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The Leclerc is a Tier 9 progression Main Battle Tank under Francine De Laroche's dealership.

History[ | ]

Class: Main Battle Tank
Developed: 1986-1991
Service: 1991+
Vehicles Built: 794
Operators: France, United Arab Emirates, Jordan

Char Leclerc is the current main service MBT of the French military and one of the most advanced tanks in the world. The combination of its special composite armor, powerful engine and complex electronics offers unique combat opportunities. France received 406 MBTs in three production runs between 1992 and 2007. Additionally, 388 Leclerc MBTs with hot climate modifications and different engines were produced between 1994 and 2000 for the United Arab Emirates. The Leclerc development is ongoing with the AZUR urban combat armor kit being available since 2006 and the recent introduction of the MBT to the Scorpion integration program. In September 2020, it was announced that 80 of the UAE Leclercs would be donated to the Kingdom of Jordan.

Vehicle Traits[ | ]

  • Armored: This vehicle's armor can withstand a lot of punishment, allowing it to survive even serious firefights.
  • Heavy Weapon: This vehicle carries one of the largest weapons around with significantly increased damage per shot.
  • Improved Reverse: This vehicle can drive backwards much faster than other vehicles can.
  • High Rate of Fire: This vehicle has higher rate of fire than other vehicles of this Tier.
  • Protected Modules: This vehicle's internal components take less damage, making them harder to destroy.
  • Complete Smoke Cover: The vehicle fires its smoke launchers in all directions to provide complete concealment.

Ammunition[ | ]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 120mm OFL 120 F2 APFSDS APFSDS Stock 510 775[note 1] mm 1,795 m/s 5.50 s
Toggle
  • Accuracy (Fully Aimed): 0.13 °
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
2 120mm Procipac APFSDS[note 2] APFSDS Experience 59,000 540 825[note 3] mm 1,800 m/s 5.50 s
Toggle
  • Accuracy (Fully Aimed): 0.13 °
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
3 120mm EXPL F1 HE HE Stock 765[note 4] 50 mm 980 m/s 5.50 s
Toggle
  • Accuracy (Fully Aimed): 0.16 °
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Splash Radius: 1.00 m
  • Splash Penetration: 80 mm
4 120mm M3M HE[note 5] HE-Programmable Experience 55,000 810[note 6] 60 mm 980 m/s 5.50 s
Toggle
  • Accuracy (Fully Aimed): 0.16 °
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Splash Radius: 1.50 m
  • Splash Penetration: 80 mm
5 120mm OECC 120 F1A HEAT-MP HEAT-MP Stock 648[note 7] 900 mm 1,140 m/s 5.50 s
Toggle
  • Accuracy (Fully Aimed): 0.14 °
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 25 %
6 12.7mm AP AP Stock 15 30[note 8] mm 855 m/s 5.00 s
Toggle
  • Accuracy (Fully Aimed): 0.15 °
  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 800
  • Burst Fire Rate: 400 rd/min
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Ricochet Angle: 67.0 °

Upgrades[ | ]

Armor[ | ]

Leclerc Stock Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 800 mm (vs AP)
785 mm (vs HEAT)
Composite 725 mm (vs AP)
760 mm (vs HEAT)
Composite N/A N/A vs AP
N/A vs HEAT
The armor of the mass produced Leclerc is mostly similar to that of its prototype. Its hull and the turret are made of composites while the sides are protected with additional armor plates.
AZUR Armor Package
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Experience 50,000 Credits 603,000 800 mm (vs AP)
785 mm (vs HEAT)
Composite 725 mm (vs AP)
760 mm (vs HEAT)
Composite CLARA ERA (Gen 3) 50% (vs AP)
80% (vs HEAT)
The AZUR armor kit contains multiple ERA modules attached to the front and sides of the hull along with slat armor installed on the rear side of the vehicle. This upgrade increases the vehicle's hitpoints by 300.

