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The KF41 Lynx Prototype is a Tier 10 special premium Armored Fighting Vehicle under Sophie Wölfli's dealership.

History[ | ]

Class: Infantry Fighting Vehicle (Prototype)
Developed: 2015-2018
Service: N/A
Vehicles Built: 5 (estimated)
Operators: N/A (production version used by Hungary)

The Lynx by Rheinmetall is one of the most modern infantry fighting vehicles currently offered. The idea behind it was to offer a more affordable alternative to various over-engineered modern IFVs such as the Puma. Not necessarily worse, just less complex and with significantly lower lifetime costs. The first, lighter version of this private venture (KF31) appeared at the Eurosatory 2016 expo in France. Two years later, in 2018, another model was unveiled – the significantly heavier KF41 with correspondingly improved protection levels.

The vehicle itself was designed by Rheinmetall engineers to be as modular and easy to maintain as possible while offering unparalleled configurability. 218 KF41 Lynx IFVs were ordered by Hungary in 2020 to replace its obsolete fleet of BMPs as a part of the Zrinyi 2026 re-armament program. The production version is, however, different from the earlier prototype.

Vehicle Traits[ | ]

  • Harder to Spot: When moving slowly, this vehicle does not lose any camouflage and can effectively creep around.
  • NERA: This vehicle's ablative armor provides additional protection, but deteriorates with each hit taken.
  • Programmable Ammunition: Special ammunition type that explodes over a target, dealing significant damage to poorly armored top areas such as the engine deck.
  • Weapon Diversity: This vehicle has several weapons or mode of fire options that you can switch between in battle.
  • PELE Rounds: This vehicle can fire special Penetrator with Lateral Effect rounds. These can penetrate thick armor and deal extra damage to the crew and internal components.
  • Troop Compartment: This vehicle features a troop compartment, allowing you to repair your modules faster and to capture objectives more effectively.

Ammunition[ | ]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 30mm DM33 APFSDS APFSDS Stock 50 320[note 1] mm 1385 m/s 3.33 s
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  • Accuracy (Fully Aimed): 0.16 °
  • Shots Before Overheat: 58
  • Cooldown Time: 3.33 s
  • Burst Fire Rate: 265.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
2 30mm PMC283 PELE PELE Stock 75[note 2] 120[note 3] mm 1380 m/s 3.33 s
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  • Accuracy (Fully Aimed): 0.16 °
  • Shots Before Overheat: 58
  • Cooldown Time: 3.33 s
  • Burst Fire Rate: 265.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 15 %
3 30mm DM21 HE HE Stock 90[note 4] 50 mm 1380 m/s 3.33 s
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  • Accuracy (Fully Aimed): 0.16 °
  • Shots Before Overheat: 62
  • Cooldown Time: 3.33 s
  • Burst Fire Rate: 265.00 rd/min
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Splash Radius: 0.90 m
  • Splash Penetration: 60 mm
4 35mm DM23 APDS APDS Stock 60 340[note 5] mm 1500 m/s 3.33 s
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  • Accuracy (Fully Aimed): 0.16 °
  • Shots Before Overheat: 40
  • Cooldown Time: 3.33 s
  • Burst Fire Rate: 265.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 30 %
  • Ricochet Angle: 67.0 °
5 35mm DN33 FAPFSDS PELE Stock 65[note 6] 140[note 7] mm 1350 m/s 3.33 s
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  • Accuracy (Fully Aimed): 0.16 °
  • Shots Before Overheat: 40
  • Cooldown Time: 3.33 s
  • Burst Fire Rate: 265.00 rd/min
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 30 %
6 35mm DM31 HE HE Stock 95[note 8] 25 mm 1000 m/s 3.33 s
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  • Accuracy (Fully Aimed): 0.16 °
  • Shots Before Overheat: 40
  • Cooldown Time: 3.33 s
  • Burst Fire Rate: 265.00 rd/min
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 100 %
  • Splash Radius: 0.25 m
  • Splash Penetration: 50 mm
7 7.62mm AP AP Stock 8 18[note 9] mm 855 m/s 5.00 s
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  • Accuracy (Fully Aimed): 0.98 °
  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 800
  • Burst Fire Rate: 400 rd/min
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Ricochet Angle: 67.0 °

Upgrades[ | ]

Armor[ | ]

Lynx Stock Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 145 mm (vs AP)
160 mm (vs HEAT)
Steel 55 mm (vs AP)
55 mm (vs HEAT)
Steel Non-Explosive Reactive Armor 0% (vs AP)
0% (vs HEAT)
This vehicle's steel hull is relatively thin by itself, but it is covered by additional NERA modules, bringing its protection levels to those of heavier AFVs. NERA modules offer excellent protection at the beginning of a match, but their protection levels decrease with damage taken.

