OT-64 Cobra
Damage per Minute
8123 per min.
Acceleration 0 to 32 km/h
3.63 s
Vision Range while Moving
480 m
Depression/Elevation
-6° / 12°
Accuracy (Fully Aimed)
0.112 °
The OT-64 Cobra is a Tier 5 progression Armored Fighting Vehicle under Zhang Feng 's dealership.
History [ ]
Class: Armored Personnel Carrier (Prototype)
Developed: 2001
Service: N/A
Vehicles Built: 1
Operators: N/A
This is a typical example of a post-1989 Soviet-era equipment upgrade, this time of the Czechoslovak OT-64 APC. The OT-64 Cobra a purely Slovak upgrade by ZŤS Špeciál Trenčín, developed specifically in order to improve its firepower. A modern COBRA turret with a 30mm autocannon was added to the vehicle, giving it the ability to fire the Konkurs guided missiles. The combination was offered commercially starting from 2001 but found no customers.
Vehicle Traits [ ]
Harder to Spot: When moving slowly, this vehicle does not lose any camouflage and can effectively creep around.
Designate Target: This vehicle has the ability to designate targets that are within its line of sight. Designated targets are marked to other players and take increased damage.
Amphibious: This vehicle is more resistant to taking on water, allowing it to traverse wider rivers or lakes.
Troop Compartment: This vehicle features a troop compartment, allowing you to repair your modules faster and to capture objectives more effectively.
Ammunition [ ]
#
Ammo Name
Ammo Type
XP Cost
Damage
Penetration
Velocity
Reload Time
More Info
1
30mm IHLA APFSDS
APFSDS
Stock
28
290[note 1] mm
970 m/s
2.00 s
Toggle
Accuracy (Fully Aimed) : 0.11 °
Shots Before Overheat : 50
Cooldown Time : 2.50 s
Burst Fire Rate : 375.00 rd/min
Damage Randomization : ± 5 %
Penetration Randomization : ± 5 %
Ricochet Angle : 67.0 °
2
30mm JOSv HEI
HE
Stock
48[note 2]
13 mm
920 m/s
2.00 s
Toggle
Accuracy (Fully Aimed) : 0.14 °
Shots Before Overheat : 50
Cooldown Time : 2.50 s
Burst Fire Rate : 375.00 rd/min
Fire Chance Bonus : 100 %
Damage Randomization : ± 10 %
Penetration Randomization : ± 10 %
Bonus Module Damage : 100 %
Splash Radius : 0.25 m
Splash Penetration : 35 mm
3
9M113 "Konkurs" ATGM
ATGM
18,900
750[note 3]
800 mm
250 m/s
9.00 s
Toggle
Fire Chance Bonus : 300 %
Damage Randomization : ± 10 %
Penetration Randomization : ± 5 %
Bonus Module Damage : 25 %
Flight Agility : 25.00 deg/s
Self-Guided : No
Upgrades [ ]
Armor [ ]
OT-64 Cobra Stock Armor
XP Cost
Credit Cost
Hull Armor
Hull Composition
Turret Armor
Turret Composition
ERA Name
ERA Penetration Reduction
Stock
Stock
180 mm (vs AP) 205 mm (vs HEAT)
Steel
205 mm (vs AP) 270 mm (vs HEAT)
Steel
N/A
N/A vs AP N/A vs HEAT
This vehicle's light armor offers basic protection from autocannons and machineguns.
Weapon [ ]
#
Name
XP Cost
Credit Cost
Aim Time
Reload Time
More Info
Weapon1
30mm 2A42 Autocannon
Stock
Stock
2.20 s
2.00 s
Toggle
Stats:
Depression/Elevation : -6.0° / 12.0°
Ammo: 30mm IHLA APFSDS 30mm JOSv HEI
Weapon2
9K111-1 Konkurs ATGM Launcher
Stock
Stock
N/A
9.00 s
Toggle
Stats:
Depression/Elevation : -6.0° / 12.0°
Ammo: 9M113 ATGM
Engine [ ]
Name
XP Cost
Credit Cost
Max Speed
Reverse Speed
Forward Acceleration
Hull Traverse
Fire Chance
Tatra T-928-14 180 hp Diesel Engine
Stock
Stock
95 km/h
40 km/h
3.63 s (0 to 32 km/h) 22.64 s (0 to Max Speed)
69.10°
8 %
Parts [ ]
Name
XP Cost
Credit Cost
Description
Notes
3D6 Smoke Grenades
Stock
Stock
Comes with 2 charges Takes 60s to recharge Duration: 10s
3D6M Smoke Grenades
11,500
155,000
Comes with 6 charges in total Magazine capacity: 2 charges Takes 3s to recharge Duration: 10s Magazine reload time: 25s
Improved Gunner Optics
14,300
175,800
Accuracy is improved by 10%
TKN-3 Commander Optics
14,950
184,500
Vision range is increased by 15m
Improved Cooling System
8,000
124,700
Camouflage factor is increased by 2% Enemy Thermal Sights effectiveness is reduced by 30%
Stock Wheels
Stock
Stock
Mobility (Light Terrain): 91.2% Mobility (Heavy Terrain): 72.7%
Troop Compartment
Stock
Stock
Base capture rate increased by 25% Repair rate while standing increased by 25%
Abilities [ ]
#
Name
XP Cost
Stats
Activation Time
Duration
Cooldown
More Info
Designate
Designate Target
Stock
N/A
2.5 s
10 s
15 s
Toggle
Description: A target designated by this ability will remain spotted for its duration and will receive increased damage.
Conditions :
No conditions bound to this ability.
ATSquad
Deploy AT Squad
Stock
Squad Size: 4 Upgrade: 84mm AT4 HEAT Ammo Type: HEAT Damage: 175 Vision Range while Stopped: 255 m Camouflage: 60%
1 s
N/A
N/A
Toggle
Description: Anti-Tank troops set ambushes that are highly effective against lightly armored vehicles.
Conditions :
No conditions bound to this ability.
Sniper
Deploy Sniper
Stock
Squad Size: 1 Upgrade: 12.7mm M903 AP Bullet Ammo Type: AP Damage: 15 Vision Range while Stopped: 400 m Camouflage: 80%
1 s
N/A
N/A
Toggle
Description: The sniper is an excellent scout, very effective against enemy infantry and capable of destroying vehicle optics.
Conditions :
No conditions bound to this ability.
Mortar
Deploy Mortar Squad
Stock
Squad Size: 1 Upgrade: 82mm O-832DU HE Ammo Type: HE Damage: 480 Vision Range while Stopped: 175 m Camouflage: 40%
1 s
N/A
N/A
Toggle
Description: Mortar squad provides long-range high-arc indirect fire.
Conditions :
No conditions bound to this ability.
[ ]
↑ 290 mm at 100m; 87 mm at 400m
↑ 32 for Partial Penetration; 16 for Non-Penetrating Hits
↑ 150 for Non-Penetrating Hits