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The OT-64 Cobra is a Tier 5 progression Armored Fighting Vehicle under Zhang Feng's dealership.

History

Class: Armored Personnel Carrier (Prototype)
Developed: 2001
Service: N/A
Vehicles Built: 1
Operators: N/A

This is a typical example of a post-1989 Soviet-era equipment upgrade, this time of the Czechoslovak OT-64 APC. The OT-64 Cobra a purely Slovak upgrade by ZŤS Špeciál Trenčín, developed specifically in order to improve its firepower. A modern COBRA turret with a 30mm autocannon was added to the vehicle, giving it the ability to fire the Konkurs guided missiles. The combination was offered commercially starting from 2001 but found no customers.

Vehicle Traits

  • Harder to Spot: When moving slowly, this vehicle does not lose any camouflage and can effectively creep around.
  • Designate Target: This vehicle has the ability to designate targets that are within its line of sight. Designated targets are marked to other players and take increased damage.
  • Amphibious: This vehicle is more resistant to taking on water, allowing it to traverse wider rivers or lakes.
  • Troop Compartment: This vehicle features a troop compartment, allowing you to repair your modules faster and to capture objectives more effectively.

Ammunition

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 30mm IHLA APFSDS APFSDS Stock 28 290[note 1] mm 970 m/s 2.00 s
Toggle
  • Accuracy (Fully Aimed): 0.11 °
  • Shots Before Overheat: 50
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 375.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
2 30mm JOSv HEI HE Stock 48[note 2] 13 mm 920 m/s 2.00 s
Toggle
  • Accuracy (Fully Aimed): 0.14 °
  • Shots Before Overheat: 50
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 375.00 rd/min
  • Fire Chance Bonus: 100 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 100 %
  • Splash Radius: 0.25 m
  • Splash Penetration: 35 mm
3 9M113 "Konkurs" ATGM ATGM Experience 18,900 750[note 3] 800 mm 250 m/s 9.00 s
Toggle
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 25 %
  • Flight Agility: 25.00 deg/s
  • Self-Guided: No

Upgrades

Armor

OT-64 Cobra Stock Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 180 mm (vs AP)
205 mm (vs HEAT)
Steel 205 mm (vs AP)
270 mm (vs HEAT)
Steel N/A N/A vs AP
N/A vs HEAT
This vehicle's light armor offers basic protection from autocannons and machineguns.

Weapon

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 30mm 2A42 Autocannon Stock Stock 2.20 s 2.00 s
Toggle

Stats:

  • Depression/Elevation: -6.0° / 12.0°
Ammo:
30mm IHLA APFSDS
30mm JOSv HEI
Weapon2 9K111-1 Konkurs ATGM Launcher Stock Stock N/A 9.00 s
Toggle

Stats:

  • Depression/Elevation: -6.0° / 12.0°
Ammo:
9M113 ATGM

Engine

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
Tatra T-928-14 180 hp Diesel Engine Stock Stock 95 km/h 40 km/h 3.63 s (0 to 32 km/h)
22.64 s (0 to Max Speed)
69.10° 8 %

Parts

Name XP Cost Credit Cost Description Notes
Smokegrenades
3D6 Smoke Grenades
Stock Stock Comes with 2 charges
Takes 60s to recharge
Duration: 10s
Smokegrenades
3D6M Smoke Grenades
Experience 11,500 Credits 155,000 Comes with 6 charges in total
Magazine capacity: 2 charges
Takes 3s to recharge
Duration: 10s
Magazine reload time: 25s
Gunnersight
Improved Gunner Optics
Experience 14,300 Credits 175,800 Accuracy is improved by 10%
Commandersight
TKN-3 Commander Optics
Experience 14,950 Credits 184,500 Vision range is increased by 15m
Enhancedcooling
Improved Cooling System
Experience 8,000 Credits 124,700 Camouflage factor is increased by 2%
Enemy Thermal Sights effectiveness is reduced by 30%
Wheels01
Stock Wheels
Stock Stock Mobility (Light Terrain): 91.2%
Mobility (Heavy Terrain): 72.7%
Troopcompartment
Troop Compartment
Stock Stock Base capture rate increased by 25%
Repair rate while standing increased by 25%

Other unlocks

Name Cost Description Notes
Battleharden
Battle Hardened
Golds 1,100 The Battle-Hardened status allows you to earn more Experience and Credits
and also grants preferential matchmaking to the vehicle.
Currencyrep
3,450 Reputation
Experience 8,455 Provides an injection of 3,450 Reputation.
Currencyrep
3,450 Reputation
Experience 8,455 Provides an injection of 3,450 Reputation.
Currencyrep
3,450 Reputation
Experience 8,455 Provides an injection of 3,450 Reputation.

Abilities

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
Designate Ability Designate
Designate Target
Stock N/A 2.5 s 10 s 15 s
Toggle

Description:
A target designated by this ability will remain spotted for its duration and will receive increased damage.

Conditions:
No conditions bound to this ability.
ATSquad Ability AT squad
Deploy AT Squad
Stock Squad Size: 4
Upgrade: 84mm AT4 HEAT
Ammo Type: HEAT
Damage: 175
Vision Range while Stopped: 255 m
Camouflage: 60%
1 s N/A N/A
Toggle

Description:
Anti-Tank troops set ambushes that are highly effective against lightly armored vehicles.

Conditions:
No conditions bound to this ability.
Sniper Ability Sniper
Deploy Sniper
Stock Squad Size: 1
Upgrade: 12.7mm M903 AP Bullet
Ammo Type: AP
Damage: 15
Vision Range while Stopped: 400 m
Camouflage: 80%
1 s N/A N/A
Toggle

Description:
The sniper is an excellent scout, very effective against enemy infantry and capable of destroying vehicle optics.

Conditions:
No conditions bound to this ability.
Mortar Ability Mortar
Deploy Mortar Squad
Stock Squad Size: 1
Upgrade: 82mm O-832DU HE
Ammo Type: HE
Damage: 480
Vision Range while Stopped: 175 m
Camouflage: 40%
1 s N/A N/A
Toggle

Description:
Mortar squad provides long-range high-arc indirect fire.

Conditions:
No conditions bound to this ability.

Footnotes

  1. 290 mm at 100m;
    87 mm at 400m
  2. 32 for Partial Penetration;
    16 for Non-Penetrating Hits
  3. 150 for Non-Penetrating Hits
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