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The T-15 Armata is a Tier 10 progression Tank Destroyer under Marat Shishkin's dealership.

History[ | ]

Class: Heavy Infantry Fighting Vehicle (Prototype)
Developed: 2010s (ongoing)
Service: N/A
Vehicles Built: cca 5
Operators: Russia

The Armata vehicle family does not only consist of the T-14 Main Battle Tank. There are other variants planned or developed with the next best one being the T-15 Armata heavy IFV.

The T-15 is an extremely well-protected vehicle. Russian sources claim that its frontal armor is impervious to all contemporary western guided missiles (of up to and including 150mm caliber) and shells (of up to and including 120mm caliber). Such statements need to be taken with a grain of salt until proven, but in any case the protection of the T-15 is certainly on an excellent level. Layers of passive composite armor, the arrow shape of which was chosen to maximize its effectiveness, are further enhanced by cutting edge Malakhit explosive reactive armor and Afganit APS. The engine compartment, fuel tanks, ammunition storage and crew compartment are also separated from each other by armored internal plates. The vehicle is equipped with a Bumerang-BM unmanned turret, armed with one 30mm 2A42 cannon, a 7.62mm PKT machine gun and two Kornet missile launchers. One of the most interesting features of this module is its primary ability to engage flying targets, something the western IFVs are capable of only as an afterthought.

The Armata platform caused quite a stir with its appearance, being the first truly original armored platform in decades and the first one not having its roots in one of the Soviet era MBTs. In 2015, Russia announced there would be thousands of Armatas in service by 2020. Unfortunately, the Armata program was plagued by serious issues, ranging from the need to import a number of Armata's essential components to the lack of a production-ready engine (the producer of the Chayka engine that was intended for this platform effectively went bankrupt). The worst problem, however, was the lack of a proper assembly line. By early 2020, all existing Armata prototypes were more or less hand-crafted with the construction facilities, by far the most expensive part of tank development, hopelessly behind schedule. The first Armatas are currently scheduled to enter real service in 2021, although this deadline is likely to see even more extensions.

Several sources point out that the T-15 is unlikely to become the standard replacement for all BMP-class vehicles in service; that role will be covered by the Kurganets AFV. Instead, the T-15 will be reserved for high-intensity combat and for elite Russian troops.

Vehicle Traits[ | ]

  • Marksman: This vehicle can fire advanced ammunition from its accurate weapon, allowing it to destroy enemy armor at long distances.
  • Armored: This vehicle's armor can withstand a lot of punishment, allowing it to survive even serious firefights.
  • Modern APS: This vehicle's advanced Active Protection System can destroy not only incoming ATGMs, but also other types of shells.
  • Thermobaric ATGM: This vehicle can launch special thermobaric ATGMs that act like massive HE shells.
  • Unmanned Turret: This vehicle features a remotely-controlled or low-profile turret that receives reduced damage.
  • Troop Compartment: This vehicle features a troop compartment, allowing you to repair your modules faster and to capture objectives more effectively.

Ammunition[ | ]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 30mm 3UBR11 APDS APDS Stock 40 320[note 2] mm 1,120 m/s 3.76 s
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  • Accuracy (Fully Aimed): 0.11 °
  • Magazine Type: Overheat
  • Shots Before Overheat: 50
  • Cooldown Time: 3.76 s
  • Burst Fire Rate: 800 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67 °
2 30mm 3UOF21 HE HE-I Stock 54[note 3] 10 mm 920 m/s 3.76 s
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  • Accuracy (Fully Aimed): 0.14 °
  • Shots Before Overheat: 50
  • Cooldown Time: 3.76 s
  • Burst Fire Rate: 800 rd/min
  • Fire Chance Bonus: 100 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 50 %
  • Splash Radius: 0.25 m
  • Splash Penetration: 35 mm
3 9M133-1 ATGM-TH ATGM Stock 1,100[note 4] 1,300 mm 320 m/s 25.00 s
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  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 4
  • Reload within Magazine: 3.00 s
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 25 %
  • Flight Agility: 20.00 deg/s
  • Self-Guided: No
4 3M133F Thermobaric HE ATGM Thermobaric ATGM Experience 267,830 1,200 100 mm 320 m/s 25.00 s
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  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 4
  • Reload within Magazine: 3.53 s
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 50 %
  • Splash Radius: 6 m
  • Flight Agility: 20.00 deg/s
  • Self-Guided: No