Weapon[ | ]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 120mm GIAT CN120-26 F1 Smoothbore Cannon Stock Stock 2.04 s 5.50 s
Toggle

Stats:

  • Depression/Elevation: -8.0° / 15.0°
Ammo:
120mm OFL 120 F2 APFSDS
120mm Procipac APFSDS
120mm EXPL F1 HE
120mm M3M HE
120mm OECC 120 F1A HEAT-MP
7.62mm AP
Weapon2 Upgraded Ammo Rack for 60 Rounds Experience 4,000 Credits 60,000 2.04 s 5.50 s
Toggle

Stats:

  • Depression/Elevation: -8.0° / 15.0°
Ammo:
120mm OFL 120 F2 AP
120mm Procipac AP
120mm EXPL HE
120mm M3M HE
120mm OESS 120 F1A HEAT
7.62mm AP

Engine[ | ]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
Wärtsilä V8X SACM 1500 hp Diesel Engine Stock Stock 72 km/h 27 km/h 5.49 s (0 to 32 km/h)
28.47 s (0 to Max Speed)
36.78° 8 %
Improved Transmission[note 5] Experience 60,000 Credits 723,000 72 km/h 38 km/h 5.19 s (0 to 32 km/h)
26.97 s (0 to Max Speed)
36.78° 8 %

Parts[ | ]

Name XP Cost Credit Cost Description Notes
Crewshield
Armored Crew Compartment
Experience 2,140 Credits 20,000 Damage to crew reduced by 50%.
Basictech
Enhanced Module Maintenance Kit
Experience 20,000 Credits 241,000 Increases the repair speed of internal modules by 30%
Increase the protection of internal modules by 15%
Smokegrenades
GALIX 13 Smoke Grenades
Stock Stock Comes with 4 charges
Takes 35s to recharge
Duration: 10s
Smokegrenades
GALIX 17 Smoke Grenades
Experience 3,300 Credits 40,000 Comes with 8 charges
Takes 25s to recharge
Duration: 10s
Smokegrenades
Experimental Smoke Grenades
Experience 24,000 Credits 281,000 Comes with 10 charges in total
Magazine capacity: 2 charges
Takes 3s to recharge
Duration: 15s
Magazine reload time: 25s
[note 9]
Turretdrive
Enhanced Turret Drive
Experience 23,000 Credits 281,000 Turret traverse speed is increased by 40% [note 9]
Softkillaps
GALIX Soft Kill APS
Stock Stock Automatic Soft Kill APS
Target Acquisition Range: 275m
Effective Range: 275m
Multiplier to ATGM's Standard Noise: x 11
Additional ATGM Noise Penalty: 3.5
Penalty to ATGM Agility: x0.65
Angle of Effect: 360°
[note 2]
Hardkillaps
Trophy Hard Kill APS
Stock Stock Automatic Hard Kill APS
Target Acquisition Range: 500m
Charges: 6
Cooldown: 30s
Angle of Effect 360°
[note 10]
Autoloader
Improved Autoloader
Experience 125,000 Credits 1,506,000 Rate of fire is increased by 10% [note 10]
Commandersight
Improved Commander Optics
Experience 173,500 Credits 2,089,000 Vision range is increased by 20m
Firecontrol
Improved Fire Control System
Experience 7,000 Credits 80,000 Aiming time reduced by 20% [note 11]
Shockabsorbers
Improved Shock Absorbers
Experience 6,500 Credits 80,000 Turning speed increased by 25% [note 11]
Gunnersight
Improved Gunner Sight
Experience 26,000 Credits 321,000 Accuracy is improved by 10%
Thermalsight
Improved Thermal Imager
Experience 118,000 Credits 1,407,000 Spotting through foliage is improved by 30%
Vision range is increased by 10 m
[note 12]
Mbhulltraverse
Improved Hyperbar Turbocharger
Experience 116,000 Credits 1,406,000 Acceleration rate is improved by 15%
Vehicle's hull traverse rate is improved by 15%
[note 12]
Treads01
Stock Tracks
Stock Stock Mobility (Light Terrain): 88.1%
Mobility (Heavy Terrain): 73.5%
Treads02
Rubber-Coated Tracks
Experience 8,000 Credits 100,000 Camo penalty from motion is reduced by 50%
Improvedsuspension
Improved Suspension
Experience 30,000 Credits 362,000 Movement speed on off-road surfaces is increased by 20% [note 13]
Enhancedcooling
Improved Cooling System
Experience 30,000 Credits 362,000 Camouflage factor is increased by 2%
Enemy Thermal Sights effectiveness is reduced by 30%
[note 13]

