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The XM800T LAW is a Tier 3 progression Armored Fighting Vehicle under Sophie Wölfli's dealership.

History[ | ]

Class: Reconnaissance Vehicle (Prototype)
Developed: 1972-1974
Service: N/A
Vehicles Built: 1
Operators: N/A

After the 1966 appearance of the BMP-1, the U.S. Army found itself in need of an IFV. The M113 would no longer cut it – it was still in production at that point, but it wasn't capable of threatening modern Soviet vehicles. As one of the earlier attempts, the Americans decided to revisit the Mechanized Infantry Combat Vehicle program from the early 1960s in 1968.

This resulted in several projects starting from 1969, including the XM765 AIFV (basically a slightly up-armored M113 with a 20mm cannon) and the XM723 MICV (bigger, sturdier and faster than the XM765, but with underdeveloped armament). In the early 1970s, military project funding was in short supply due to budget cuts, which is why the overseers of the MICV program were not happy to find out in October 1971 that some of their funds were being diverted to a U.S. Army (specifically Armored Cavalry) program called Armored Reconnaissance Scout Vehicle. The idea behind it was to replace the troubled Sheridan and the M114 (which was basically just a modified M113, completely unsuitable for its intended scout roles).

The replacement had to be fast, stealthy and, ideally, air-droppable. Lockheed and FMC were asked to provide their proposals. FMC went for a tracked vehicle while Lockheed proposed a 6x6 wheeled vehicle designated XM800W. The initial contracts for four prototypes were closed in May 1972, but the number was later reduced to one per producer. FMC's prototype for the tracked category, designated XM800T, was ready in May 1973 and the official government testing began in November 1973. The XM800T was armed with a stabilized 20mm Hispano-Suiza HS.820 autocannon, capable of dealing with the opponents it was expected to come up against, such as the BMP-1.

The trials were quite successful and the design was promising, beating Lockheed in nearly every aspect of the tests. However, with the Vietnam War still raging, money was short. The decision to cancel the project eventually came from very high up the command chain, officially due to the lack of funding, although it is said that Lockheed, the losing party, also played a role in it as its lobbyists carried a lot of weight in Washington DC. The ARSV program was cancelled in November 1974 and the single XM800T prototype was mothballed.

Vehicle Traits[ | ]

  • Harder to Spot: When moving slowly, this vehicle does not lose any camouflage and can effectively creep around.
  • Designate Target: This vehicle has the ability to designate targets that are within its line of sight. Designated targets are marked to other players and take increased damage.
  • Recon Package: This vehicle's set of advanced optics provides an improved vision range when stationary.
  • Unguided Rockets: This vehicle can fire rockets that, unlike ATGMs, cannot be guided once in flight.
  • Amphibious: This vehicle is more resistant to taking on water, allowing it to traverse wider rivers or lakes.
  • Smoke Generators: This vehicle generates smoke all around it and lays down smoke cover by driving forward.

Ammunition[ | ]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 20mm XM601 API AP Stock 13 210[note 1] mm 1200 m/s 2.00 s
Toggle
  • Accuracy (Fully Aimed): 0.08 °
  • Shots Before Overheat: 100
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 600.00 rd/min
  • Fire Chance Bonus: 25 %
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 5 %
  • Ricochet Angle: 67.0 °
2 20mm M601 API AP Experience 3,195 13 220[note 2] mm 1250 m/s 2.00 s
Toggle
  • Accuracy (Fully Aimed): 0.08 °
  • Shots Before Overheat: 100
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 600.00 rd/min
  • Fire Chance Bonus: 25 %
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
3 66mm M72A1 LAW Rocket HEAT Stock 260[note 3] 490 mm 860 m/s 5.80 s
Toggle
  • Accuracy (Fully Aimed): 0.09 °
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 15 %
  • Bonus Module Damage: 25 %
4 66mm M72A4 LAW Rocket HEAT Experience 4,175 295[note 4] 520 mm 908 m/s 5.80 s
Toggle
  • Accuracy (Fully Aimed): 0.09 °
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 15 %
  • Bonus Module Damage: 25 %

Upgrades[ | ]

Armor[ | ]

XM800T Stock Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 90 mm (vs AP)
115 mm (vs HEAT)
Steel 170 mm (vs AP)
245 mm (vs HEAT)
Steel N/A N/A vs AP
N/A vs HEAT
This vehicle's light armor offers basic protection from autocannons and machineguns.

Weapon[ | ]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 20mm M139 Autocannon Stock Stock 1.82 s 2.00 s
Toggle

Stats:

  • Depression/Elevation: -15.0° / 35.0°
Ammo:
20mm XM601 API
20mm M601 API
Weapon2 66mm M72 LAW Launcher Stock Stock 2.00 s 5.80 s
Toggle

Stats:

  • Depression/Elevation: -15.0° / 35.0°
Ammo:
66mm M72A1 LAW Rocket
66mm M72A4 LAW Rocket

Engine[ | ]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
Detroit Diesel 6V53T 300 hp Diesel Engine Stock Stock 74 km/h 28 km/h 2.66 s (0 to 32 km/h)
8.06 s (0 to Max Speed)
53.36° 10 %

Parts[ | ]

Name XP Cost Credit Cost Description Notes
Smokegenerator
Engine Exhaust Smoke Generator
Stock Stock Provides 2 exhaust smoke charges
Recharge time: 60s
Duration: 14s
Smokegenerator
Upgraded Exhaust Smoke Generator
Experience 1,395 Credits 52,070 Provides 8 exhaust smoke charges
Recharge time: 60s
Duration: 14s
Gunnersight
Improved Gunner Optics
Experience 2,035 Credits 75,930 Accuracy is improved by 10%
Telescope
Reconnaissance Package
Stock Stock Drastically decreases the Spotted by Enemy indicator delay in PvP
Bonus vision range when standing still: 30 m
Wheels01
Stock Wheels
Stock Stock Mobility (Light Terrain): 89.4%
Mobility (Heavy Terrain): 75.2%

Other unlocks[ | ]

Name Cost Description Notes
Battleharden
Battle Hardened
Golds 450 The Battle-Hardened status allows you to earn more Experience and Credits
and also grants preferential matchmaking to the vehicle.
Currencyrep
670 Reputation
Experience 1,350 Provides an injection of 670 Reputation.
Currencyrep
670 Reputation
Experience 1,350 Provides an injection of 670 Reputation.

Abilities[ | ]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
Designate Ability Designate
Designate Target
Stock N/A 2.5 s 10 s 15 s
Toggle

Description:
A target designated by this ability will remain spotted for its duration and will receive increased damage.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. 210 mm at 100m;
    63 mm at 400m
  2. 220 mm at 100m;
    66 mm at 400m
  3. 91 for Non-Penetrating Hits
  4. 104 for Non-Penetrating Hits
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Sophie Wölfli

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Marat Shishkin

Derivatsiya  •  Stalker  •  BMD-1  •  BMD-1P  •  BMD-2  •  BMD-2M  •  BMD-4  •  MT-LB S8  •  Sabre  •  Shilka

Zhang Feng

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Oscar Faraday

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Francine De Laroche

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