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The Namer IFV is a Tier 10 special premium Tank Destroyer under Sol Schreiber's dealership.

History[ | ]

Class: Heavy Infantry Fighting Vehicle
Developed: 2004-2008 (APC), 2009-2021 (IFV)
Service: 2008+ (APC), N/A (IFV)
Vehicles Built: cca 150 (APC), 5-10 (IFV)
Operators: Israel

The Armored Warfare version of Namer is the IFV variant of the Namer APC. The word Namer means "Leoaprd" in Hebrew, but in reality is a combination of the words "Nagmash" (APC) and "Merkava". The initial idea to convert older Merkava tanks to APCs appeared in the 1990s (following the success of the abovementioned heavy APCs), but with the production of Merkava Mk.3 hogging pretty much all of the available resources, it didn't take off until early 2000s. The 2004 Gaza conflict made the vulnerability of the early M113s a mainstream military topic and prompted all kinds of research and upgrade deployment. It also sparked renewed interest in the idea of converting the Merkava into an APC.

The initial APC prototypes were converted from obsolete Merkava Mk.1 MBTs. Their hull was made taller and the turret was completely removed. A compartment for several troopers was placed where a Merkava would normally carry its ammunition. These prototypes were tested and sometimes shown publically between 2005 and 2006 but it was the 2006 conflict with Lebanon that really spurred things. Instead of using obsolete hulls, a decision was made to produce the Namer APC with brand-new Merkava Mk.4 hulls roughly from 2008 onwards.

The first public mention of an IFV version appeared in 2009 with the Israelis announcing they were looking into arming the Namer with 30mm autocannon, although a prototype apparently existed in 2008 already. What followed was a decade of trials as well as further Namer (allegedly partially taking place in the United States of America) until the vehicle was revealed to public in 2017. The 2017-2018 Namer IFV version is fitted with an unmanned Rafael turret and armed with a combination of 30mm Orbital Mk.44 Bushmaster autocannon and Spike guided missiles. The interesting thing about this turret is the fact that it’s fairly modular and can be installed on other platforms (such as the Eitan APC) without compromising the internal structure.

By 2017, the amount of Namers in service was 120 and today, it is estimated to be roughly 150. By 2027, Israel wants to operate 531 Namer vehicles. However, how many of these will be the IFV version remains to be seen – the Namer IFV variant is still undergoing trials with only a few prototypes built. The results, however, do look promising.

Vehicle Traits[ | ]

  • Armored: This vehicle's armor can withstand a lot of punishment, allowing it to survive even serious firefights.
  • Recon Package: This vehicle's set of advanced optics provides an improved vision range when stationary.
  • PELE Rounds: This vehicle can fire special Penetrator with Lateral Effect rounds. These can penetrate thick armor and deal extra damage to the crew and internal components.
  • Large Troop Compartment: This vehicle features a large troop compartment, allowing you to repair your modules faster, capture objectives more effectively and deploy more Mechanized Infantry troops.
  • Weapon Diversity: This vehicle has several weapons or mode of fire options that you can switch between in battle.

Ammunition[ | ]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 30mm PMC359 APFSDS APFSDS Stock 40 320[note 1] mm 1,385 m/s 0.30 s
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  • Accuracy (Fully Aimed): 0.08 °
  • Shots Before Overheat: 50
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 500.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
2 40mm Super 40 AP[note 2] APFSDS Stock 52 390[note 3] mm 1,385 m/s 0.30 s
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  • Accuracy (Fully Aimed): 0.08 °
  • Shots Before Overheat: 50
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 500.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
3 30mm PMC384 PELE[note 4] PELE Stock 68[note 5] 120[note 6] mm 1,380 m/s 0.30 s
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  • Accuracy (Fully Aimed): 0.10 °
  • Shots Before Overheat: 50
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 500.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 15 %
4 40mm SS Mk.2/40 PELE[note 2] PELE Stock 72[note 7] 130[note 8] mm 1,380 m/s 0.30 s
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  • Accuracy (Fully Aimed): 0.10 °
  • Shots Before Overheat: 50
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 500.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 15 %
5 Spike-LR II ATGM ATGM Stock 900[note 9] 1300 mm 250 m/s 20.00 s
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  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 2
  • Reload within Magazine: 3.00 s
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 25 %
  • Flight Agility: 20.00 deg/s
  • Self-Guided: Yes

Upgrades[ | ]

Armor[ | ]

Namer Stock Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 760 mm (vs AP)
1160 mm (vs HEAT)
Composite 110 mm (vs AP)
240 mm (vs HEAT)
Steel N/A N/A vs AP
N/A vs HEAT
This AFV's front is protected by composite armor. Composite armor consists of combined layers of steel and other material and offers excellent protection against HEAT shells and ATGMs. Its steel sides and rear are considerably more vulnerable. However, its heavily sloped frontal armor and the front-mounted engine offer a significant advantage when it comes to crew protection.

