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The Hunter AFV is a Tier 9 special premium Armored Fighting Vehicle under Francine De Laroche's dealership.

History[ | ]

Class: Infantry Fighting Vehicle
Developed: 2017-2018
Service: 2019+
Vehicles Built: 3
Operators: Singapore

The brand-new Hunter AFV was designed by ST Kinetics specifically for the defense of Singapore and to replace the aging M113 APCs in Singaporean service. The ability to swim was sacrificed in order to achieve sufficient protection (a NERA armor kit). It carries an unmanned Israeli Samson 30 turret by Rafael, armed with a 30mm Bushmaster Mk.44 Autocannon and two internal Spike-LR or Spike-LR2 ATGM launchers that are usually hidden in the turret and only appear when the vehicle is ready to fire. The true strength of this vehicle lies, however, in its integrated ARTEMIS Battlefield Management System that allows it to work as the ultimate infantry force multiplier. The Hunter is likely the most modern IFV in service. Mass production of this vehicle is scheduled to launch in 2020.

Vehicle Traits[ | ]

  • Harder to Spot: When moving slowly, this vehicle does not lose any camouflage and can effectively creep around.
  • Troop Compartment: This vehicle features a troop compartment, allowing you to repair your modules faster and to capture objectives more effectively.
  • NERA: This vehicle's ablative armor provides additional protection, but deteriorates with each hit taken.
  • Unmanned Turret: This vehicle features a remotely-controlled or low-profile turret that receives reduced damage.

Ammunition[ | ]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 40mm Super 40 AP APFSDS Stock 52 390[note 1] mm 1385 m/s 0.30 s
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  • Accuracy (Fully Aimed): 0.08 °
  • Shots Before Overheat: 40
  • Cooldown Time: 2.00 s
  • Burst Fire Rate: 450.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
2 30mm PMC384 PELE PELE Stock 45[note 2] 120 mm 1380 m/s 0.30 s
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  • Accuracy (Fully Aimed): 0.10 °
  • Shots Before Overheat: 40
  • Cooldown Time: 2.00 s
  • Burst Fire Rate: 400.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 15 %
3 Spike-LR ATGM ATGM Stock 900[note 3] 1100 mm 250 m/s 20.00[note 4] s
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  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 2
  • Reload within Magazine: 3.00 s
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 25 %
  • Flight Agility: 20.00 deg/s
  • Self-Guided: Yes

Upgrades[ | ]

Armor[ | ]

Hunter AFV Stock Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 145 mm (vs AP)
160 mm (vs HEAT)
Steel 55 mm (vs AP)
55 mm (vs HEAT)
Steel Non-Explosive Reactive Armor 0% (vs AP)
0% (vs HEAT)
This vehicle's steel hull is relatively thin by itself, but it is covered by additional NERA modules, bringing its protection levels to those of heavier AFVs. NERA modules offer excellent protection at the beginning of a match, but their protection levels decrease with damage taken.

Weapon[ | ]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 30mm ATK Mk. 44 Bushmaster II Autocannon Stock Stock 1.28 s 0.30 s
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Stats:

  • Depression/Elevation: -12.0° / 70.0°
Ammo:
40mm Super 40 AP
30mm PMC384 PELE
Weapon2 Spike-LR ATGM Launcher Stock Stock N/A 20.00 s
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Stats:

  • Magazine Type: Clip
  • Magazine Size: 2
  • Reload within Magazine: 3.00 s
  • Depression/Elevation: -12.0° / 70.0°
Ammo:
Spike-LR ATGM
Weapon3 Spike-LR2 ATGM Launcher Stock Stock N/A 26.00 s
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Stats:

  • Magazine Type: Clip
  • Magazine Size: 2
  • Reload within Magazine: 0.33 s
  • Shots per Salvo: 2
  • Burst Fire Rate: 180.00 rd/min
  • Depression/Elevation: -12.0° / 70.0°
Ammo:
Spike-LR ATGM

Engine[ | ]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
MTU 8V199 TE20 720 hp Diesel Engine Stock Stock 72 km/h 36 km/h 3.70 s (0 to 32 km/h)
13.99 s (0 to Max Speed)
43.53° 8 %

Parts[ | ]

Name XP Cost Credit Cost Description Notes
Smokegrenades
M90 Smoke Grenades
Stock Stock Comes with 6 charges in total
Magazine capacity: 2 charges
Takes 3s to recharge
Duration: 10s
Magazine reload time: 20s
Hardkillaps
Trophy Hard Kill APS
Stock Stock Target Acquisition Range: 500m
Charges: 6
Cooldown: 30s
Angle of Effect: 360°
Thermalsight
Improved Thermal Imager
Stock Stock Increases effectiveness of spotting through foliage by 30%
Improves vision range by 5 m
Telescope
Improved Reconnaissance Package
Stock Stock Drastically decreases the Spotted by Enemy indicator delay in PvP
Bonus vision range: 30 m
Treads01
Stock Tracks
Stock Stock Mobility (Light Terrain): 90.4%
Mobility (Heavy Terrain): 76.6%
Troopcompartment
Troop Compartment
Stock Stock Base capture rate increased by 25%
Repair rate while standing increased by 25%

Abilities[ | ]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
ATSquad Ability AT squad
Deploy AT Squad
Stock Squad Size: 4
Upgrade: 84mm AT4E2 HEAT
Ammo Type: HEAT
Damage: 225
Vision Range while Stopped: 255 m
Camouflage: 60%
1 s N/A N/A
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Description:
Anti-Tank troops set ambushes that are highly effective against lightly armored vehicles.

Conditions:
No conditions bound to this ability.
Sniper Ability Sniper
Deploy Sniper
Stock Squad Size: 1
Upgrade: 12.7mm M903 AP Bullet
Ammo Type: AP
Damage: 15
Vision Range while Stopped: 400 m
Camouflage: 80%
1 s N/A N/A
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Description:
The sniper is an excellent scout, very effective against enemy infantry and capable of destroying vehicle optics.

Conditions:
No conditions bound to this ability.
Mortar Ability Mortar
Deploy Mortar Squad
Stock Squad Size: 1
Upgrade: 82mm O-832DU HE
Ammo Type: HE
Damage: 480
Vision Range while Stopped: 175 m
Camouflage: 40%
1 s N/A N/A
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Description:
Mortar squad provides long-range high-arc indirect fire.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. 390 mm at 100m;
    117 mm at 400m
  2. 30 for Partial Penetration
    5 for Non-Penetrating Hits
  3. 180 for Non-Penetrating Hits
  4. 26.00 s if Spike-LR2 ATGM Launcher is equipped
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