Upgrades[ | ]

Armor[ | ]

T-15 Stock Armor with Malakhit ERA
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 715 mm (vs AP)
1055 mm (vs HEAT)
Composite 320 mm (vs AP)
350 mm (vs HEAT)
Composite Malakhit ERA (Gen 4) 90% (vs AP)
90% (vs HEAT)
The Armata platform is protected by composite armor, Generation 4 ERA and an unmanned turret. Composite armor consists of combined layers of steel and other material and offers excellent protection against HEAT shells and ATGMs. The unmanned turret takes reduced damage. The fourth generation ERA kit offers nearly total protection against all HEAT rounds or warheads, and excellent protection against kinetic rounds.

Weapon[ | ]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 30mm 2A42 Autocannon Stock Stock 2.20 s 2.00 s
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Stats:

  • Magazine Type: Overheat
  • Depression/Elevation: -6.0° / 50°
Ammo:
30mm 3UBR11 APDS
30mm 3UOF21 HE
9M133-1 ATGM-TH
9M133F Thermo.ATGM
Weapon2 9K129 Kornet ATGM Launcher Stock Stock N/A 25 s
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Stats:

  • Magazine Type: Clip
  • Magazine Size: 4
  • Reload within Magazine: 3.00 s
  • Burst Fire Rate: 20.00 rd/min
  • Depression/Elevation: -6.0° / 50°
Ammo:
30mm 3UBR11 APDS
30mm 3UOF21 HE
9M133-1 ATGM-TH
9M133F Thermo.ATGM

Engine[ | ]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
ChTZ A-85-3A 1500 hp Diesel Engine Stock Stock 80 km/h 32 km/h 4.63 s (0 to 32 km/h)
29.30 s (0 to Max Speed)
34.55° 4 %
ChTZ A-85-3A 1650 hp Diesel Engine Experience 42,850 Credits 547,820 80 km/h 32 km/h 4.33 s (0 to 32 km/h)
27.44 s (0 to Max Speed)
37.12° 4 %

Parts[ | ]

Name XP Cost Credit Cost Description Notes
Crewshield
Armored Crew Compartment
Stock Stock Damage to crew reduced by 50%.
Spallliner
Spall Liner
Experience 68,560 Credits 876,500 Hit points are increased by 150
Hardkillaps
Afghanit Hard Kill APS
Stock Stock Automatic Hard Kill APS
Target Acquisition Range: 500m
Charges: 10
Cooldown: 60s
Angle of Effect: 360°

Automatic Soft Kill APS
Target Acquisition Range: 300m
Effective Range: 300m
Multiplier to ATGM's Standard Noise: x 11
Additional ATGM Noise Penalty: 4.0
Penalty to ATGM Agility: x0.65
Angle of Effect: 360°
Smokegrenades
Afganit Smoke Grenades
Stock Stock Comes with 2 charges
Takes 60s to recharge
Duration: 10s
Smokegrenades
Experimental Smoke Grenades
Experience 102,850 Credits 1,314,760 Comes with 8 charges in total
Magazine capacity: 2 charges
Takes 6s to recharge
Duration: 10s
Magazine reload time: 35s
Thermalsleeve
Improved Weapon Cooling System
Stock Stock Barrel overheat rate is reduced by 50%
Firecontrol
Enhanced Gun-Laying Drive
Experience 291,660 Credits 3,584,020 Aim time reduced by 10%
Autoloader
Improved Ammo Feed
Experience 306,400 Credits 3,916,900 Rate of fire is increased by 7% [note 5]
Navsystem
Semi-Automatic ATGM Targeting System
Experience 270,030 Credits 4,000,000 Launches two ATGMs simultaneously
Rate of fire is decreased by 38%
Launcher reload speed is decreased by 5%
[note 5]
Treads01
Stock Tracks
Stock Stock Mobility (Light Terrain): 90.0%
Mobility (Heavy Terrain): 76.0%
Troopcompartment
Troop Compartment
Stock Stock Base capture rate increased by 25%
Repair rate while standing increased by 25%