Weapon[ | ]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 30mm ATK Mk.44 Bushmaster II Autocannon
Spike-LR II ATGM Launcher
Stock Stock 1.28 s 0.30 s
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Stats:

  • Depression/Elevation: -12.0° / 70.0°
Ammo:
30mm PMC359 APFSDS
40mm Super 40 AP
30mm PMC384 PELE
40mm SS Mk.2/40 PELE
Spike-LR II ATGM

Engine[ | ]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
Continental AVDS-1790-9AR 1200 hp Diesel Engine Stock Stock 65 km/h 30 km/h 6.69 s (0 to 32 km/h)
30.74 s (0 to Max Speed)
35.40° 8 %

Parts[ | ]

Name XP Cost Credit Cost Description Notes
Spallliner
Spall Liner
Stock Stock Hit points are increased by 400
Smokegrenades
M90 Smoke Grenades
Stock Stock Comes with 6 charges in total
Magazine capacity: 2 charges
Takes 3s to recharge
Duration: 10s
Magazine reload time: 25s
Hardkillaps
Trophy Hard Kill APS
Stock Stock Target Acquisition Range: 500m
Charges: 6
Cooldown: 30s
Angle of Effect: 360°
Tcspotwarning
Scout Configuration
Stock Stock ATGM launcher reload time is decreased by 55%
Increases vision range by 15%
[note 10]
Thermalsleeve
Autocannon Configuration
Stock Stock Barrel overheat rate is reduced by 50% [note 10]
Autoloader
ATGM Configuration
Stock Stock ATGM rate of fire is increased by 75%
Launcher reload speed is increased by 75%
[note 10]
Telescope
Improved Reconnaissance Package
Stock Stock Drastically decreases the Spotted by Enemy indicator delay in PvP
Bonus vision range when standing still: 30 m
Enginecontrolunit
Improved Engine Control Unit
Stock Stock Acceleration is increased by 10%
Transmission
Improved Transmission
Stock Stock Acceleration is increased by 2.5%
Hull traverse rate is increased by 10%
Troopcompartment
Troop Compartment
Stock Stock Base capture rate increased by 25%
Repair rate while standing increased by 25%
Treads01
Rubber-Coated Tracks
Stock Stock Mobility (Light Terrain): 86.1%
Mobility (Heavy Terrain): 71.2%

Abilities[ | ]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
ATSquad Ability AT Squad2
Deploy AT Squad
Stock Squad Size: 5
Upgrade: 84mm AT4E2 HEAT
Ammo Type: HEAT
Damage: 225
Vision Range while Stopped: 255 m
Camouflage: 60%
1 s N/A N/A
Toggle

Description:
Anti-Tank troops set ambushes that are highly effective against lightly armored vehicles. This vehicle can depoly more troops than usual.

Conditions:
No conditions bound to this ability.
Sniper Ability Sniper
Deploy Sniper
Stock Squad Size: 1
Upgrade: 12.7mm M903 AP Bullet
Ammo Type: AP
Damage: 15
Vision Range while Stopped: 400 m
Camouflage: 80%
1 s N/A N/A
Toggle

Description:
The sniper is an excellent scout, very effective against enemy infantry and capable of destroying vehicle optics.

Conditions:
No conditions bound to this ability.
Mortar Ability Mortar2
Deploy Mortar Squad
Stock Squad Size: 2
Upgrade: 82mm O-832DU HE
Ammo Type: HE
Damage: 480
Vision Range while Stopped: 175 m
Camouflage: 40%
1 s N/A N/A
Toggle

Description:
Mortar squad provides long-range high-arc indirect fire. This vehicle can deploy more troops than usual.

Conditions:
No conditions bound to this ability.
Designate Ability Designate
Designate Target
Stock N/A 2.5 s 10 s 15 s
Toggle

Description:
A target designated by this ability will remain spotted for its duration and will receive increased damage.

Conditions:
No conditions bound to this ability.
Override Ability Override
Override
Stock Acceleration: +200%
Max Speed: +5%
Handling: +100%
N/A 8 s 53 s
Toggle

Description:
Temporarily improves your vehicle's acceleration and maximum speed. This ability also makes you lose less speed during sharp turns.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. 320 mm at 100m;
    96 mm at 400m
  2. 2.0 2.1 Available on Autocannon Configuration only.
  3. 390 mm at 100m;
    117 mm at 400m
  4. Available on Scout Configuration only.
  5. 45 for Partial Penetration
    7 for Non-Penetrating Hits
  6. 120 mm at 150m;
    90 mm at 500m
  7. 48 for Partial Penetration
    8 for Non-Penetrating Hits
  8. 130 mm at 150m;
    98 mm at 500m
  9. 180 for Non-Penetrating Hits
  10. 10.0 10.1 10.2 Scout Configuration, Autocannon Configuration, and ATGM Configuration are mutually exclusive; equipping one upgrade will unequip the others.
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