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Armored Warfare Wiki
Official wiki
528
pages
Explore
Main Page
All Pages
Interactive Maps
Vehicles
Classes
Main Battle Tanks
Armored Fighting Vehicles
Light Tanks
Tank Destroyers
Self-Propelled Guns
Dealers
Sophie Wölfli
Marat Shishkin
Zhang Feng
Oscar Faraday
Sol Schreiber
Francine De Laroche
Unknown Dealer
Game Modes
PvP
PvE
Special Operations
Global Opearations
Portals
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T-80UM-1 Bars
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T-80UM-1 Bars
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==Upgrades== ===Armor=== {{Armor | name = Bars Stock Armor | hullvsap = 965 | hullvsheat = 1685 | hullcomposition = Composite | turretvsap = 850 | turretvsheat = 1145 | turretcomposition = Composite | eraname = Kontakt-5 ERA (Gen 2) | eravsap = 25 | eravsheat = 80 | description = This MBT's front is protected by composite armor. Composite armor consists of combined layers of steel and other material and offers excellent protection against HEAT shells and ATGMs. Its steel sides and rear are considerably more vulnerable. The second generation ERA kit offers excellent protection against standard HEAT rounds or warheads, and marginal protection against kinetic rounds. }} ===Weapon=== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Name ! XP Cost ! Credit Cost ! Aim Time ! Reload Time ! More Info |- {{Weapon | index = Weapon1 | name = 125mm 2A46M-4 Smoothbore Cannon | aimtime = 1.64 | reload = 7.80 | depression = -7.0 | elevation = 14.0 | ammo = 125mm 3VBM22 APFSDS<br>125mm 3VBM23 APFSDS<br>125mm 3VOF36/3V21 HE<br>125mm 3VBK27 HEAT-FS<br>3UBK20M "Invar-M" ATGM-TH<br>7.62mm AP }} |} ===Engine=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Max Speed ! Reverse Speed ! Forward<br>Acceleration ! Hull Traverse ! Fire Chance |- {{Engine | name = Klimov GTD-1250 1250 hp Gas Turbine Engine | maxspeed = 75 | reversespeed = 29 | 0-32 = 5.33 | 0-max = 24.88 | hulltraverse = 40.80 | firechance = 8 }} {{Engine | name = Klimov GTD-1400 1400 hp Gas Turbine Engine | xp = {{currency|xp|13,875}} | credits = {{currency|credits|277,885}} | maxspeed = 80 | reversespeed = 32 | 0-32 = 5.25 | 0-max = 25.30 | hulltraverse = 44.80 | firechance = 8 }} |} ===Parts=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Description ! Notes |- {{Part | name = [[File:Spallliner.png|40px]]<br>Spall Liner | xp = {{currency|xp|22,205}} | credits = {{currency|credits|444,615}} | description = Hit points are increased by 400 }} {{Part | name = [[File:hardkillaps.png|40px]]<br>Arena-E Hard Kill APS | description = '''Automatic Hard Kill APS'''<br>Target Acquisition Range: 500m<br>Charges: 6<br>Cooldown: 30s<br>Angle of Effect: 360° }} {{Part | name = [[File:smokegrenades.png|40px]]<br>3D6 Smoke Grenades | description = Comes with 4 charges<br>Recharge time: 35s<br>Duration: 10s }} {{Part | name = [[File:smokegrenades.png|40px]]<br>3D17 Smoke Grenades | xp = {{currency|xp|33,305}} | credits = {{currency|credits|666,920}} | description = Comes with 8 charges<br>Recharge time: 25s<br>Duration: 10s }} {{Part | name = [[File:Softkillaps.png|40px]]<br>Shtora-1 Soft Kill APS | description = '''Automatic Soft Kill APS'''<br>Target Acquisition Range: 300m<br>Effective Range: 300m<br>Multiplier to ATGM's Standard Noise: x 11<br>Penalty to ATGM Agility: x0.65<br>Angle of Effect: 360° }} {{Part | name = [[File:Gunstabilizer.png|40px]]<br>Agat-M Commander Optics | xp = {{currency|xp|55,505}} | credits = {{currency|credits|1,111,530}} | description = Overall accuracy while moving is improved by 20% }} {{Part | name = [[File:Autoloader.png|40px]]<br>Improved Autoloader | xp = {{currency|xp|130,790}} | credits = {{currency|credits|2,619,050}} | description = Rate of fire is increased by 7% }} {{Part | name = [[File:Gunnersight.png|40px]]<br>Agava-2T Gunner Optics | description = Accuracy is improved by 10% }} {{Part | name = [[File:Gunstabilizer.png|40px]]<br>1A45M Fire Control System Sensors | description = Reduces the accuracy penalties for firing and traversing the hull. }} {{Part | name = [[File:Treads01.png|40px]]<br>Stock Tracks | description = Mobility (Light Terrain): 88.1%<br>Mobility (Heavy Terrain): 73.5% }} |}
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