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The T-72M4CZ is a Tier 7 special premium Main Battle Tank under Zhang Feng's dealership.

History[ | ]

Class: Main Battle Tank
Developed: 1994-1997
Service: 1997+
Vehicles Built: 27 (30 with 3 command tanks)
Operators: Czech Republic

The T-72M4CZ had long been one of the best (and most expensive) T-72 upgrades in the world and was only surpassed by the most recent T-72 upgrades. Its history is rather prosaic and unfortunate since the tank never reached its true potential and, unlike the Polish PT-91, hasn't been a commercial success. But it is a good example of what happened with the former Warsaw Pact militaries after the fall of the Soviet Union.

Its development started after the Desert Storm shock where vast quantities of older Soviet equipment, including T-72M tanks, were destroyed without having a chance to retaliate. The first profs of concept appeared in 1994 while the initial prototype, developed by VOP 025 Nový Jičín, was finished in 1996. This prototype then paved the way to the T-72M4CZ variant that appeared in 1997.

The T-72M4CZ typically consisted of a T-72M1 hull and a T-72M turret, although at least one full T-72M1 conversion exists. The main upgrades of this type were its cutting edge DYNA-72 ERA armor, new Czech APFSDS ammunition, Italian TURMS-T Fire Control System an a new power pack consisting of a British CV12 Condor engine paired with an American transmission. Together, these improvements significantly increased the combat value of the vehicle roughly to that of the 2011 T-72B3 model. However, despite its high quality, only 30 of this type (27 regular tanks and 3 command tanks) were built between 2003 and 2006 due to budgetary constraints.

Vehicle Traits[ | ]

  • Armored: This vehicle's armor can withstand a lot of punishment, allowing it to survive even serious firefights.
  • Heavy Weapon: This vehicle carries one of the largest weapons around with significantly increased damage per shot.

Ammunition[ | ]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 125mm 125/EPpSv-97 APFSDS APFSDS Stock 595 700[note 1] mm 1750 m/s 7.70 s
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  • Accuracy (Fully Aimed): 0.13 °
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67 °
2 125mm 3VOF22 HE HE Stock 890[note 2] 45 mm 850 m/s 7.70 s
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  • Accuracy (Fully Aimed): 0.16 °
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Splash Radius: 1.00 m
  • Splash Penetration: 85 mm
3 125mm 3VBK16M HEAT-FS HEAT Stock 745 770 mm 905 m/s 7.70 s
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  • Accuracy (Fully Aimed): 0.14 °
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 25 %
4 7.62mm AP AP Stock 8 18[note 3] mm 855 m/s 5.00 s
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  • Accuracy (Fully Aimed): 0.15 °
  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 800
  • Burst Fire Rate: 400 rd/min
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Ricochet Angle: 67 °

Upgrades[ | ]

Armor[ | ]

T-72M4CZ Stock Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 595 mm (vs AP)
955 mm (vs HEAT)
Steel Layers with Air Gaps 850 mm (vs AP)
1135 mm (vs HEAT)
Composite DYNA-72 ERA (Gen 2) 25% (vs AP)
80% (vs HEAT)
This MBT's front is protected by composite armor. Composite armor consists of combined layers of steel and other material and offers excellent protection against HEAT shells and ATGMs. Its steel sides and rear are considerably more vulnerable. The first generation ERA kit offers average protection against standard HEAT rounds or warheads, and no protection against kinetic rounds.

Weapon[ | ]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 125mm 2A46 Smoothbore Cannon Stock Stock 1.70 s 7.70 s
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Stats:

  • Depression/Elevation: -6.0° / 14.0°
Ammo:
125mm 125/EPpSv-97 APFSDS
125mm 3VOF22 HE
125mm 3VBK16M HEAT-FS
7.62mm AP

Engine[ | ]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
Perkins CV-12-1000 TC Condor 1000 hp Diesel Engine Stock Stock 60 km/h 18 km/h 5.56 s (0 to 32 km/h)
26.91 s (0 to Max Speed)
35.00° 8 %

Parts[ | ]

Name XP Cost Credit Cost Description Notes
Spallliner
Enhanced Module Maintenance Kit
Experience 10 Credits 10 Increases the repair speed of internal modules by 30%
Increases the protection of internal modules by 15%
[note 4]
Smokegrenades
DGO-1 Smoke Grenades
Stock Stock Comes with 5 charges
Takes 80s to recharge
Duration: 10s
Firecontrol
TURMS-T Fire Control System
Stock Stock Aiming time reduced by 20%
Autoloader
Improved Autoloader
Stock Stock Rate of fire is increased by 7%
Ability Battlefield Management System
Battlefield Management System
Experience 10 Credits 10 Improves your reload speed by 2% for each teammate within the 50-meter range.
Rate of Fire: +2%
[note 5]
Gunstabilizer
Upgraded Fire Control System Sensors
Stock Stock Reduces the accuracy penalties for firing and traversing the hull.
Gunstabilizer
Improved Gun Stabilizer
Stock Stock Overall accuracy while moving is improved by 20%
Gunnersight
Improved Gunner Optics
Stock Stock Accuracy is improved by 10%
Enginecontrolunit
Stage 2 Kit
Experience 10 Credits 10 Acceleration is increased by 15%
Hull traverse rate is increased by 10%
Turret traverse rate is increased by 10%
[note 6]
Treads01
Stock Tracks
Stock Stock Mobility (Light Terrain): 89.9%
Mobility (Heavy Terrain): 74.5%
Treads02
Reinforced Tracks
Experience 10 Credits 10 Increases track hitpoints by 100% [note 7]

Footnotes[]

  1. 700 mm at 250m;
    525 mm at 500m
  2. 250 for Partial Penetration;
    63 for Non-Penetrating Hits
  3. 18 mm at 100m;
    9 mm at 1000m
  4. Requires player to complete 50 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
  5. Requires player to complete 130 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
  6. Requires player to complete 80 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
  7. Requires player to complete 30 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
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