CRAB
CRAB | |
---|---|
![]() | |
Details | |
Tier / Class:
|
9 AFV |
Nation: |
France |
Dealer: |
Sophie Wölfli |
Reputation: |
1,620,300 |
Cost: |
15,300,000 |
Stats - Stock (Renowned) | |
Max Damage: |
600 |
DPM: |
4,019 |
Penetration: |
1,000 (1,100) mm |
Hit Points: |
1,785 |
Hull F/S/R: |
45 / 45 / 45 |
Turret F/S/R: |
60 / 60 / 25 |
Max Speed: |
110.00 km/h |
Acceleration 0-32kph: |
1.83 s |
Hull Traverse: |
75.60 deg/s |
Camouflage: |
40% |
Vision: |
440 m |
Accuracy (Spread): |
0.25° |
Max Cannon Depression: |
-10.0 / -10.0° |
Turret Traverse Speed: |
60.00 deg/s |
The CRAB is a tier 9 Armored Fighting Vehicle originating from France and is sold by Sophie Wölfli. It can be unlocked with a tier 9 Unlock Token and unlocks a tier 10 Unlock Token, which can be used on the SPHINX, Leopard 2AX, or XM1A3.
Contents
Features[edit | edit source]
- Subtle movement: moving on a low speed doesn't reduce your camouflage factor.
- Designated target: vehicle has the ability to designate targets that are within line of sight and vision range. Designated targets are called out and takes increased damage.
- Recon package: this vehicle's recon package provides an improved vision range when stationary.
Player Recommendations[edit | edit source]
Small, nimble, and powerful the CRAB is a lightning flanker, scout, and sniper, capable of dealing massive damage with its four-shot salvo of ATGMs and quickly relocating to avoid counterattacks. When played appropriately, the CRAB is a deadly threat to oblivious, low health enemy vehicles whose attention can be drawn away by a teammate MBT. Must be driven carefully at speed, as the smallest obstacle can send you spinnning.
Pros and Cons[edit | edit source]
Pros[edit | edit source]
- Excellent camouflage rating
- Very good mobility
- Very good gun depression
- Devastating burst damage with ATGM launcher
Cons[edit | edit source]
- Negligible armor
- Long reload on the four shot ATGM
- Takes heavy damage from falling
Upgrade Suggestions[edit | edit source]
As the CRAB is all about firepower and mobility, upgrades should be according focused. For mobility, upgrading to the Improved Wheels and Electrical Starter and Generator will improve between-position mobility with increased camo rating, while firepower upgrades like the Improved Thermal Sight and MMP-1 ATGM-TH will increase damage output.
Retrofit Suggestions[edit | edit source]
- Advanced Muzzle Reference System
- Augmented Optics
- Improved Gun Breech
- Improved Pioneer Tool Kit
Commander and Crew Skill Suggestions[edit | edit source]
- Commander: Sabrina Washington, to improve the camo rating, view range, and crew stats
- Driver: Spin to Win, Off-Road Driving
- Gunner: Sharpshooter, Do the Twist
- Loader: Rapid Fire, Explosive Shells/Preparation
Armor[edit | edit source]
Reputation Cost | Credits | Hull Armor (F/S/R) | Hull Composition | Turret Armor (F/S/R) | Turret Composition | ERA Type | ERA Modifiers | ||||
---|---|---|---|---|---|---|---|---|---|---|---|
Stock | Stock | 45/45/45 | Steel | 60/60/25 | Steel | ||||||
The Panhard CRAB's steel chassis and turret have all-around protection against armor piercing shots at close range, with reinforced armor around the turret front and sides that is able to resist machine gun fire. |
Firepower[edit | edit source]
Shell name | Type | Reputation | Damage | Area of effect | Penetration | Velocity | Accuracy (Fully Aimed) | Reload Time | Shells in Magazine | Reload within Magazine | Burst Fire Rate |
---|---|---|---|---|---|---|---|---|---|---|---|
25mm M792 HEI-T | HE | Stock | 30 | 0.25m | 8mm | 900m/s | 0.25° | 8.00s | 66 | {{{reloadm}}}s | 500.00rd/min |
25mm M919 APDS | AP | 192,160 | 30 | 0m | 125mm | 1,100m/s | 0.25° | 8.00s | 66 | {{{reloadm}}}s | 500.00rd/min |
Missile Name | Type | Reputation | Damage | Penetration | Velocity | Reload Time | Missiles in Launcher | Reload within Launcher | Burst Fire Rate | Splash Radius | Flight Agility | Self-Guided |
---|---|---|---|---|---|---|---|---|---|---|---|---|
MMP ATGM-TH | Tandem-HEAT | Stock | 600 | 1,000mm | 250m/s | 20.00s | 4 | {{{reloadm}}}s | 26.00rd/min | 0m | {{{agility}}}deg/s | No
|
MMP-1 ATGM-TH | Tandem-HEAT | 144,920 | 600 | 1,100mm | 250m/s | 20.00s | 4 | {{{reloadm}}}s | 26.00rd/min | 0m | {{{agility}}}deg/s | No |
Mobility[edit | edit source]
Name | Reputation Cost | Credits | Max Speed | Reverse Speed | 0 to 32km/h | 0 to Max Speed | Hull Traverse | Fire Chance |
---|---|---|---|---|---|---|---|---|
M16 Engine | Stock | Stock | 110.00km/h | {{{reverse}}} | 1.83s | {{{0-max}}} | 75.60deg/s | {{{firechance}}} |
Upgrades[edit | edit source]
Name | Reputation Cost | Credits | Description |
---|---|---|---|
Spall Liner | 49,195 | 929,150 | Increases Vehicle HP by 150.
|
GALIX 17 Smoke Grenades | 73,790 | 479,095 | Provides a total of eight smoke deployments with a two-round magazine. Individual charges are on a six second cooldown, with an eighty second cooldown for the magazine.
|
GALIX Soft Kill APS | 73,790 | 1,916,370 | An Active Protection System that has a chance of diverting ATGMs around a player's vehicle from a range of 250m or more.
|
Improved Thermal Sight | 126,830 | 2,395,460 | Increases effectiveness of spotting through foliage by 30%.
|
Thermal Shield | 29,975 | 566,200 | Reduces the effectiveness of Thermal Sights by 15%, and increases the vehicle's camouflage factor while moving by 20%.
|
Improved Wheels | 25,365 | 479,095 | Increases the vehicles acceleration and top speed on rough terrain, and are harder to destroy. |
History[edit | edit source]
Class: Armored Fighting Vehicle (Prototype)
Developed: 2010-2012
Service: N/A
Vehicles Built: 1
Operators: N/A
The CRAB (Combat Reconnaissance Assault Buggy) was an experimental design by Panhard. It was a 2012 attempt to introduce yet another very light and heavily customizable scout vehicle with several unique features such as its driving system, which allowed it to basically drive sideways. Unfortunately for Panhard, the CRAB failed to attract any customers.