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Armored Warfare Wiki
523
pages
Explore
Main Page
All Pages
Interactive Maps
Vehicles
Classes
Main Battle Tanks
Armored Fighting Vehicles
Light Tanks
Tank Destroyers
Self-Propelled Guns
Dealers
Sophie Wölfli
Marat Shishkin
Zhang Feng
Oscar Faraday
Sol Schreiber
Francine De Laroche
Unknown Dealer
Game Modes
PvP
PvE
Special Operations
Global Opearations
Portals
Official Website
Official Discord Server
Official Facebook
Official Twitter
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Global Operations
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Global Operations
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===Mechanics=== [[File:Capture-states.png|thumb|Blue team have captured Zone 1, Red team are presently capping Zone 2, Zone 3 is still uncaptured]] Control zones are marked on the field and on the minimap in diamond shapes with numbers. All control zones first appear as neutral and can be captured by players from either team, and once captured they can be recaptured by players from the other team, therefore it is important for the team that holds the capture zones to defend them. In Global Operations, objectives change at set intervals over the course of a battle: existing control points are removed from play and new ones are added for both sides to capture. Objective locations are always the same for each phase and do not randomise, therefore it is advisable to get into positions early for upcoming objectives just before a new phase enters. [[File:Deploy-respawn.png|thumb|Respawn interface]] Unlike standard PvP mode, player vehicles that get destroyed in match automatically respawn fully repaired and resupplied after a short delay. While waiting to respawn, players can open a respawn interface to change spawn location (default key "CTRL"). Player vehicles that respawn start off fifteen seconds of invulnerability, but this can end prematurely if they fire a weapon during that time.
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