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Otomatic
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{{Vehicle | name = Otomatic | image = Otomatic Default skin icon.png | tier = 9 | class = TD | type = Premium | special = Yes | nation = Italy | dealer = Francine De Laroche | crew = *Commander *Driver *Gunner *Loader | damage = 360 | penetration = 730 | dpm = 11670 | reload = 14.95 | hp = 2300 | hullvsap = 25 | hullvsheat = 25 | hullcomposition = Aluminum | turretvsap = 20 | turretvsheat = 20 | turretcomposition = Steel | speed = 65 | acceleration = 3.5 | weight = 46000 | hulltraverse = 45.96 | camo = 27 | vision = 390 | depression = -5 | elevation = 60 | accuracy = 0.064 | aimtime = 1.75 | turrettraverse = 54 }} The '''Otomatic''' is a special premium Tier 9 [[Tank Destroyer]] under [[Francine De Laroche]]'s dealership. ==History== Class: Self-Propelled Anti-Aircraft Gun (Prototype)<br> Developed: 1981-1989<br> Service: N/A<br> Vehicles Built: 2-4<br> Operators: N/A As its appearance suggests, the Otomatic was a self-propelled anti-aircraft gun. Like the Shilka, it was designed as an armored short-range AAA vehicle that would accompany tanks in heavy armored divisions. However, it wasn't built for a state contract - it was a private venture of the OTO Melara company (famous at the time for its OF-40 MBT) and OTO-Breda in conjunction with IVECO Defence, Officine Gallileo, and Marittimo Aero SPA. The vehicle was intended to compete in the 1980s on the international (western) marked with the German Flakpanzer Gepard and the British Marksman system. The first mention of the program comes from 1981 where it was presented during the Paris Air Show in France, but the initial prototype (using the Palmaria hull) was actually only ready by 1985 and its first public appearance once again took place in Paris, this time in 1987. A second prototype (using the Leopard 1 hull) was built between 1987 and 1989, featuring a turret called HEFAS 76. Both prototypes were apparently Palmaria-based although at least one prototype based on the Leopard 1A1 chassis existed as well. During various trials that took place in the 1980s and 1990s, the Otomatic performed really well. Its massive 76mm cannon completely outperformed the Gepard and the Marksman and the Italians were looking forward to getting some nice major contracts from Italy and elsewhere. Unfortunately, it all came to naught because, much like other excellent projects, it came at a wrong time. The collapse of the Soviet Union was followed by budget cuts all across the NATO and the Otomatic was simply too expensive for the Italian military at the time, especially when a lot of the military budget was committed to various missile systems. The Otomatic was officially offered by OTO Melara until the end of the 1990s (possibly 1997) when it was quietly removed from the catalogues and one of the prototypes was scrapped. The other, Leopard-based prototype was apparently saved and OTO plans to put it on display in its La Spezia museum. But the lessons learned from the Otomatic were not lost. The turret served as a basis for the development of another 76mm weapon system, which was then installed on a Centauro chassis, producing a variant called Draco. ==Vehicle Traits== *Marksman: This vehicle can fire advanced ammunition from its accurate weapon, allowing it to destroy enemy armor at long distances. *Magazine Loader: This vehicle's loading system allows you to fire several rounds in rapid succession. {{Clear}} ==Ammunition== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Ammo<br>Name ! Ammo<br>Type ! XP Cost ! Damage ! Penetration ! Velocity ! Reload<br>Time ! More<br>Info {{Ammunition | index = 1 | name = 76mm XM76A1 APFSDS | type = APFSDS | damage = 360 | penetration = 730{{Note|730 mm at 150m<br>621 mm at 700m}} | velocity = 1,500 | accuracy = 0.13 | reload = 16.00 | partialreload = Yes | magtype = Clip | magsize = 12 | magreload = 0.71 | damagerandom = 5 | penrandom = 5 | ricochetangle = 67.0 }} {{Ammunition | index = 2 | name = 76mm XM355 HE | type = HE | damage = 540{{Note|152 for Partial Penetration<br>38 for Non-Penetrating Hits}} | penetration = 45 | velocity = 960 | accuracy = 0.16 | reload = 16.00 | partialreload = Yes | magtype = Clip | magsize = 12 | magreload = 0.71 | firechance = 100 | penrandom = 10 | splashradius = 0.50 | splashpen = 75 }} |} ==Upgrades== ===Armor=== {{Armor | name = Otomatic Stock Armor | hullvsap = 25 | hullvsheat = 25 | hullcomposition = Aluminum | turretvsap = 20 | turretvsheat = 20 | turretcomposition = Steel | description = This vehicle's light armor offers basic protection from autocannons and machineguns. }} ===Weapon=== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Name ! XP Cost ! Credit Cost ! Aim Time ! Reload Time ! More Info |- {{Weapon | index = Weapon1 | name = 76mm 76/62 OTO-Breda Super Rapido Cannon | aimtime = 2.10 | reload = 16.00 | magtype = Clip | magreload = 0.71 | magsize = 12 | burstrate = 85.00 | depression = -5.0 | elevation = 60.0 | ammo = 76mm XM76A1 APFSDS<br>76mm XM355 HE }} |} ===Engine=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Max Speed ! Reverse Speed ! Forward<br>Acceleration ! Hull Traverse ! Fire Chance |- {{Engine | name = MTU MB 838 Ca M500 830 hp Diesel Engine | maxspeed = 65 | reversespeed = 25 | 0-32 = 3.50 | 0-max = 12.22 | hulltraverse = 45.96 | firechance = 8 }} |} ===Parts=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Description ! Notes |- {{Part | name = [[File:smokegrenades.png|40px]]<br>90mm OTO Melara Smoke Grenades | description = Comes with 6 charges in total<br>Magazine capacity: 2 charges<br>Takes 3s to recharge<br>Duration: 10s<br>Magazine reload time: 25s }} {{Part | name = [[File:spallliner.png|40px]]<br>Spall Liner | xp = {{Currency|xp|10}} | credits = {{Currency|credits|10}} | description = Hit points are increased by 150 | note = {{Note|Requires player to complete 80 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.}} }} {{Part | name = [[File:firecontrol.png|40px]]<br>Improved Fire Control System | description = Aiming time reduced by 20% }} {{Part | name = [[File:autoloader.png|40px]]<br>Improved Loading Mechanism | description = Rate of fire is increased by 7% }} {{Part | name = [[File:gunnersight.png|40px]]<br>Improved Optics Lenses | description = Accuracy is improved by 50% }} {{Part | name = [[File:gunnersight.png|40px]]<br>Improved Optics Stabilizer | description = Reduces the accuracy penalties for firing and traversing the turret. }} {{Part | name = [[File:Muzzlebrake.png|40px]]<br>Flash Suppressor | xp = {{currency|xp|10}} | credits = {{Currency|credits|10}} | description = Camo penalty from firing is reduced by 50% | note = {{Note|Requires player to complete 150 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.}} }} {{Part | name = [[File:Enhancedcooling.png|40px]]<br>Improved Cooling System | description = Camouflage factor increased by 2%<br>Enemy Thermal Sights effectiveness reduced by 30% }} {{Part | name = [[File:Treads01.png|40px]]<br>Stock Tracks | description = Mobility (Light Terrain): 91.6%<br>Mobility (Heavy Terrain): 78.3% }} |} ==Abilities== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Name ! XP Cost ! Stats ! Activation<br>Time ! Duration ! Cooldown ! More<br>Info {{Ability | index = Radar | name = [[File:Ability Radar.png|50px]]<br>Radar | stats = Vision Range: 30m<br>Spotting through Foliage: +30%<br>Camouflage Factor: -5% | activation = 2.3 | description = Increases your vision range and the ability to spot enemies hiding behind foliage (bushes, canopies) at the cost of your own camouflage factor. In other words, activating this ability makes you easier to spot. }} {{Ability | index = ZeroIn | name = [[File:Ability Zero In.png|50px]]<br>Zero In | xp = {{currency|xp|10}}{{Note|Requires player to complete 110 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock. Also requires {{Currency|credits|10}} to purchase and equip.}} | stats = Accuracy: -24.98%<br>Rate of Fire: +10%<br>Camouflage Factor: +10%<br>Turret Traverse Speed: -24.98%<br>Acceleration: -100%<br>Hull Traverse Rate: -100%<br>Max Speed: -100% | activation = 1.5 | duration = 20 | cooldown = 60 | description = This ability temporarily turns your vehicle into a deadly sniper by increasing its camouflage and accuracy. However, it also prevents you from moving and makes your turret traverse much slower. | condition = If your vehicle moves even a little, this ability will deactivate of becomes impossible to activate. }} |} {{Notelist}} {{Tank destroyers}}
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