Other unlocks[ | ]

Name Cost Description Notes
Battleharden
Battle Hardened
Golds 7,000 The Battle-Hardened status allows you to earn more Experience and Credits
and also grants preferential matchmaking to the vehicle.
Equiptypeall
Universal Retrofit Slot
Experience 202,540 Unlocks Universal retrofit slot.
Rock 1 w camo
Rock 1
Experience 135,020 Unlocks Rock 1 Woodland Camo.
Fpreloadspeed v3
Improved Barrel Lining
Experience 432,000 Unlocks Improve Drive. [note 14]
Currencyrep
27,000 Reputation
Experience 101,270 Provides an injection of 27,000 Reputation.
Currencyrep
27,000 Reputation
Experience 101,270 Provides an injection of 27,000 Reputation.
Currencyrep
27,000 Reputation
Experience 101,270 Provides an injection of 27,000 Reputation.
Currencyrep
27,000 Reputation
Experience 101,270 Provides an injection of 27,000 Reputation.

Abilities[ | ]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
Override Ability Override
Override
Stock Acceleration: +200%
Max Speed: +5%
Handling: +100%
N/A 8 s 53 s
Toggle

Description:
Temporarily improves your vehicle's acceleration and maximum speed. This ability also makes you lose less speed during sharp turns.

Conditions:
No conditions bound to this ability.
ZeroIn Ability Zero In
Zero In
Stock Accuracy: -24.98%
Rate of Fire: +10%
Camouflage Factor: +10%
Turret Traverse Speed: -24.98%
Acceleration: -100%
Hull Traverse Rate: -100%
Max Speed: -100%
1.5 s 20 s 60 s
Toggle

Description:
This ability temporarily turns your vehicle into a deadly sniper by increasing its camouflage and accuracy. However, it also prevents you from moving and makes your turret traverse much slower.

Conditions:
If your vehicle moves even a little, this ability will deactivate or becomes impossible to activate.
RapidFire Ability Rapid Fire
Rapid Fire
Stock Rate of Fire: +20%
ATGM Noise: 15 m
N/A 20 s 60 s
Toggle

Description:
This ability improves your vehicle's reload speed, allowing it to fire faster for a short period of time. However, for the duration of this ability, the gun also becomes considerably less accurate and ATGMs become far more difficult to aim.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. 775 mm at 100m;
    582 mm at 500m
  2. 2.0 2.1 GALIX Soft kill APS and 120mm Procipac AP are mutually exclusive; equipping one upgrade will unequip the other.
  3. 825 mm at 100m;
    619 mm at 500m
  4. 215 for Partial Penetration
    54 for Non-Penetrating Hit
  5. 5.0 5.1 120mm M3M HE and Improved Transmission are mutually exclusive; equipping one upgrade will unequip the other.
  6. 227 for Partial Penetration
    57 for Non-Penetrating Hit
  7. 81 for Non-Penetrating Hit
  8. 30 mm at 100m;
    15 mm at 1000m
  9. 9.0 9.1 Experimental Smoke Grenades and Enhanced Turret Drive are mutually exclusive; equipping one upgrade will unequip the other.
  10. 10.0 10.1 Trophy Hard Kill APS and Improved Autoloader are mutually exclusive; equipping one upgrade will unequip the other.
  11. 11.0 11.1 Improved Fire Control System and Improved Shock Absorbers are mutually exclusive; equipping one upgrade will unequip the other.
  12. 12.0 12.1 Improved Thermal Imager and Improved Hyperbar Turbocharger are mutually exclusive; equipping one upgrade will unequip the other.
  13. 13.0 13.1 Improved Suspension and Improved Cooling System are mutually exclusive; equipping one upgrade will unequip the other.
  14. Unlocked via vehicle: Leclerc
    Requirement to unlock: Receive the most hits on your team (but no less than 10) while surviving and using commander Vincent Girard 10 times, plus: [Random Battles] You need to repel 1000 damage and deal damage to 7 enemy vehicles in a single match [Global Operations] You need to win, repel 5000 damage, and deal damage to 12 enemy vehicles in a single match [Special Operations (Extreme difficulty)] You need to win, repel 10000 damage, and deal damage to 33 enemy vehicles in a sing match
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