Armored Warfare Wiki
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There are two types of '''currency''' in ''[[Armored Warfare]]'': credits and gold. Each are used for different items, can be acquired in different ways.
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There are three types of '''currency''' in ''[[Armored Warfare]]'': credits, gold, and [[reputation]].
 
   
 
==Credits==
 
==Credits==
Credits are earned by participating in battles and completing missions. The amount of credits you earn in a battle or mission is based on how successful you are including how much damage you do, how much you've assisted other by spotting or disabling, how many enemies you've killed and other similar statistics. You can also gain credits by buying it with gold, one of the other forms of currency in Armored Warfare at a rate of 1,600 credits for 1 gold.
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Credits are primarily earned by participating in battles, with the amount of credits you earn in a battle being based how much you contributed to the team. Contribution to the battle is tallied in multiple ways, including how much damage you inflict on the enemy, the number of enemies you spot, and winning the battle, to name a few.
   
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Other ways to acquire credits can include completing daily challenges, from [[Loot System | Supply Crates]], and as login bonuses. You can also purchase credits by buying them with gold.
Credits are used to purchase most things you use in the game from [[vehicle]]s, [[consumable]]s, [[ammunition]] to [[upgrade]]s.
 
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Credits are used to purchase most things you in Armored Warfare, from [[Vehicle| vehicles]], [[consumables]], [[ammunition]] and upgrades.
   
 
==Gold==
 
==Gold==
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Gold is generally only available for purchase from the gold shop on the website for Euros or real world funds. Other ways gold can be earned are from the various [[Events]] Armored Warfare hosts, or through weekly login bonuses offered in the My.Com launcher.
Gold is earned by ... and is used to ...
 
 
==Reputation==
 
{{Main|Reputation}}
 
[[Reputation]] is the primary progression currency and consists of vehicle and global reputation. It can be earned by completing battles and is used to unlock additional vehicles and vehicle upgrades and modules.
 
 
==Currency management==
 
The currency management window allows players to exchange currency, purchase a premium account, and convert currency to [[reputation]].
 
   
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Gold has two major uses in Armored Warfare; Purchasing [[Premium]] items and accelerating progression.
===Exchange===
 
Gold can be exchanged for credits at a 1 gold to 1,600 credits rate.
 
   
===Premium===
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===Premium Items===
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====Premium Vehicles====
Premium accounts gain 50% more credits and vehicle reputation per battle.
 
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Premium vehicles are purchasable in game from the various dealers for gold, and are unique vehicles which are not obtainable for credits. Premiums vehicles come with the benefit of adding fifty percent to the credits and twenty percent to the [[Reputation]] earned in each battle.
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====Battle Hardening====
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Normal progression vehicles are able to be turned into hybrid premium vehicles through battle hardening, which gives a player a ten percent boost in reputation, and a twenty five percent boost to credits, crew experience, and commander experience gained for each battle.
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====Premium Account====
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Purchasing a Premium Account for a set period of time allows a player to earn fifty percent more credits and reputation each match.
   
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===Progression Acceleration===
===Convert===
 
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Gold can also be used to accelerate progression through the purchase of credits and unlocking of [[Reputation|Global Reputation]] that a player has earned in battles. Credits can be purchased with gold at a rate of 1 gold for 1,600 credits, while locked reputation can be turned into global reputation at a rate of 1 gold and 125 locked reputation for 125 global reputation.
Gold can be exchanged for global reputation at a 1 gold to 200 global reputation rate.
 
   
 
[[Category:Armored Warfare]]
 
[[Category:Armored Warfare]]

Revision as of 18:46, 25 November 2017

There are two types of currency in Armored Warfare: credits and gold. Each are used for different items, can be acquired in different ways.

Credits

Credits are primarily earned by participating in battles, with the amount of credits you earn in a battle being based how much you contributed to the team. Contribution to the battle is tallied in multiple ways, including how much damage you inflict on the enemy, the number of enemies you spot, and winning the battle, to name a few.

Other ways to acquire credits can include completing daily challenges, from Supply Crates, and as login bonuses. You can also purchase credits by buying them with gold.

Credits are used to purchase most things you in Armored Warfare, from vehicles, consumables, ammunition and upgrades.

Gold

Gold is generally only available for purchase from the gold shop on the website for Euros or real world funds. Other ways gold can be earned are from the various Events Armored Warfare hosts, or through weekly login bonuses offered in the My.Com launcher.

Gold has two major uses in Armored Warfare; Purchasing Premium items and accelerating progression.

Premium Items

Premium Vehicles

Premium vehicles are purchasable in game from the various dealers for gold, and are unique vehicles which are not obtainable for credits. Premiums vehicles come with the benefit of adding fifty percent to the credits and twenty percent to the Reputation earned in each battle.

Battle Hardening

Normal progression vehicles are able to be turned into hybrid premium vehicles through battle hardening, which gives a player a ten percent boost in reputation, and a twenty five percent boost to credits, crew experience, and commander experience gained for each battle.

Premium Account

Purchasing a Premium Account for a set period of time allows a player to earn fifty percent more credits and reputation each match.

Progression Acceleration

Gold can also be used to accelerate progression through the purchase of credits and unlocking of Global Reputation that a player has earned in battles. Credits can be purchased with gold at a rate of 1 gold for 1,600 credits, while locked reputation can be turned into global reputation at a rate of 1 gold and 125 locked reputation for 125 global reputation.