Other unlocks[ | ]

Name Cost Description Notes
Battleharden
Battle Hardened
Golds 9,500 The Battle-Hardened status allows you to earn more Experience and Credits
and also grants preferential matchmaking to the vehicle.
Equiptypeall
Universal Retrofit Slot
Experience 270,040 Unlocks Universal retrofit slot.
Currencyrep
41,200 Reputation
Experience 135,020 Provides an injection of 41,200 Reputation.
Currencyrep
41,200 Reputation
Experience 135,020 Provides an injection of 41,200 Reputation.
Currencyrep
41,200 Reputation
Experience 135,020 Provides an injection of 41,200 Reputation.
Currencyrep
41,200 Reputation
Experience 135,020 Provides an injection of 41,200 Reputation.

Abilities[ | ]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
TopSpeed Ability Override
Top Speed
Stock Acceleration: +200%
Max Speed: +5%
Hull Traverse Rate: +50%
Camo Penalty from Motion: +50%
N/A 20 s 60 s
Toggle

Description:
Temporarily improves your vehicle's acceleration, maximum speed and hull traverse values at the cost of increased camouflage penalty for movement. In other words, activating this ability makes your vehicle easier to spot when moving.

Conditions:
No conditions bound to this ability.
ATSquad Ability AT squad
Deploy AT Squad
Stock Squad Size: 4
Upgrade: 84mm AT4E2 HEAT
Ammo Type: HEAT
Damage: 225
Vision Range while Stopped: 255 m
Camouflage: 60%
1 s N/A N/A
Toggle

Description:
Anti-Tank troops set ambushes that are highly effective against lightly armored vehicles.

Conditions:
No conditions bound to this ability.
Sniper Ability Sniper
Deploy Sniper
Stock Squad Size: 1
Upgrade: 12.7mm M903 AP Bullet
Ammo Type: AP
Damage: 15
Vision Range while Stopped: 400 m
Camouflage: 80%
1 s N/A N/A
Toggle

Description:
The sniper is an excellent scout, very effective against enemy infantry and capable of destroying vehicle optics.

Conditions:
No conditions bound to this ability.
Mortar Ability Mortar
Deploy Mortar Squad
Stock Squad Size: 1
Upgrade: 82mm O-832DU HE
Ammo Type: HE
Damage: 480
Vision Range while Stopped: 175 m
Camouflage: 40%
1 s N/A N/A
Toggle

Description:
Mortar squad provides long-range high-arc indirect fire.

Conditions:
No conditions bound to this ability.
SuperAPS Ability Supercharge Hard Kill
Supercharged Hard-Kill APS
Stock Cooldown between interception: 0.5 s
Intercepts Gun Shells of Caliber Over: 100 mm
Extra Charges: 15
N/A 10 s 120 s
Toggle

Description:
Once activated, the APS starts intercepting all incoming projectiles (save for autocannon ones) with increased frequency, consuming APS charges in the process.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. Enables you to unlock one tier 10 vehicle.
    Dealer: Marat Shishkin
    Vehicles with Tier 10 token:
  2. 320 mm at 100m;
    96 mm at 400m
  3. 36 for partial penetration;
    18 for non-penetrating
  4. 220 for Non-Penetrating Hit
  5. 5.0 5.1 Improved Ammo Feed and Semi-Automatic ATGM Targeting System are mutually exclusive; equipping one upgrade will unequip the other.
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