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Armored Warfare Wiki
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Leclerc Prototype
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Leclerc Prototype
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{{Vehicle | image = <gallery> 400px Leclerc Prototype.png|Default Leclerc Prototype Bastille skin icon.png|Bastille </gallery> | aka = Leclerc Proto | tier = 7 | class = MBT | type = Progression | nation = France | dealer = Francine De Laroche | crew = *Commander *Driver *Gunner | previous = [[C13 TUA]] | next = [[Griffin 50mm]]<br> [[C1 Ariete]]<br> [[VCAC Mephisto]] | damage = 480 | penetration = 680 | dpm = 5236 | reload = 5.5 | hp = 3200 | hullvsap = 815 | hullvsheat = 1025 | hullcomposition = Composite | turretvsap = 1015 | turretvsheat = 1295 | turretcomposition = Composite | speed = 72 | acceleration = 4.96 | weight = 52700 | hulltraverse = 37.21 | camo = 10 | vision = 330 | depression = -8 | elevation = 15 | accuracy = 0.135 | aimtime = 2.04 | turrettraverse = 40 }} The '''Leclerc Prototype''' is a Tier 7 progression [[Main Battle Tank]] under [[Francine De Laroche]]'s dealership. ==History== lass: Main Battle Tank (Prototype)</br> Developed: 1982-1986</br> Service: N/A</br> Vehicles Built: 1</br> Operators: N/A This is one of the earliest Leclerc prototypes called MSC (Mulet Systéme Complet). It was based on a technology developed for the failed AMX-40 export MBT as a part of a program called EPC, which would in 1986 be renamed to Leclerc in honor of Philippe François Marie Leclerc de Hauteclocque, a famous Free French commander during the Second World War. This tank (effectively still a testbed) featured the early versions of many components that would later make it to the production version, such as the 120mm smoothbore gun by GIAT or the UNIDIESEL V8X engine. This vehicle appeared in several configurations between 1986 and 1989 and underwent numerous tests, which resulted in the construction of the first real Leclerc prototypes that were even more packed with modern electronics, resulting in the biggest difference between the Leclerc and other western MBTs – the use of digital technologies. ==Vehicle Traits== *Armored: This vehicle's armor can withstand a lot of punishment, allowing it to survive even serious firefights. *Heavy Weapon: This vehicle carries one of the largest weapons around with significantly increased damage per shot. *Improved Reverse: This vehicle can drive backwards much faster than other vehicles can. *Protected Modules: This vehicle's internal components take less damage, making them harder to destroy. *Designate Area: This vehicle features the ability to designate all visible vehicles within the range of 100 meters. Designated targets take increased damage. {{Clear}} ==Ammunition== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Ammo<br>Name ! Ammo<br>Type ! XP Cost ! Damage ! Penetration ! Velocity ! Reload<br>Time ! More<br>Info |- {{Ammunition | index = 1 | name = 120mm OFL 120 F1A APFSDS | type = APFSDS | damage = 480 | penetration = 680{{Note|680 mm at 150m;<br>510 mm at 500m}} | velocity = 1550 | reload = 5.50 | accuracy = 0.13 | damagerandom = 5 | penrandom = 5 | ricochetangle = 67.0 }} {{Ammunition | index = 2 | name = 120mm DM43A1 APFSDS | xp = {{Currency|xp|15,568}}{{Note|name=PartChoice4}} | type = APFSDS | damage = 510 | penetration = 750{{Note|750 mm at 150m;<br>563 mm at 500m}} | velocity = 1650 | reload = 5.50 | accuracy = 0.13 | damagerandom = 5 | penrandom = 5 | ricochetangle = 67.0 }} {{Ammunition | index = 3 | name = 120mm OE 120 F1 HE | type = HE | damage = 765{{Note|215 for Partial Penetration;<br>54 for Non-Penetrating Hits}} | penetration = 30 | velocity = 980 | reload = 5.50 | accuracy = 0.16 | firechance = 100 | penrandom = 10 | splashradius = 1.00 | splashpen = 80 }} {{Ammunition | index = 4 | name = 120mm OECC 120 F1 HEAT-MP | xp = {{Currency|xp|15,568}}{{Note|name=PartChoice2}} | type = HEAT-MP | damage = 576{{Note|72 for Non-Penetrating Hits}} | penetration = 750 | velocity = 1140 | reload = 5.50 | accuracy = 0.14 | firechance = 300 | damagerandom = 10 | penrandom = 10 | moduledamage = 25 }} {{Ammunition | index = 5 | name = 7.62mm AP | type = AP | damage = 8 | penetration = 18{{Note|18 mm at 100m;<br>9 mm at 1000m}} | velocity = 855 | reload = 5.00 | accuracy = 0.15 | partialreload = Yes | magtype = Clip | magsize = 800 | burstrate = 400 | damagerandom = 10 | penrandom = 10 | ricochetangle = 67.0 }} |} ==Upgrades== ===Armor=== {{Armor | name = Leclerc Prototype Stock Armor | hullvsap = 815 | hullvsheat = 1025 | hullcomposition = Composite | turretvsap = 1015 | turretvsheat = 1295 | turretcomposition = Composite | description = This MBT's front is protected by composite armor. Composite armor consists of combined layers of steel and other material and offers excellent protection against HEAT shells and ATGMs. Its steel sides and rear are considerably more vulnerable. Additionally, you may customize the armor layout via upgrades. }} {{Armor | name = Improved Turret Armor (Steel) | xp = {{Currency|xp|24,908}} | credits = {{Currency|credits|323,520}} | hullvsap = 815 | hullvsheat = 1025 | hullcomposition = Composite | turretvsap = 1165 | turretvsheat = 1370 | turretcomposition = Composite | description = These modules replace the stock armor and increase the turret protection against armor piercing projectiles. }} {{Armor | name = Improved Turret Armor (Composite) | xp = {{Currency|xp|24,908}} | credits = {{Currency|credits|323,520}} | hullvsap = 815 | hullvsheat = 1025 | hullcomposition = Composite | turretvsap = 1015 | turretvsheat = 1600 | turretcomposition = Composite | description = These modules replace the stock armor and increase the turret protection against HEAT projectiles. }} ===Weapon=== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Name ! XP Cost ! Credit Cost ! Aim Time ! Reload Time ! More Info |- {{Weapon | index = Weapon1 | name = 120mm GIAT CN120-26 F1 Smoothbore Cannon | aimtime = 2.04 | reload = 5.50 | depression = -8.0 | elevation = 15.0 | ammo = 120mm OFL 120 F1A APFSDS<br>120mm DM43A1 APFSDS<br>120mm OE 120 F1 HE<br>120mm OECC 120 F1 HEAT-MP<br>7.62mm AP }} |} ===Engine=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Max Speed ! Reverse Speed ! Forward<br>Acceleration ! Hull Traverse ! Fire Chance |- {{Engine | name = UNIDIESEL V8X 1500 1500 hp Diesel Engine | maxspeed = 72 | reversespeed = 27 | 0-32 = 4.96 | 0-max = 25.67 | hulltraverse = 37.21 | firechance = 8 }} {{Engine | name = Improved Transmission | xp = {{Currency|xp|18,681}}{{Note|name=PartChoice7}} | credits = {{Currency|credits|283,080}} | maxspeed = 72 | reversespeed = 38 | 0-32 = 4.73 | 0-max = 24.51 | hulltraverse = 37.28 | firechance = 8 }} |} ===Parts=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Description ! Notes |- {{Part | name = [[File:Spallliner.png|40px]]<br>Spall Liner | xp = {{Currency|xp|6,227}} | credits = {{Currency|credits|121,320}} | description = Hit points are increased by 400 | note = {{Note|name=PartChoice1|Spall Liner, Enhanced Module Maintenance Kit, and Experimental Smoke Grenades are mutually exclusive; equipping one upgrade will unequip the others.