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* DPM - Damage Per Minute, referring to the amount of damage a vehicle can theoretically do within a minute with its main weapon.
* Normalization - When an AP shell strikes armor, the tip of the shell digs into the armor, making the angle shallower and reducing the chance of a ricochet or bounce.
* Maximum Deviation
* Bloom
* Traverse
*
[[Category:Armored Warfare]]
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