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The VBL is a Tier 5 progression Armored Fighting Vehicle under Sophie Wölfli's dealership.

History[ | ]

Class: Reconnaissance Vehicle
Developed: 1988
Service: 1990+
Vehicles Built: cca 2400
Operators: France, Greece, Oman, Benin, Botswana, Cameroon, Djibouti, Gabon, Indonesia, Kuwait, Mexico, Nigeria, Portugal, Qatar, Senegal, Togo and UAE

The VBL is a light, four-wheeled armored fighting vehicle, designed for multiple roles while offering its crew basic small arms protection. It is a compact machine, capable of great speeds and a wide variety of duties, including reconnaissance, liaison tasks or even armored vehicle killing.

It was developed by Panhard in the late 1980s and its designation stands for Véhicule Blindé Léger (Light Armored Vehicle). In a way it was designed for the "old" type of war, symmetric warfare where units in such vehicles wouldn't be the most common target of enemy attention. The original purpose of the program was to replace the American Jeep vehicles still in French service in the late 1970s and to provide the French army with a light and affordable platform for multiple weapons systems.

The VBL was accepted in French service in 1990 and has found its way to around a dozen (mostly African) countries. It's a very popular export item thanks to its ruggedness and versatility. The biggest operators include France (approximately 1400 in service), Greece, and Oman. All in all, around 2400 were built. Over the years, the VBLs in French service were mostly involved in peacekeeping operations for the United Nations, such as those in former Yugoslavia, Lebanon and Somalia, but some saw service in Mali, the Ivory Coast and Afghanistan. The Nigerians used VBLs in counter-insurgency operations as light fighting vehicles (the recon variant armed with a Browning M2 .50 caliber heavy machinegun).

This particular model features either a 20mm autocannon turret or a TOW ATGM launcher. The TOW variant is used by Greece.

Vehicle Traits[ | ]

  • Harder to Spot: When moving slowly, this vehicle does not lose any camouflage and can effectively creep around.
  • Designate Target: This vehicle has the ability to designate targets that are within its line of sight. Designated targets are marked to other players and take increased damage.
  • Recon Package: This vehicle's set of advanced optics provides an improved vision range when stationary.
  • Optional Turrets: This vehicle has multiple turrets available, each with a different weapon system. They can be switched between using the Garage Upgrade window.

Ammunition[ | ]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 BGM-71A TOW ATGM ATGM Stock 550[note 1] 750 mm 250 m/s 8.40 s
Toggle
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 25 %
  • Flight Agility: 25.00 deg/s
  • Self-Guided: No
2 BGM-71C ITOW ATGM ATGM Experience 32,295 570[note 2] 800 mm 250 m/s 8.40 s
Toggle
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 25 %
  • Flight Agility: 25.00 deg/s
  • Self-Guided: No
3 20mm Type 820A APDS HVAP Stock 16 240[note 3] mm 1100 m/s 0.60 s
Toggle
  • Accuracy (Fully Aimed): 0.08 °
  • Shots Before Overheat: 100
  • Cooldown Time: 2.00 s
  • Burst Fire Rate: 850.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
4 20mm Rh. PELE PELE Stock 18[note 4] 80[note 5] mm 1340 m/s 0.60 s
Toggle
  • Accuracy (Fully Aimed): 0.10 °
  • Shots Before Overheat: 100
  • Cooldown Time: 2.00 s
  • Burst Fire Rate: 850.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 10 %

Upgrades[ | ]

Armor[ | ]

BGM-71 TOW ATGM Launcher Turret
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 10 mm (vs AP)
10 mm (vs HEAT)
Steel 5 mm (vs AP)
5 mm (vs HEAT)
Steel N/A N/A vs AP
N/A vs HEAT
This vehicle's light armor offers basic protection from autocannons and machineguns.
20mm MK 20 Rh 202 Autocannon Turret
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 10 mm (vs AP)
10 mm (vs HEAT)
Steel 10 mm (vs AP)
10 mm (vs HEAT)
Steel N/A N/A vs AP
N/A vs HEAT
This vehicle's light armor offers basic protection from autocannons and machineguns.

Weapon[ | ]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 BGM-71 TOW ATGM Launcher Stock Stock N/A 8.40 s
Toggle

Stats:

  • Depression/Elevation: -10.0° / 15.0°
Ammo:
BGM-71A TOW ATGM
BGM-71C ITOW ATGM
Weapon2 20mm MK 20 Rh 202 Autocannon Stock Stock 1.82 s 0.60 s
Toggle

Stats:

  • Depression/Elevation: -8.0° / 15.0°
Ammo:
20mm Type 820A APDS
20mm Rh. PELE

Engine[ | ]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
Peugeot XDT3T 95 hp Diesel Engine Stock Stock 100 km/h 40 km/h 2.56 s (0 to 32 km/h)
18.65 s (0 to Max Speed)
78.30° 10 %
Steyr M14 TCI 129 hp Diesel Engine Experience 30,750 Credits 320,000 100 km/h 40 km/h 1.70 s (0 to 32 km/h)
13.12 s (0 to Max Speed)
85.70° 10 %

Parts[ | ]

Name XP Cost Credit Cost Description Notes
Smokegrenades
GALIX 13 Smoke Grenades
Stock Stock Comes with 2 charges
Takes 60s to recharge
Duration: 10s
Smokegrenades
GALIX 17 Smoke Grenades
Experience 6,150 Credits 106,700 Comes with 6 charges in total
Magazine capacity: 2 charges
Takes 3s to recharge
Duration: 10s
Magazine reload time: 25s
Telescope
Reconnaissance Package
Stock Stock Drastically decreases the Spotted by Enemy indicator delay in PvP
Bonus vision range when standing still: 30 m
Thermalsight
MIRA Thermal Imager
Experience 18,450 Credits 213,300 Ability to spot targets behind foliage improved by 30%
Wheels01
Stock Wheels
Stock Stock Mobility (Light Terrain): 91.7%
Mobility (Heavy Terrain): 76.9%

Other unlocks[ | ]

Name Cost Description Notes
Battleharden
Battle Hardened
Golds 1,100 The Battle-Hardened status allows you to earn more Experience and Credits
and also grants preferential matchmaking to the vehicle.
Currencyrep
3,450 Reputation
Experience 8,455 Provides an injection of 3,450 Reputation.
Currencyrep
3,450 Reputation
Experience 8,455 Provides an injection of 3,450 Reputation.
Currencyrep
3,450 Reputation
Experience 8,455 Provides an injection of 3,450 Reputation.

Abilities[ | ]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
Designate Ability Designate
Designate Target
Stock N/A 2.5 s 10 s 15 s
Toggle

Description:
A target designated by this ability will remain spotted for its duration and will receive increased damage.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. 110 for Non-Penetrating Hits
  2. 114 for Non-Penetrating Hits
  3. 240 mm at 100m;
    72 mm at 400m
  4. 16 for Partial Penetration;
    3 for Non-Penetrating Hits
  5. 80 mm at 150m;
    60 mm at 500m
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