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Armored Warfare Wiki
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M8-105 Buford
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M8-105 Buford
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{{Vehicle | aka = M8 Buford | image = File:400px M8-105.png | tier = 8 | class = LT | type = Progression | nation = USA | dealer = Marat Shishkin | crew = *Commander *Driver *Gunner | previous = [[Stingray 2]] | next = Tier 9 Unlock Token {{Note|Enables you to unlock one tier 9 vehicle. <br>Dealer: Marat Shishkin <br>Vehicles: *[[T-90MS]] *[[BMPT-72]] *[[M8-120 Thunderbolt II]] *[[Challenger 2]]}} | damage = 430 | penetration = 690 | dpm = 6450 | reload = 4 | hp = 2350 | hullvsap = 160 | hullvsheat = 190 | hullcomposition = Military Aluminum | turretvsap = 180 | turretvsheat = 330 | turretcomposition = Military Aluminum | speed = 75 | acceleration = 4.1 | weight = 17500 | hulltraverse = 36 | camo = 25 | vision = 430 | depression = -10 | elevation = 20 | accuracy = 0.094 | aimtime = 1.41 | turrettraverse = 48 }} The '''M8-105 Buford''' is a Tier 8 progression [[Light Tank]] under [[Marat Shishkin]]'s dealership. ==History== Class: Light Tank (Prototype)<br> Developed: 1992-1996<br> Service: N/A<br> Vehicles Built: 6<br> Operators: N/A From the 1970s to the 1990s, the standard light tank of the U.S. Army was the M551 Sheridan. Although it performed reasonably well in the conflicts it took part in; the Sheridan was not the most successful American vehicle ever developed. Its protection level was very poor, and it suffered mechanical issues early on. It, therefore, comes as no surprise that, starting in the late 1970s, the U.S. military was actively looking to purchase another such light vehicle to replace the rapidly aging Sheridan. This was especially true for the U.S. Airborne forces (82nd Airborne Division), which was in need of light, mobile, and air-transportable firepower. Throughout the 1980s a number of light tank prototypes appeared as parts of the Armored Gun System program, but none have been as successful as the XM8. The XM8 was designed by FMC as part of the abovementioned Armored Gun System program to replace the M551. The main goal of the project was to provide the U.S. Army with a vehicle with sufficient firepower and the ability to withstand artillery shrapnel impacts and infantry-operated anti-tank weapon fire. Arguably the most important feature, however, was the ability to deploy such a vehicle by the means of low-velocity airdrop from a C-130 or a C-17 in order for the vehicle to be attached to the 82nd Airborne. To make the vehicle suitable for multiple types of operations, the XM8 could be configured with three possible armor options that influenced the vehicle’s weight but increased the protection. The vehicle was armed with an experimental, automatically loading Watervliet M35 105mm low recoil gun in its FMC-developed turret. The FCS was based on a Raytheon system developed for the LAV-105. The vehicle was generally well-designed, but military budget cuts of the 1990s proved to be its undoing. The vehicle contract was initially assigned to FMC, and six prototypes were built and tested. All of them reportedly still exist in various states of disrepair. In September of 1993, FMC presented the vehicle to the military, and there were plans to produce 297 vehicles from 1997 onwards, but the project was ultimately canceled in 1996. ==Vehicle Traits== *Stealthy: This vehicle does not lose any camouflage when moving at any speed, which is handy primarily for scouting. *HESH Rounds: This vehicle can fire special Squash Head rounds. These are extremely effective against angled armor that is typical for Soviet tanks. {{Clear}} ==Ammunition== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Ammo<br>Name ! Ammo<br>Type ! XP Cost ! Damage ! Penetration ! Velocity ! Reload<br>Time ! More<br>Info |- {{Ammunition | index = 1 | name = 105mm M833 APFSDS | type = APFSDS | damage = 430 | penetration = 690{{Note|690 mm at 150m;<br>552 mm at 600m}} | velocity = 1494 | reload = 4.00 | accuracy = 0.09 | firechance = 25 | damagerandom = 5 | penrandom = 5 | ricochetangle = 67.0 }} {{Ammunition | index = 2 | name = 105mm M900 APFSDS | xp = {{Currency|xp|72,865}} | type = APFSDS | damage = 450 | penetration = 730{{Note|730 mm at 150m;<br>584 mm at 600m}} | velocity = 1505 | reload = 4.00 | accuracy = 0.09 | firechance = 25 | damagerandom = 5 | penrandom = 5 | ricochetangle = 67.0 }} {{Ammunition | index = 3 | name = 105mm M393A1 HEP | type = HEP | damage = 350 | penetration = 380 | velocity = 760 | reload = 4.00 | accuracy = 0.11 | firechance = 300 | damagerandom = 5 | penrandom = 15 | moduledamage = 25 | spallthreshold = 137 }} {{Ammunition | index = 4 | name = 105mm M393A3 HEP | xp = {{Currency|xp|57,710}} | type = HEP | damage = 380 | penetration = 410 | velocity = 760 | reload = 4.00 | accuracy = 0.11 | firechance = 300 | damagerandom = 5 | penrandom = 15 | moduledamage = 25 | spallthreshold = 137 }} {{Ammunition | index = 5 | name = 105mm M152/3 HEAT | xp = {{Currency|xp|73,740}} | type = HEAT | damage = 550 | penetration = 800 | velocity = 1150 | reload = 4.00 | accuracy = 0.10 | firechance = 300 | damagerandom = 10 | penrandom = 10 | moduledamage = 25 }} {{Ammunition | index = 6 | name = 7.62mm AP | type = AP | damage = 8 | penetration = 18{{Note|18 mm at 100m;<br>9 mm at 1000m}} | velocity = 855 | reload = 5.00 | accuracy = 0.98 | partialreload = Yes | magtype = Clip | magsize = 800 | burstrate = 400 | damagerandom = 10 | penrandom = 10 | ricochetangle = 67.0 }} |} ==Upgrades== ===Armor=== {{Armor | name = M8 Buford Stock Armor | hullvsap = 160 | hullvsheat = 190 | hullcomposition = Military Aluminum | turretvsap = 180 | turretvsheat = 330 | turretcomposition = Military Aluminum | description = Light Tank armor typically protects the vehicle against machineguns and autocannons only. }} {{Armor | name = Level III Composite/Ceramic Armor Upgrade Package | xp = {{Currency|xp|51,295}} | credits = {{Currency|credits|782,050}} | hullvsap = 160 | hullvsheat = 190 | hullcomposition = Layered Steel Composite | turretvsap = 275 | turretvsheat = 605 | turretcomposition = Layered Steel Composite | description = This set of extra plating significantly improves the vehicle's protection, especially against HEAT shells and ATGMs. }} ===Weapon=== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Name ! XP Cost ! Credit Cost ! Aim Time ! Reload Time ! More Info |- {{Weapon | index = Weapon1 | name = 105mm XM35 Rifled Cannon | ammo = 105mm M833 APFFSDS<br>105mm M900 APFSDS<br>105mm M393A1 HEP<br>105mm M393A3 HEP<br>105mm M152/3 HEAT<br>7.62mm AP | aimtime = 1.41 | reload = 4.00 | depression = -10.0 | elevation = 20.0 }} |} ===Engine=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Max Speed ! Reverse Speed ! Forward<br>Acceleration ! Hull Traverse ! Fire Chance |- {{Engine | name = Detroit Diesel 6V92TIA 550 hp Diesel Engine | maxspeed = 75 | reversespeed = 35 | 0-32 = 4.10 | 0-max = 22.41 | hulltraverse = 36.00 | firechance = 6 }} {{Engine | name = Detroit Diesel 6V92TIA 580 hp Diesel Engine | xp = {{Currency|xp|11,660}} | credits = {{Currency|credits|177,740}} | maxspeed = 75 | reversespeed = 35 | 0-32 = 3.66 | 0-max = 20.08 | hulltraverse = 43.60 | firechance = 6 }} |} ===Parts=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Description ! Notes |- {{Part | name = [[File:spallliner.png|40px]]<br>Spall Liner | xp = {{Currency|xp|18,655}} | credits = {{Currency|credits|284,385}} | description = Hit points are increased by 150 | note = }} {{Part | name = [[File:smokegrenades.png|40px]]<br>M82 Smoke Grenades | description = Comes with 4 charges<br>Takes 35s to recharge<br>Duration: 10s | note = }} {{Part | name = [[File:smokegrenades.png|40px]]<br>M90 Smoke Grenades | xp = {{Currency|xp|27,980}} | credits = {{Currency|credits|426,575}} | description = Comes with 8 charges in total<br>Magazine capacity: 2 charges<br>Takes 3s to recharge<br>Duration: 10s<br>Magazine reload time: 25s | note = }} {{Part | name = [[File:gunstabilizer.png|40px]]<br>Improved Gun Stabilizer | xp = {{Currency|xp|46,635}} | credits = {{Currency|credits|710,955}} | description = Overall accuracy while moving is improved by 20% | note = }} {{Part | name = [[File:autoloader.png|40px]]<br>Improved Autoloader | xp = {{Currency|xp|109,880}} | credits = {{Currency|credits|1,675,190}} | description = Rate of fire is increased by 7% | note = }} {{Part | name = [[File:thermalsight.png|40px]]<br>B07-K2 Thermal Imager | xp = {{Currency|xp|69,730}} | credits = {{Currency|credits|1,063,105}} | description = Ability to spot targets behind foliage improved by 15% | note = }} {{Part | name = [[File:gunstabilizer.png|40px]]<br>Improved Stabilizer Drives | description = Overall accuracy while moving is improved by 40% | note = }} {{Part | name = [[File:gunstabilizer.png|40px]]<br>Upgraded Fire Control System Sensors | description = Reduces the accuracy penalties for firing and traversing the hull. | note = }} {{Part | name = [[File:treads01.png|40px]]<br>Stock Tracks | description = Mobility (Light Terrain): 90.4%<br>Mobility (Heavy Terrain): 76.6% | note = }} |} ==Other unlocks== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! Cost ! Description ! Notes |- {{Other | name = [[File:battleharden.png|40px|bottom]]<br>Battle Hardened | cost = {{Currency|gold|4,500}} | description = The Battle-Hardened status allows you to earn more Experience and Credits<br> and also grants preferential matchmaking to the vehicle. }} {{Other | name = [[File:currencyrep.png|40px|bottom]]<br>16,850 Reputation | cost = {{Currency|xp|67,520}} | description = Provides an injection of 16,850 Reputation. }} {{Other | name = [[File:currencyrep.png|40px|bottom]]<br>16,850 Reputation | cost = {{Currency|xp|67,520}} | description = Provides an injection of 16,850 Reputation. }} {{Other | name = [[File:currencyrep.png|40px|bottom]]<br>16,850 Reputation | cost = {{Currency|xp|67,520}} | description = Provides an injection of 16,850 Reputation. }} {{Other | name = [[File:currencyrep.png|40px|bottom]]<br>16,850 Reputation | cost = {{Currency|xp|67,520}} | description = Provides an injection of 16,850 Reputation. }} {{Other | name = [[File:tokenunlock9.png|40px|bottom]]<br>Tier 9 Unlock Token | cost = - | description = Enables you to unlock one Tier 9 vehicle.<br>Dealer: Marat Shishkin | note = {{Note|This upgrade is unavailable until the vehicle progress is complete.}} }} |} ==Abilities== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Name ! XP Cost ! Stats ! Activation<br>Time ! Duration ! Cooldown ! More<br>Info |- {{Ability | index = TopSpeed | name = [[File:Ability Override.png|50px]]<br>Top Speed | stats = Acceleration: +200%<br>Max Speed: +5%<br>Hull Traverse Rate: +50%<br>Camo Penalty from Motion: +50% | duration = 20 | cooldown = 60 | description = Temporarily improves your vehicle's acceleration, maximum speed and hull traverse values at the cost of increased camouflage penalty for movement. In other words, activating this ability makes your vehicle easier to spot when moving. }} {{Ability | index = RapidFire | name = [[File:Ability Rapid Fire.png|50px]]<br>Rapid Fire | stats = Rate of Fire: +20%<br>ATGM Noise: 15 m | duration = 20 | cooldown = 60 | description = This ability improves your vehicle's reload speed, allowing it to fire faster for a short period of time. However, for the duration of this ability, the gun also becomes considerably less accurate and ATGMs become far more difficult to aim. }} |} {{Notelist}} {{Light tanks}}
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