s 7.20 s
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  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 25 %
  • Flight Agility: 20.00 deg/s
  • Self-Guided: No
3 30mm DTC04-30 APDS APDS Stock 38 310[note 3] mm 1120 m/s 2.00 s
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  • Accuracy (Fully Aimed): 0.08 °
  • Shots Before Overheat: 50
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 425.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
4 30mm DTY02-30 HEI HE Stock 57[note 4] 10 mm 920 m/s 2.00 s
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  • Accuracy (Fully Aimed): 0.11 °
  • Shots Before Overheat: 50
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 425.00 rd/min
  • Fire Chance Bonus: 100 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 100 %
  • Splash Radius: 0.25 m
  • Splash Penetration: 35 mm

Upgrades[ | ]

Armor[ | ]

ZBD-04A Stock Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 105 mm (vs AP)
150 mm (vs HEAT)
Steel 195 mm (vs AP)
295 mm (vs HEAT)
Steel N/A N/A vs AP
N/A vs HEAT
This vehicle's light armor offers basic protection from autocannons and machineguns.

Weapon[ | ]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 100mm 2A70 Rifled Cannon Stock Stock 2.00 s 7.20 s
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Stats:

  • Depression/Elevation: -3.5° / 75.0°
Ammo:
100mm 3UOF19 HE
GP2 ATGM
Weapon2 30mm 2A72 Autocannon Stock Stock 2.00 s 2.00 s
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Stats:

  • Depression/Elevation: -3.5° / 75.0°
Ammo:
30mm DTC04-30 APDS
30mm DTY02-30 HEI

Engine[ | ]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
NORINCO 6V150 670 hp Diesel Engine Stock Stock 75 km/h 25 km/h 2.20 s (0 to 32 km/h)
9.29 s (0 to Max Speed)
42.98° 8 %

Parts[ | ]

Name XP Cost Credit Cost Description Notes
Spallliner
Spall Liner
Stock Stock Hit points are increased by 150
Smokegrenades
Type 97 Smoke Grenades
Stock Stock Comes with 6 charges in total
Magazine capacity: 2 charges
Takes 3s to recharge
Duration: 10s
Magazine reload time: 25s
Autoloader
Improved Ammo Feed
Stock Stock Rate of fire is increased by 7%
Firecontrol
Improved Fire Control System
Stock Stock Aiming time reduced by 20%
Telescope
Reconnaissance Package
Stock Stock Drastically decreases the Spotted by Enemy indicator delay in PvP
Bonus vision range when standing still: 30 m
Improvedsuspension
Improved Suspension
Stock Stock Movement speed on off-road surfaces is increased by 20%
Treads01
Stock Tracks
Stock Stock Mobility (Light Terrain): 91.3%
Mobility (Heavy Terrain): 78.0%
Troopcompartment
Troop Compartment
Stock Stock Base capture rate increased by 25%
Repair rate while standing increased by 25%

Abilities[ | ]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
ATSquad Ability AT squad
Deploy AT Squad
Stock Squad Size: 4
Upgrade: 84mm AT4 HP
Ammo Type: HEAT
Damage: 200
Vision Range while Stopped: 255 m
Camouflage: 60%
1 s N/A N/A
Toggle

Description:
Anti-Tank troops set ambushes that are highly effective against lightly armored vehicles.

Conditions:
No conditions bound to this ability.
Sniper Ability Sniper
Deploy Sniper
Stock Squad Size: 1
Upgrade: 12.7mm M903 AP Bullet
Ammo Type: AP
Damage: 15
Vision Range while Stopped: 400 m
Camouflage: 80%
1 s N/A N/A
Toggle

Description:
The sniper is an excellent scout, very effective against enemy infantry and capable of destroying vehicle optics.

Conditions:
No conditions bound to this ability.
Mortar Ability Mortar
Deploy Mortar Squad
Stock Squad Size: 1
Upgrade: 82mm O-832DU HE
Ammo Type: HE
Damage: 480
Vision Range while Stopped: 175 m
Camouflage: 40%
1 s N/A N/A
Toggle

Description:
Mortar squad provides long-range high-arc indirect fire.

Conditions:
No conditions bound to this ability.
TopSpeed Ability Override
Top Speed
Stock Acceleration: +200%
Max Speed: +5%
Hull Traverse Rate: +50%
Camo Penalty from Motion: +50%
N/A 20 s 60 s
Toggle

Description:
Temporarily improves your vehicle's acceleration, maximum speed and hull traverse values at the cost of increased camouflage penalty for movement. In other words, activating this ability makes your vehicle easier to spot when moving.

Conditions:
No conditions bound to this ability.
Override Ability Override
Override
Stock Acceleration: +200%
Max Speed: +5%
Handling: +100%
N/A 8 s 53 s
Toggle

Description:
Temporarily improves your vehicle's acceleration and maximum speed. This ability also makes you lose less speed during sharp turns.

Conditions:
No conditions bound to this ability.
Designate Ability Designate
Designate Target
Stock N/A 2.5 s 10 s 15 s
Toggle

Description:
A target designated by this ability will remain spotted for its duration and will receive increased damage.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. 222 for Partial Penetration
    56 for Non-Penetrating Hits
  2. 98 for Non-Penetrating Hits
  3. 310 mm at 100m;
    93 mm at 400m
  4. 38 for Partial Penetration;
    19 for Non-Penetrating Hits
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