Update 0.27.5100

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Update 0.27.5100
Update Date:
24 December 2018
Update 0.27.5100
Update chronology
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Update 0.27.5085 Update 0.27.5170

List of Update 0.27.5100 Changes[edit | edit source]

Important Changes[edit | edit source]

  • Fixed the incorrect Assist Damage value in the Battle Results window
  • Fixed an issue where the vehicles have incorrect (empty) statistics in the Garage as well as incorrect characteristics UI bars
  • Fixed the incorrect PvE mission switch timer in the HQ window
  • Fixed an issue that allowed players to purchase a rented vehicle under some circumstances
  • Fixed an issue where some players could observe incorrect winrate changes following the launch of Update 0.27
  • Compensated the T-62 Veteran owners for the Gold spent on making the vehicle Battle-Hardened before the launch of Update 0.27

Battle Path[edit | edit source]

  • Fixed an issue where it was impossible to obtain a level reward that contained customization options
  • Improved several Commendation mission requirement descriptions in order to make them easier to understand
  • Fixed the description of the Fire Support Commendation that is awarded only for the damage dealt to a vehicle you have immobilized
  • Fixed several nonsensical mission descriptions (8.000 kills requirement changed to 8.000 damage, UAV hits changed to UAV kills etc.)

Challenger 2 ATDU Adjustments[edit | edit source]

Following an evaluation, we have decided to reduce the power of the Challenger 2 ATDU’s HESH shells and to address the issue where PISH shells were dealing too much module damage:

  • HESH shell damage reduced from 900 to 800, accuracy reduced from 0.148 to 0.17
  • PISH shell damage reduced from 950 to 850 and lost its 25 percent damage bonus upon penetration
  • PISH accuracy reduced from 0.148 to 0.18

However, to compensate these adjustments, the Challenger 2 ATDU now has a hydraulic suspension that can tilt the vehicle forward or backward or lower it to provide the following changes to statistics:

  • Camouflage factor improved by 10 percent
  • View range reduced by 15 meters
  • Acceleration reduced by 20 percent
  • Aiming speed improved by 20 percent

Depleted Uranium Shell Adjustments[edit | edit source]

We’ve recently added a new type of shell category to the game – APFSDS shells with depleted uranium penetrator with a bonus to the chance to set the enemy on fire. We are introducing the following adjustments:

  • CHARM 1, CHARM 3, XM827, 3VBM14, M774, M833 and M900 shells now correctly have the depleted uranium core bonus
  • The M829A1 and M919 shells now have an increased chance to set the enemy on fire
  • Removed the depleted uranium bonus from the Challenger 2’s L28A1 as this shell does not have a depleted uranium penetrator

Other Changes[edit | edit source]

  • M551 Sheridan – increased the loading time from 10.5 seconds to 12 seconds
  • M551 Sheridan now has the Rapid Fire active ability
  • The Terminator series 30mm AP shells now all have the same penetration (3UBR10 – 168mm and 3UBR11 – 186mm)
  • Fixed an issue where the vehicles that were the not owned vehicles taken to the Proving Grounds map did not spawn with their active ability working
  • The ally/enemy turrets in battle are now moving smoothly without twitching
  • The T-90MS and T-90MS Hades turret bustle ammo rack can now be correctly damaged
  • Fixed an issue where it was impossible to remove the Bronze skin from Altay
  • Fixed an issue where Tier 3+ players could sometimes enter Tier 1 and Tier 2 battles
  • Fixed an issue where low-Tier battles could sometimes load without a loading screen
  • Fixed the issue that caused some elements of a vehicle to shake
  • Fixed an issue where the achievements obtained in combat did not appear in battle results properly
  • Changed the timer for the Assault Squad achievement from 6 minutes to 7 minutes
  • The Assault Squad kill counter now counts your entire team’s kills, not just yours
  • Changed the timer for the Lightning Assault achievement – the time to complete the misison was reduced from 9 minutes to 7 minutes (you still must not lose any AI allies)
  • Fixed an issue where vehicles could climb really steep slopes when going in reverse
  • Fixed an issue where large caliber shots sounded exactly the same in the first person view and the third person view
  • Changed the map selection Special Operation UI
  • Fixed some smaller UI issues

External Links[edit | edit source]