Threat from the Sea is the third chapter of the Caribbean Crisis Special Operations in Armored Warfare.
Briefing[ | ]
Jamaica, September 17 2042 Clayburn Industries' security services had an armred response unit waiting for you, while Magnus's ships were able to get past without hassle. You still managed to find out that the chlorine was taken to Port Antonio. When you arrive there, you discover two warships near the city.
Primary Objective[ | ]
Capture the First AA Emplacement[ | ]
The first objective is to capture the control point at G8.
Capture the Command Center[ | ]
Capture the control point at H4.
Destroy the Laser AA (Extreme Only)[ | ]
This primary objective is exclusive to Extreme difficulty, and it appears 15 seconds after "Capture the Command Center" primary objective becomes active. Players have 2 minutes to destroy the three stationary targets located around the city.
Capture the Second AA Emplacement[ | ]
Capture the control point at D5.
Defend the Second AA Emplacement (Hardcore Only)[ | ]
This final primary objective is exclusive to Hardcore difficulty. Players have to defend the control point at D5 from enemy attacks for 3 minutes.
Defend Both AA Emplacements (Extreme Only)[ | ]
This final primary objective is exclusive to Extreme difficulty. Players have to defend both control points at D5 and G8 from enemy attacks for 3 minutes.
Secondary Objective[ | ]
Prevent the Tank from Reaching the City[ | ]
This objective appears 15 seconds after the start of the mission. A mini-boss vehicle named "Leeroy" spawns on the beach just west of the players' starting position, and will try to drive to the city.
Destroy the Laser AA (Hardcore Only)[ | ]
This secondary objective is exclusive to Hardcore difficulty, and it appears 15 seconds after "Capture the Command Center" primary objective becomes active. Players have 2 minutes to destroy the three stationary targets located around the city.
Destroy Helicopters[ | ]
This objective appears when the "Capture the Command Center" primary objective is complete. Three helicopters spawn west of the city and attempt to flee west. Players have 1 minute to destroy them.
Strategy[ | ]
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The First Secondary "Stop the tank getting to the city", if failed, will spawn pillboxes (additional ones on Insane difficulty), and will begin as soon as the first enemy is killed. Dont cap the first primary, only trigger it, then continue towards the city, and clear the enemies coming from there. This will, especially on Insane, make the following part easier. Also, take care, that on Insane, there are 2 pillboxes in the city, regardless of the succesful completion of the first Secondary. The Laser devices will spawn at 3 locations within the city, aprox. 10-20 seconds after the Primary Objective ("Capture the command center") becomes active. The Helicopters of the last Secondary spawn on the western side of map, and start flying towards the border of the map, although at a very low altitude, shooting them down will be proplematic for tank without enough gun elevation. When advanving towards the 2nd air defense position, take care that there are 4 pillboxes, that fire up to 3 missiles in short order.
Rewards[ | ]
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Please help improve this if you can. The Discussion page may contain suggestions. |
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Difficulty | Fighter (Credits/Reputation) | Insane (Credits/Reputation) |
---|---|---|
Primary Objective | 22/550 | 30/750 |
Primary Objective | 177/4,425 | 30/750 |
Primary Objective | 66/1650 | 10/250 |
Primary Objective | -/- | 44/1,100 |
Secondary Objective | 44/1,100 | 44/1,100 |
Secondary Objective | 44/1,100 | -/- |
Secondary Objective | 44/1,100 | 44/1,100 |
Match Participation | 22/293 | 22/293 |
Total Base Income | 419/10,218 | 419/10,218 |
Gallery[ | ]
Footnotes[]
- ↑ Time limit is extended by 3 minutes when "Capture the Second AA Emplacement" objective is complete