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Armored Warfare Wiki
Official wiki
528
pages
Explore
Main Page
All Pages
Interactive Maps
Vehicles
Classes
Main Battle Tanks
Armored Fighting Vehicles
Light Tanks
Tank Destroyers
Self-Propelled Guns
Dealers
Sophie Wölfli
Marat Shishkin
Zhang Feng
Oscar Faraday
Sol Schreiber
Francine De Laroche
Unknown Dealer
Game Modes
PvP
PvE
Special Operations
Global Opearations
Portals
Official Website
Official Discord Server
Official Facebook
Official Twitter
Official Instagram
Official YouTube Channel
Official SoundCloud
My.com Wikis
Revelation Online
SkyForge
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===Other Skills=== {| class="sortable mw-collapsible mw-collapsed fandom-table wikitable" style="text-align:center;width:100%;" |+ !Skill Name !Description !Quantity |- |Constant Motion I |Crew stat penalty with injured driver reduced by 20% |3 |- |Continuous Shooting I |Crew stat penalty with injured gunner reduced by 20% |3 |- |Elemental Rage III |Reload speed is increased by 1.9% |1 |- |Fearless Observer III |Vision range is increased by 30m, -5% to camo factor |1 |- |Firestorm I |Own and nearby allies' damage dealt when standing or moving at 5 km/h or less increased by 0.60%. Skill effects of multiple commanders do not stack on a single vehicle, it only gains the effect of the most powerful skill applicable. Effect range: 50m |4 |- |Firestorm III |Own and nearby allies' damage dealt when standing or moving at 5 km/h or less increased by 1.90%. Skill effects of multiple commanders do not stack on a single vehicle, it only gains the effect of the most powerful skill applicable. Effect range: 50m |1 |- |Firm Step I |Tread and wheel hit points increased by 12.5% |3 |- |Giant's Neck I |Turret ring hit points are increased by 12.5% |3 |- |Impregnable Citadel II |Vehicle's hit points are increased by 5.25% |2 |- |Indestructible Brotherhood I |Crew resilience increased by 6.3% |2 |- |Iron Arsenal I |Ammo rack hit points increased by 12.5% |2 |- |Phoenix Reborn II |Repair speed increased by 8.8% |4 |- |Piercing Stare II |Spotting range increased by 8.8 meters |2 |- |Piercing Stare III |Spotting range increased by 15 meters |1 |- |Reliable Weapon I |Cannon hit points increased by 12.5% |1 |- |Stone Skin I |Commander's health increased by 16% |3 |- |Stone Skin II |Commander's health increased by 28% |4 |- |Underwater Resistance I |Underwater time increased by 5s |3 |- |Uninterrupted Reload I |Crew stat penalty with injured loader reduced by 20% |3 |}
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