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The Flakpanzer Gepard is a Tier 8 special premium Armored Fighting Vehicle under Sophie Wölfli's dealership.

History[ | ]

Class: Self-Propelled Anti-Aircraft Gun
Developed: 1963-1970
Service: 1973-2012 (Germany), still ongoing elsewhere
Vehicles Built: 570
Operators: Germany, Netherlands, Belgium, Chile, Romania, Brazil, Jordan and Ukraine

The history of the Gepard goes back all the way to the early 1960s when the Federal Republic of Germany military, the Bundeswehr, deemed it necessary to replace the old American M42 Dusters in its service in their role of mobile close range anti-aircraft vehicles. In 1963, a program was launched by the Germans to develop a highly mobile self-propelled anti-aircraft gun armed with two (at least) 30mm autocannons. The vehicle had to be capable of keeping up with German mechanized units and therefore had to feature excellent all-terrain capabilities.

In 1965, it was decided to use the Leopard 1 MBT chassis. The vehicle was co-developed between Siemens, AEG-Telefunken, Porsche, Krauss-Maffei and Rheinmetall, the last two of which would prepare two modified zero series Leopard 1 hulls and fit them with an early version of the Gepard turret. Two versions were developed - one for Germany with a Siemens radar and one for the Netherlands with a Philips radar.

The official decision to arm the Bundeswehr with the Gepards was taken by the Ministry of Defense on February 5, 1973. Between 1976 and 1980, Germany received 420 Gepard SPAAGs with the Netherlands receiving 95 vehicles with different radar. At the same time, Belgium received 55 ordered Gepards of the same type as Germany. Estimated 147 vehicles were refitted to the Gepard 1A2 standard with an improved FCS and new programmable ammunition increasing the range to roughly 6km. Info about this variant is remarkably scarce. It can be recognized by different muzzle brakes and our model is based on it.

In Germany, the Gepards served for more than four decades before being officially withdrawn from service in 2010 and replaced by the Wiesel 2 Ozelot SPAAG. The final Gepard actually left the German service in 2012 as keeping such old hardware operational was deemed too expensive. Likewise, the Dutch phased theirs out in 2006 and the Belgians did so around the same time and sold their Gepards to private hands. This led to several sales operations where other countries acquired this old but still relatively effective weapon, such as Romania, Chile, Brazil and Jordan.

The only combat use of the Gepard SPAAG occurred relatively recently. Between July 2022 and today, Ukraine received 30 Gepards intended to be primarily used against drones targeting the Ukrainian infrastructure. Its targets included Geran-2 drones, helicopters and even cruise missiles. Germany is planning to supply Ukraine with 7-8 more Gepards in 2023.

Vehicle Traits[ | ]

  • Autocannon Only: This vehicle is armed only with a (usually more powerful) autocannon.
  • PELE Rounds: This vehicle can fire special Penetrator with Lateral Effect rounds. These can penetrate thick armor and deal extra damage to the crew and internal components.

Ammunition[ | ]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 35mm DM23 APDS APFSDS Stock 48 340[note 1] mm 1500 m/s 2.00 s
Toggle
  • Accuracy (Fully Aimed): 0.10 °
  • Shots Before Overheat: 100
  • Cooldown Time: 5.00 s
  • Burst Fire Rate: 1200.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 30 %
  • Ricochet Angle: 67.0 °
2 35mm DM31 HE HE Stock 75[note 2] 25 mm 1000 m/s 2.00 s
Toggle
  • Accuracy (Fully Aimed): 0.13 °
  • Shots Before Overheat: 100
  • Cooldown Time: 5.00 s
  • Burst Fire Rate: 1200.00 rd/min
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 100 %
  • Splash Radius: 0.25 m
  • Splash Penetration: 50 mm
3 35mm DM33 FAPFSDS PELE Experience 10[note 3] 55[note 4] 50[note 5] mm 1350 m/s 2.00 s
Toggle
  • Accuracy (Fully Aimed): 0.12 °
  • Shots Before Overheat: 100
  • Cooldown Time: 5.00 s
  • Burst Fire Rate: 1200.00 rd/min
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 30 %

Upgrades[ | ]

Armor[ | ]

Gepard Stock Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 415 mm (vs AP)
655 mm (vs HEAT)
Steel 195 mm (vs AP)
265 mm (vs HEAT)
Steel N/A N/A vs AP
N/A vs HEAT
This vehicle's light armor offers basic protection from autocannons and machineguns.

Weapon[ | ]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 35mm Oerlikon-Contraves KDA Autocannon (x2) Stock Stock 2.00 s 2.00 s
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Stats:

  • Depression/Elevation: -10.0° / 85.0°
Ammo:
35mm DM23 APDS
35mm DM31 HE
35mm DM33 FAPFSDS

Engine[ | ]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
MTU MB 838 830 hp Diesel Engine Stock Stock 65 km/h 30 km/h 5.16 s (0 to 32 km/h)
22.11 s (0 to Max Speed)
32.05° 8 %

Parts[ | ]

Name XP Cost Credit Cost Description Notes
Spallliner
Spall Liner
Stock Stock Hit points are increased by 300
Smokegrenades
DM35A1 Smoke Grenades
Stock Stock Comes with 6 charges in total
Magazine capacity: 2 charges
Takes 3s to recharge
Duration: 10s
Magazine reload time: 25s
Thermalsight
Improved Thermal Imager
Experience 10 Credits 10 Spotting through foliage is improved by 60% [note 6]
Muzzlebrake
Flash Suppressor
Experience 10 Credits 10 Camo penalty from firing is reduced by 50% [note 7]
Treads01
Stock Tracks
Stock Stock Mobility (Light Terrain): 90.1%
Mobility (Heavy Terrain): 76.1%

Abilities[ | ]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
Radar Ability Radar
Radar
Stock Vision Range: 35m
Spotting through Foliage: +30%
Camouflage Factor: -4%
1.5 s N/A N/A
Toggle

Description:
Increases your vision range and the ability to spot enemies hiding behind foliage (bushes, canopies) at the cost of your own camouflage factor. In other words, activating this ability makes you easier to spot.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. 340 mm at 100m;
    175 mm at 400m
  2. 30 for Partial Penetration
    7 for Non-Penetrating Hits
  3. Requires player to complete 130 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
  4. 35 for Partial Penetration
    10 for Non-Penetrating Hits
  5. 50 mm at 100m;
    43 mm at 1000m
  6. Requires player to complete 30 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
  7. Requires player to complete 80 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
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