Weapon[ | ]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 30mm Rheinmetall Mk.30/2 Autocannon Stock Stock 2.00 s 3.33 s
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Stats:

  • Depression/Elevation: -10.0° / 45.0°
Ammo:
30mm DM33 APFSDS
30mm PMC283 PELE
30mm DM21 HE
7.62mm AP
Weapon2 30mm Rheinmetall Wotan 35 Autocannon Stock Stock 2.00 s 3.33 s
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Stats:

  • Depression/Elevation: -10.0° / 45.0°
Ammo:
35mm DM23 APDS
35mm DM31 PELE
35mm DM33 FAPFSDS
7.62mm AP

Engine[ | ]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
Liebherr 976 1140 hp Diesel Engine Stock Stock 70 km/h 36 km/h 4.20 s (0 to 32 km/h)
14.85 s (0 to Max Speed)
39.01° 8 %

Parts[ | ]

Name XP Cost Credit Cost Description Notes
Smokegrenades
ROSY Smoke Grenades
Stock Stock Comes with 6 charges in total
Magazine capacity: 2 charges
Takes 3s to recharge
Duration: 10s
Magazine reload time: 20s
Softkillaps
ROSY Soft Kill APS
Stock Stock Automatic Soft Kill APS
Target Acquisition Range: 275m
Effective Range: 275m
Multiplier to ATGM's Standard Noise: x 11
Additional ATGM Noise Penalty: 3.5
Penalty to ATGM Agility: x0.65
Angle of Effect: 360°
Autoloader
Rapid Fire Mode (30mm gun)
Stock Stock Rate of fire is increased by 164% [note 10]
Fpreloadspeed
Accuracy Mode (30mm gun)
Stock Stock Accuracy improved by -251%
Accuracy penalties reduced
Barrel overheat rate is reduced by -251%
[note 10]
Autoloader
Rapid Fire Mode (35mm gun)
Stock Stock Rate of fire is increased by 164% [note 11]
Fpreloadspeed
Accuracy Mode (35mm gun)
Stock Stock Accuracy improved by -462%
Accuracy penalties reduced
Barrel overheat rate is reduced by -462%
[note 11]
Telescope
Reconnaissance Package
Stock Stock Drastically decreases the Spotted by Enemy indicator delay in PvP
Bonus vision range: 30 m
Thermalsight
Thermal Imager
Stock Stock Increases effectiveness of spotting through foliage by 30%
Improves vision range by 5 m
Troopcompartment
Troop Compartment
Stock Stock Base capture rate increased by 25%
Repair rate while standing increased by 25%
Treads01
Stock Tracks
Stock Stock Mobility (Light terrain): 90.4%
Mobility (Heavy Terrain): 76.6%

Abilities[ | ]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
AssaultSquad Ability Assault Squad
Deploy Assault Squad
Stock Squad Size: 3
Upgrade: 84mm AT4CS HE
Ammo Type: HE
Damage: 600
Vision Range while Stopped: 255 m
Camouflage: 60%
1 s N/A N/A
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Description:
Assault troops launch rockets with thermobaric warheads and are highly effective against enemy infantry and unarmored targets.

Conditions:
No conditions bound to this ability.
ATSquad Ability AT squad
Deploy AT Squad
Stock Squad Size: 4
Upgrade: 84mm AT4E2 HEAT
Ammo Type: HEAT
Damage: 225
Vision Range while Stopped: 255 m
Camouflage: 60%
1 s N/A N/A
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Description:
Anti-Tank troops set ambushes that are highly effective against lightly armored vehicles. This vehicle can depoly more troops than usual.

Conditions:
No conditions bound to this ability.
Sniper Ability Sniper
Deploy Sniper
Stock Squad Size: 1
Upgrade: 12.7mm M903 AP Bullet
Ammo Type: AP
Damage: 15
Vision Range while Stopped: 400 m
Camouflage: 80%
1 s N/A N/A
Toggle

Description:
The sniper is an excellent scout, very effective against enemy infantry and capable of destroying vehicle optics.

Conditions:
No conditions bound to this ability.
Mortar Ability Mortar
Deploy Mortar Squad
Stock Squad Size: 1
Upgrade: 82mm O-832DU HE
Ammo Type: HE
Damage: 480
Vision Range while Stopped: 175 m
Camouflage: 40%
1 s N/A N/A
Toggle

Description:
Mortar squad provides long-range high-arc indirect fire. This vehicle can deploy more troops than usual.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. 320 mm at 100m;
    96 mm at 400m
  2. 50 for Partial Penetration;
    8 for Non-Penetrating Hits
  3. 120 mm at 150m;
    90 mm at 500m
  4. 72 for Partial Penetration;
    9 for Non-Penetrating Hits
  5. 340 mm at 100m;
    175 mm at 400m
  6. 42 for Partial Penetration
    12 for Non-Penetrating Hits
  7. 140 mm at 100m;
    119 mm at 1000m
  8. 38 for Partial Penetration;
    9 for Non-Penetrating Hits
  9. 18 mm at 100m;
    9 mm at 1000m
  10. 10.0 10.1 Rapid Fire (30mm gun) and Accuracy Mode (30mm gun) are mutually exclusive; equipping one upgrade will unequip the other.
  11. 11.0 11.1 Rapid Fire (35mm gun) and Accuracy Mode (35mm gun) are mutually exclusive; equipping one upgrade will unequip the other.
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Derivatsiya  •  Stalker  •  BMD-1  •  BMD-1P  •  BMD-2  •  BMD-2M  •  BMD-4  •  BTR-82A  •  MT-LB S8  •  Sabre  •  Shilka

Zhang Feng

BVP M-80A  •  BVP-M2  •  BWP-1M  •  BWP-2000  •  Scorpion Kastet  •  Rosomak  •  Rosomak M1M  •  OA-82 Jarmila  •  OT-64  •  OT-65A  •  VN17  •  ZBD-04A  •  ZBD-86  •  ZBL-08

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