}} }} {{Part | name = [[File:Spallliner.png|40px]]<br>Enhanced Module Maintenance Kit | xp = {{Currency|xp|6,227}} | credits = {{Currency|credits|121,320}} | description = Increases the repair speed of internal modules by 30%<br>Increases the protection of internal modules by 15% | note = {{Note|name=PartChoice1}} }} {{Part | name = [[File:Smokegrenades.png|40px]]<br>GALIX 13 Smoke Grenades | description = Comes with 4 charges<br>Takes 35s to recharge<br>Duration: 10s | note = }} {{Part | name = [[File:Smokegrenades.png|40px]]<br>GALIX 17 Smoke Grenades | xp = {{Currency|xp|3,114}} | credits = {{Currency|credits|40,440}} | description = Comes with 8 charges<br>Takes 25s to recharge<br>Duration: 10s | note = }} {{Part | name = [[File:Smokegrenades.png|40px]]<br>Experimental Smoke Grenades | xp = {{Currency|xp|9,341}} | credits = {{Currency|credits|161,760}} | description = Comes with 10 charges in total<br>Magazine capacity: 2 charges<br>Takes 3s to recharge<br>Duration: 15s<br>Magazine reload time: 25s | note = {{Note|name=PartChoice1}} }} {{Part | name = [[File:Gunstabilizer.png|40px]]<br>Upgraded Fire Control System Sensors | description = Reduces the accuracy penalties for firing and traversing the hull. }} {{Part | name = [[File:Commandersight.png|40px]]<br>Improved Commander Optics | xp = {{Currency|xp|9,341}} | credits = {{Currency|credits|121,320}} | description = Vision range is increased by 20m | note = {{Note|name=PartChoice2|Improved Commander Optics and 120mm OESS 120 F1 HEAT are mutually exclusive; equipping one upgrade will unequip the other.}} }} {{Part | name = [[File:Gunstabilizer.png|40px]]<br>Improved Gunner Sight | xp = {{Currency|xp|9,341}} | credits = {{Currency|credits|121,320}} | description = Accuracy is improved by 10% | note = {{Note|name=PartChoice3|Improved Gunner Sight, Improved Stabilization System, and Improved Fire Control System are mutually exclusive; equipping one upgrade will unequip the others.}} }} {{Part | name = [[File:Gunstabilizer.png|40px]]<br>Improved Stabilization System | xp = {{Currency|xp|15,568}} | credits = {{Currency|credits|202,200}} | description = Overall accuracy while moving is improved by 20% | note = {{Note|name=PartChoice3}} }} {{Part | name = [[File:Firecontrol.png|40px]]<br>Improved Fire Control System | xp = {{Currency|xp|15,568}} | credits = {{Currency|credits|202,200}} | description = Aiming time reduced by 20% | note = {{Note|name=PartChoice3}} }} {{Part | name = [[File:Autoloader.png|40px]]<br>Improved Autoloader | xp = {{Currency|xp|21,795}} | credits = {{Currency|credits|283,080}} | description = Rate of fire is increased by 7% | note = {{Note|name=PartChoice4|120mm DM43A1 AP and Improved Autoloader are mutually exclusive; equipping one upgrade will unequip the other.}} }} {{Part | name = [[File:Gunstabilizer.png|40px]]<br>Improved Gun Stabilizer | description = Overall accuracy while moving is improved by 20% | note = }} {{Part | name = [[File:Thermalsight.png|40px]]<br>Improved Thermal Imager | xp = {{Currency|xp|9,341}} | credits = {{Currency|credits|121,320}} | description = Ability to spot targets behind foliage improved by 30%<br>Vision range is increased by 10 m | note = }} {{Part | name = [[File:Treads01.png|40px]]<br>Stock Tracks | description = Mobility (Light Terrain): 88.1%<br>Mobility (Heavy Terrain): 73.5% | note = }} {{Part | name = [[File:Treads02.png|40px]]<br>Improved Tracks | xp = {{Currency|xp|6,227}} | credits = {{Currency|credits|80,880}} | description = Mobility (Light Terrain): 89.8%<br>Mobility (Heavy Terrain): 75.7% | note = {{Note|name=PartChoice5|Improved Tracks, Improved Drive Sprockets, and Improved Torsion Bars are mutually exclusive; equipping one upgrade will unequip the others.