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Armored Warfare Wiki
Official wiki
528
pages
Explore
Main Page
All Pages
Interactive Maps
Vehicles
Classes
Main Battle Tanks
Armored Fighting Vehicles
Light Tanks
Tank Destroyers
Self-Propelled Guns
Dealers
Sophie Wölfli
Marat Shishkin
Zhang Feng
Oscar Faraday
Sol Schreiber
Francine De Laroche
Unknown Dealer
Game Modes
PvP
PvE
Special Operations
Global Opearations
Portals
Official Website
Official Discord Server
Official Facebook
Official Twitter
Official Instagram
Official YouTube Channel
Official SoundCloud
My.com Wikis
Revelation Online
SkyForge
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Joshua Seagrove
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==Skills== ===Skill Field=== {{Stub}} ===Starting Skill=== {| class="wikitable" style="text-align:center;width:100%;" !Skill Name !Description !Quantity |- |Risky Business |Reload speed is increased by '''7%''' but hit points are reduced by '''20%''' |1 |} ===Other skills=== {| class="wikitable" style="text-align:center;width:100%;" !Skill Name !Description !Quantity |- |Anti-Material Explosives I |Module damage improved by 6.3% |4 |- |Anti-Material Explosives II |Module damage improved by 10.9% |1 |- |Dead Eye III |TD crew stats improved by 1.5% |2 |- |Deadly Aim |Reload speed is increased by 5% after destroying an enemy module.<br>Duration: 10s.<br>Can be activated once every 30s. |2 |- |Eagle Eye II |Ability to spot targets behind foliage improved by 6.6% |2 |- |Eagle Eye III |Ability to spot targets behind foliage improved by 11.3% |4 |- |Fixed Position II |Camo factor increased by 3%, if vehicle doesn't move for over 5s |2 |- |Giant Killer I |Crew damage caused to enemies increased by 6.3% |2 |- |Initiative II |Increases hull traverse speed by 6.13% after destruction of an enemy module.<br>Duration: 10 s.<br>Can be activated once every 30 s |2 |- |Marksman II |Min spread is improved by 3.01% |2 |- |No Deaths I |Crew resilience improved by 6.3% |2 |- |Sneaky When Required |Camo factor penalty while firing reduced by 8.09% |2 |- |Striker II |TD aim speed improved by 4.40% |3 |- |Swap I |Ammo swap speed improved by 12%. This bonus is higher on vehicle with clip-style autoloaders and large magazine autocannons. It activates only if the number of charges is full. |2 |- |Thrill II |Acceleration in offroad environments improved by 7.70% after destroying enemy module. Duration: 10 s. Can be activated once every 30 s |2 |}
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