The core mechanics of Realistic Battle is mostly the same as standard PvP battle but with spotting system omitted. All vehicles are rendered within 2,000 meters from the player's vehicle. Spotting mechanics such as view range and camouflage factor are disabled. All spotting UI components, such as enemy vehicle silhouettes and markers, are also disabled, and penetration indicator is unavailable on crosshair.
By design, the following vehicles are restricted from entering queue in Realistic Battle:
As with Holiday Mode, matches played in Realistic Battle do not count towards Contract Mission progress or player statistics.