Armored Warfare Wiki

The Otomatic is a special premium Tier 9 Tank Destroyer under Francine De Laroche's dealership.

History[ | ]

Class: Self-Propelled Anti-Aircraft Gun (Prototype)
Developed: 1981-1989
Service: N/A
Vehicles Built: 2-4
Operators: N/A

As its appearance suggests, the Otomatic was a self-propelled anti-aircraft gun. Like the Shilka, it was designed as an armored short-range AAA vehicle that would accompany tanks in heavy armored divisions. However, it wasn't built for a state contract - it was a private venture of the OTO Melara company (famous at the time for its OF-40 MBT) and OTO-Breda in conjunction with IVECO Defence, Officine Gallileo, and Marittimo Aero SPA. The vehicle was intended to compete in the 1980s on the international (western) marked with the German Flakpanzer Gepard and the British Marksman system.

The first mention of the program comes from 1981 where it was presented during the Paris Air Show in France, but the initial prototype (using the Palmaria hull) was actually only ready by 1985 and its first public appearance once again took place in Paris, this time in 1987. A second prototype (using the Leopard 1 hull) was built between 1987 and 1989, featuring a turret called HEFAS 76. Both prototypes were apparently Palmaria-based although at least one prototype based on the Leopard 1A1 chassis existed as well.

During various trials that took place in the 1980s and 1990s, the Otomatic performed really well. Its massive 76mm cannon completely outperformed the Gepard and the Marksman and the Italians were looking forward to getting some nice major contracts from Italy and elsewhere. Unfortunately, it all came to naught because, much like other excellent projects, it came at a wrong time. The collapse of the Soviet Union was followed by budget cuts all across the NATO and the Otomatic was simply too expensive for the Italian military at the time, especially when a lot of the military budget was committed to various missile systems.

The Otomatic was officially offered by OTO Melara until the end of the 1990s (possibly 1997) when it was quietly removed from the catalogues and one of the prototypes was scrapped. The other, Leopard-based prototype was apparently saved and OTO plans to put it on display in its La Spezia museum. But the lessons learned from the Otomatic were not lost. The turret served as a basis for the development of another 76mm weapon system, which was then installed on a Centauro chassis, producing a variant called Draco.

Vehicle Traits[ | ]

  • Marksman: This vehicle can fire advanced ammunition from its accurate weapon, allowing it to destroy enemy armor at long distances.
  • Magazine Loader: This vehicle's loading system allows you to fire several rounds in rapid succession.

Ammunition[ | ]

# Ammo
XP Cost Damage Penetration Velocity Reload
1 76mm XM76A1 APFSDS APFSDS Stock 360 730[note 1] mm 1,500 m/s 16.00 s
  • Accuracy (Fully Aimed): 0.13 °
  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 12
  • Reload within Magazine: 0.71 s
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
2 76mm XM355 HE HE Stock 540[note 2] 45 mm 960 m/s 16.00 s
  • Accuracy (Fully Aimed): 0.16 °
  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 12
  • Reload within Magazine: 0.71 s
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Splash Radius: 0.50 m
  • Splash Penetration: 75 mm

Upgrades[ | ]

Armor[ | ]

Otomatic Stock Armor
XP Cost Credit Cost Hull
Stock Stock 25 mm (vs AP)
25 mm (vs HEAT)
Aluminum 20 mm (vs AP)
20 mm (vs HEAT)
Steel N/A N/A vs AP
This vehicle's light armor offers basic protection from autocannons and machineguns.

Weapon[ | ]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 76mm 76/62 OTO-Breda Super Rapido Cannon Stock Stock 2.10 s 16.00 s


  • Magazine Type: Clip
  • Magazine Size: 12
  • Reload within Magazine: 0.71 s
  • Burst Fire Rate: 85.00 rd/min
  • Depression/Elevation: -5.0° / 60.0°
76mm XM76A1 APFSDS
76mm XM355 HE

Engine[ | ]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Hull Traverse Fire Chance
MTU MB 838 Ca M500 830 hp Diesel Engine Stock Stock 65 km/h 25 km/h 3.50 s (0 to 32 km/h)
12.22 s (0 to Max Speed)
45.96° 8 %

Parts[ | ]

Name XP Cost Credit Cost Description Notes
90mm OTO Melara Smoke Grenades
Stock Stock Comes with 6 charges in total
Magazine capacity: 2 charges
Takes 3s to recharge
Duration: 10s
Magazine reload time: 25s
Spall Liner
Experience 10 Credits 10 Hit points are increased by 150 [note 3]
Improved Fire Control System
Stock Stock Aiming time reduced by 20%
Improved Loading Mechanism
Stock Stock Rate of fire is increased by 7%
Improved Optics Lenses
Stock Stock Accuracy is improved by 50%
Improved Optics Stabilizer
Stock Stock Reduces the accuracy penalties for firing and traversing the turret.
Flash Suppressor
Experience 10 Credits 10 Camo penalty from firing is reduced by 50% [note 4]
Improved Cooling System
Stock Stock Camouflage factor increased by 2%
Enemy Thermal Sights effectiveness reduced by 30%
Stock Tracks
Stock Stock Mobility (Light Terrain): 91.6%
Mobility (Heavy Terrain): 78.3%

Abilities[ | ]

# Name XP Cost Stats Activation
Duration Cooldown More
Radar Ability Radar
Stock Vision Range: 30m
Spotting through Foliage: +30%
Camouflage Factor: -5%
2.3 s N/A N/A

Increases your vision range and the ability to spot enemies hiding behind foliage (bushes, canopies) at the cost of your own camouflage factor. In other words, activating this ability makes you easier to spot.

No conditions bound to this ability.
ZeroIn Ability Zero In
Zero In
Experience 10[note 5] Accuracy: -24.98%
Rate of Fire: +10%
Camouflage Factor: +10%
Turret Traverse Speed: -24.98%
Acceleration: -100%
Hull Traverse Rate: -100%
Max Speed: -100%
1.5 s 20 s 60 s

This ability temporarily turns your vehicle into a deadly sniper by increasing its camouflage and accuracy. However, it also prevents you from moving and makes your turret traverse much slower.

If your vehicle moves even a little, this ability will deactivate of becomes impossible to activate.


  1. 730 mm at 150m
    621 mm at 700m
  2. 152 for Partial Penetration
    38 for Non-Penetrating Hits
  3. Requires player to complete 80 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
  4. Requires player to complete 150 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
  5. Requires player to complete 110 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock. Also requires Credits 10 to purchase and equip.
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