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Armored Warfare Wiki
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Zhang Feng
Oscar Faraday
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Francine De Laroche
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M551 Sheridan
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M551 Sheridan
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{{Vehicle | image = <gallery> 400px M551 Sheridan.png|Default M551 Sheridan Hi-Tech skin icon.png|Hi-Tech M551 Sheridan Acid skin icon.png|Acid M551 Sheridan Deathstalker skin icon.png|Deathstalker </gallery> | ala = Sheridan | tier = 5 | class = LT | type = Progression | nation = USA | dealer = Marat Shishkin | crew = *Commander *Driver *Gunner *Loader | previous = [[FV101 Scorpion]]<br>[[Sho't Kal Dalet]] | next = [[Begleitpanzer 57]]<br>[[Stingray]] | damage = 1000 | penetration = 785 | dpm = 4285 | reload = 14 | hp = 1900 | hullvsap = 160 | hullvsheat = 185 | hullcomposition = Steel | turretvsap = 220 | turretvsheat = 305 | turretcomposition = Steel | speed = 72 | acceleration = 4.36 | weight = 15422 | hulltraverse = 47.57 | camo = 15 | vision = 450 | depression = -8 | elevation = 19.5 | accuracy = 0.157 | aimtime = 2.72 | turrettraverse = 40 }} The '''M551 Sheridan''' is a Tier 5 progression [[Light Tank]] under [[Marat Shishkin]]'s dealership. ==History== Class: Light Tank</br> Developed: 1950-1966</br> Service: 1967-1996</br> Vehicles Built: 1662</br> Operators: USA The epitome of a modern light tank is the M551 Sheridan. Born from the late 1950s program to replace the 76mm Gun Tank M41 Walker Bulldog, the first prototype was built in 1962 with the production running from 1966 to 1970 and with over 1600 vehicles built. Its purpose was to provide the American military with an air-transportable fire support vehicle that could also perform scout duties. The Sheridan featured several typical elements for this class of vehicles. It had powerful weaponry – a 152mm gun-launcher. By the time this weapon was introduced, it was capable of knocking out practically every main battle tank it would encounter on the battlefield. Apart from firing standard HE shells, it was also capable of launching Shillelagh missiles. The Sheridan was also very light for a tank (it weighed only 15 tons) and fast with its maximum speed reaching 70 kilometers per hour. Powered by a 300 horsepower Detroit Diesel engine, it was agile and accelerated rather quickly. In the end however, these qualities could not compensate for its very thin aluminum armor. The Sheridan was used during the Vietnam War and it did achieve certain level of success, but it was extremely vulnerable to RPG hits and mine detonations. On the other hand, it could also get to places where other vehicles would not and was able to provide valuable firepower in the muddy terrain where regular main battle tanks were not available. Its rate of fire was however very low – it could only fire around 2 rounds per minute. Its raw firepower on the other hand was (thanks to high-explosive and flechette rounds) quite high. Since the end of the Vietnam War, the Sheridan Light Tank participated in two other major conflicts (the Panama invasion and the Gulf War) and survived in the U.S. Army service until 1996 when it was finally phased out, mostly because there was generally nothing better available to replace it with. ==Vehicle Traits== *Stealthy: This vehicle does not lose any camouflage when moving at any speed, which is handy primarily for scouting. *Heavy Weapon: This vehicle carries one of the largest weapons around with significantly increased damage per shot. {{Clear}} ==Ammunition== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Ammo<br>Name ! Ammo<br>Type ! XP Cost ! Damage ! Penetration ! Velocity ! Reload<br>Time ! More<br>Info |- {{Ammunition | index = 1 | name = 152mm M409A1 HEAT | type = HEAT | damage = 1000 | penetration = 785 | velocity = 880 | reload = 14.00 | accuracy = 0.16 | firechance = 300 | damagerandom = 10 | penrandom = 10 | moduledamage = 25 }} {{Ammunition | index = 2 | name = 152mm M657 HE | type = HE | xp = {{currency|xp|11,510}} | damage = 1200{{Note|337 for Partial Penetration;<br>85 for Non-Penetrating Hits}} | penetration = 50 | velocity = 775 | reload = 14.00 | accuracy = 0.18 | firechance = 100 | penrandom = 10 | splashradius = 1.50 | splashpen = 140 }} {{Ammunition | index = 3 | name = MGM-51A "Shillelagh" ATGM | type = ATGM | xp = {{currency|xp|18,170}} | damage = 920{{Note|184 for Non-Penetrating Hits}} | penetration = 850 | velocity = 200 | reload = 14.00 | firechance = 300 | damagerandom = 10 | penrandom = 5 | moduledamage = 25 | flightagility = 25.00 | selfguided = No }} {{Ammunition | index = 4 | name = 7.62mm AP | type = AP | damage = 8 | penetration = 18{{Note|18 mm at 100m;<br>9 mm at 1000m}} | velocity = 855 | reload = 5.00 | accuracy = 0.98 | partialreload = Yes | magtype = Clip | magsize = 800 | burstrate = 400 | damagerandom = 10 | penrandom = 10 | ricochetangle = 67.0 }} |} ==Upgrades== ===Armor=== {{Armor | name = M551 Stock Armor | hullvsap = 160 | hullvsheat = 185 | hullcomposition = Steel | turretvsap = 220 | turretvsheat = 305 | turretcomposition = Steel | description = This vehicle's light armor offers basic protection from autocannons and machineguns. }} ===Weapon=== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Name ! XP Cost ! Credit Cost ! Aim Time ! Reload Time ! More Info |- {{Weapon | index = Weapon1 | name = 152mm M81 Rifled Gun/Launcher | ammo = 152mm M409A1 HEAT<br>152mm M657 HE<br>MGM-51A "Shillelagh" ATGM<br>7.62mm AP | aimtime = 2.72 | reload = 14.00 | depression = -8.0 | elevation = 19.5 }} |} ===Engine=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Max Speed ! Reverse Speed ! Forward<br>Acceleration ! Hull Traverse ! Fire Chance |- {{Engine | name = Detroit Diesel 6V51T 285 hp Petrol Engine | maxspeed = 72 | reversespeed = 27 | 0-32 = 4.36 | 0-max = 16.42 | hulltraverse = 47.57 | firechance = 8 }} {{Engine | name = Detroit Diesel 6V53T 300 hp Diesel Engine | xp = {{currency|xp|2,325}} | credits = {{currency|credits|39,205}} | maxspeed = 72 | reversespeed = 27 | 0-32 = 3.83 | 0-max = 14.35 | hulltraverse = 47.57 | firechance = 8 }} |} ===Parts=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Description ! Notes |- {{Part | name = [[File:smokegrenades.png|40px]]<br>M34 Smoke Grenades | description = Comes with 2 charges<br>Takes 60s to recharge<br>Duration: 10s }} {{Part | name = [[File:smokegrenades.png|40px]]<br>M8-HC Smoke Grenades | xp = {{currency|xp|3,065}} | credits = {{currency|credits|43,730}} | description = Comes with 8 charges in total<br>Magazine capacity: 2 charges<br>Takes 3s to recharge<br>Duration: 10s<br>Magazine reload time: 25s }} {{Part | name = [[File:Gunnersight.png|40px]]<br>Improved Gun Stabilizer | xp = {{currency|xp|8,145}} | credits = {{currency|credits|137,215}} | description = Accuracy is improved by 10% }} {{Part | name = [[File:Autoloader.png|40px]]<br>Improved Loading Mechanism | xp = {{currency|xp|21,920}} | credits = {{currency|credits|369,495}} | description = Rate of fire is increased by 7% }} {{Part | name = [[File:Gunstabilizer.png|40px]]<br>Improved Stabilizer Drives | description = Overall accuracy while moving is improved by 40% }} {{Part | name = [[File:Gunstabilizer.png|40px]]<br>Upgraded Fire Control System Sensors | description = Reduces the accuracy penalties for firing and traversing the hull. }} {{Part | name = [[File:Treads01.png|40px]]<br>Stock Tracks | description = Mobility (Light Terrain): 91.2%<br>Mobility (Heavy Terrain): 77.9% | note = }} |} ==Other unlocks== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! Cost ! Description ! Notes |- {{Other | name = [[File:battleharden.png|40px|bottom]]<br>Battle Hardened | cost = {{Currency|gold|1,100}} | description = The Battle-Hardened status allows you to earn more Experience and Credits<br> and also grants preferential matchmaking to the vehicle. | note = }} {{Other | name = [[File:M551 avatar.png|50px|bottom]]<br>Avatar | cost = {{Currency|xp|10,150}} | description = Unlocks Vehicle icon for player portrait. }} {{Other | name = [[File:currencyrep.png|40px|bottom]]<br>3,450 Reputation | cost = {{Currency|xp|8,455}} | description = Provides an injection of 3,450 Reputation. }} {{Other | name = [[File:currencyrep.png|40px|bottom]]<br>3,450 Reputation | cost = {{Currency|xp|8,455}} | description = Provides an injection of 3,450 Reputation. }} {{Other | name = [[File:currencyrep.png|40px|bottom]]<br>3,450 Reputation | cost = {{Currency|xp|8,455}} | description = Provides an injection of 3,450 Reputation. }} |} ==Abilities== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Name ! XP Cost ! Stats ! Activation<br>Time ! Duration ! Cooldown ! More<br>Info |- {{Ability | index = RapidFire | name = [[File:Ability Rapid Fire.png|50px]]<br>Rapid Fire | stats = Rate of Fire: +20%<br>ATGM Noise: 15 m | duration = 20 | cooldown = 60 | description = This ability improves your vehicle's reload speed, allowing it to fire faster for a short period of time. However, for the duration of this ability, the gun also becomes considerably less accurate and ATGMs become far more difficult to aim. }} |} {{Notelist}} {{Light tanks}}
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