Consumables

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Consumables are in-game items that can be used in battle. Most consumables come in two categories: Basic and Improved. Basic consumables are available for free, whereas Improved consumables require Credits to purchase. Only one consumable of each type can be deployed per battle, but it is possible to stack a Basic and Improved consumable of the same type, in which case their passive bonuses do stack.

Each vehicle has four configurable consumable slots, with one reserved exclusively for PVE mode. Consumables can be managed by clicking the Consumables icons on the Garage screen.

Consumable List[edit | edit source]

Vehicle[edit | edit source]

Name Credits Description
Largerepairkit.png
Spare Parts
Free Passive effect: Increases repair speed by 10%
Active effect: Repairs all damaged components on your vehicle.
Extralargerepairkit.png
Spare Parts
Credits .png 55,000 Passive effect: Increases repair speed by 10%
Active effect: Repairs all damaged components on your vehicle. Can be used up to 3 times.
Manualfireextinguisher.png
Fire Extinguisher
Free Passive effect: Reduces duration of fire by 37%.
Active effect: Use to extinguish fire inside your vehicle.
Automaticfireextinguisher.png
Improved Fire Extinguisher
Credits .png 20,000 Passive effect: Reduces duration of fire by 37%.
Active effect: Use to extinguish fire. Can be used up to 3 times.


Crew[edit | edit source]

Name Credits Description
Largefirstaidkit.png
Medical Kit
Free Passive effect: Increases crew resilience by 15%
Active effect: Heal all injured crew members in your vehicle.
Extralargefirstaidkit.png
First Aid Cabinet
Credits .png 55,000 Passive effect: Increases crew resilience by 15%
Active effect: Heal all injured crew members in your vehicle. Can be used up to 3 times.
Energydrink.png
Energy Drink
Credits .png 20,000 Passive effect: Increases crew stats by an additional 5% for a single battle.


Stats[edit | edit source]

Name Credits Description
Syntheticoil.png
Synthetic Oil
Credits .png 12,000 Passive effect: Increases your vehicle's acceleration and hull traverse by 10% and max speed by 5% for a single battle.

PVE[edit | edit source]

Name Credits Description
Revivekit.png
Field Rebuild Kit
Credits .png 25,000 Active effect: Restores 100% hit points.
Superrevivekit.png
Experimental Field Repair Kit
N/A[note 1] Active effect: Restores 100% hit points. Can be used 3 times.

External link[edit | edit source]

Footnotes[edit source]

  1. This consumable cannot be purchased and can only be acquired from SpecOps Supply Crate or by completing Battalion contract missions