}} }} {{Part | name = [[File:Drivesprocket.png|40px]]<br>Improved Drive Sprockets | xp = {{Currency|xp|6,227}} | credits = {{Currency|credits|80,880}} | description = Acceleration is increased by 10% | note = {{Note|name=PartChoice5}} }} {{Part | name = [[File:Torsionbars.png|40px]]<br>Improved Torsion Bars | xp = {{Currency|xp|6,227}} | credits = {{Currency|credits|80,880}} | description = Suspension durability increased by 40% | note = {{Note|name=PartChoice5}} }} {{Part | name = [[File:Turretdrive.png|40px]]<br>Enhanced Turret Drive | xp = {{Currency|xp|15,568}} | credits = {{Currency|credits|242,640}} | description = Turret traverse rate improved by 20% | note = {{Note|name=PartChoice6|Enhanced Turret Drive and Improved Steering System are mutually exclusive; equipping one upgrade will unequip the other.}} }} {{Part | name = [[File:Powersteering.png|40px]]<br>Improved Steering System | xp = {{Currency|xp|6,227}} | credits = {{Currency|credits|80,880}} | description = Turning speed increased by 15% | note = {{Note|name=PartChoice6}} }} {{Part | name = [[File:Mbhulltraverse.png|40px]]<br>Improved Hyperbar Turbocharger | xp = {{Currency|xp|18,681}} | credits = {{Currency|credits|283,080}} | description = Acceleration rate is improved by 15%<br>Vehicle's hull traverse rate is improved by 15% | note = {{Note|name=PartChoice7|Improved Hyperbar Turbocharger and Improved Transmission are mutually exclusive; equipping one upgrade will unequip the other.}} }} |} ==Other unlocks== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! Cost ! Description ! Notes |- {{Other | name = [[File:battleharden.png|40px|bottom]]<br>Battle Hardened | cost = {{Currency|gold|2,700}} | description = The Battle-Hardened status allows you to earn more Experience and Credits<br> and also grants preferential matchmaking to the vehicle. }} {{Other | name = [[File:Rock 1 s camo.png|50px|bottom]]<br>Rock 1 | cost = {{Currency|xp|15,500}} | description = Unlocks Rock 1 Snow Camo. }} {{Other | name = [[File:currencyrep.png|40px|bottom]]<br>9,900 Reputation | cost = {{Currency|xp|33,770}} | description = Provides an injection of 9,900 Reputation. }} {{Other | name = [[File:currencyrep.png|40px|bottom]]<br>9,900 Reputation | cost = {{Currency|xp|33,770}} | description = Provides an injection of 9,900 Reputation. }} {{Other | name = [[File:currencyrep.png|40px|bottom]]<br>9,900 Reputation | cost = {{Currency|xp|33,770}} | description = Provides an injection of 9,900 Reputation. }} {{Other | name = [[File:currencyrep.png|40px|bottom]]<br>9,900 Reputation | cost = {{Currency|xp|33,770}} | description = Provides an injection of 9,900 Reputation. }} |} ==Abilities== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Name ! XP Cost ! Stats ! Activation<br>Time ! Duration ! Cooldown ! More<br>Info |- {{Ability | index = Designate1 | name = [[File:Ability Area Designate.png|50px]]<br>Designate Area | activation = 0{{Note|name=DesignateActivate|Ability activation time is instant, but it takes 5 seconds to successfully designate vehicles}} | duration = 25{{Note|name=DesignateDuration|Designated targets become marked for 10 seconds}} | cooldown = 300 | description = Designates all visible vehicles within the range of 100 meters. Designated targets take increased damage. | condition = This ability becomes inactive if the vehicle speed is 10 km/h or higher. }} {{Ability | index = Designate2 | name = [[File:Ability Area Designate.png|50px]]<br>Designate Area | xp = {{Currency|xp|46,703}} | activation = 0{{Note|name=DesignateActivate}} | duration = 25{{Note|name=DesignateDuration}} | cooldown = 300 | description = Designates all visible vehicles within the range of 150 meters. Designated targets take increased damage. | condition = This ability becomes inactive if the vehicle speed is 10 km/h or higher. }} |} {{Notelist}} {{Main battle tanks}}
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