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Armored Warfare Wiki
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{{Vehicle | image = <gallery> Boxer CRV Default skin icon.png|Default Boxer CRV British skin icon.png|British Boxer CRV Australian skin icon.png|Australian </gallery> | tier = 9 | class = AFV | special = Yes | type = Premium | nation = Germany | dealer = Sophie Wölfli | crew = *Commander *Driver *Gunner | damage = 50 | penetration = 300 | dpm = 17330 | reload = 4 | hp = 3050 | hullvsap = 300 | hullvsheat = 350 | hullcomposition = Hard Hardness Steel | turretvsap = 250 | turretvsheat = 325 | turretcomposition = Composite with Aluminum Layer | speed = 103 | acceleration = 4.06 | weight = 38500 | camo = 20 | vision = 450 | depression = -12 | elevation = 45 | accuracy = 0.100 | aimtime = 2 | turrettraverse = 45 }} The '''Boxer CRV''' is a Tier 9 special premium [[Armored Fighting Vehicle]] under [[Sophie Wölfli]]'s dealership. ==History== Class: Infantry Fighting Vehicle<br> Developed: 1993+<br> Service: 2019+<br> Vehicles Built: cca 30, production ongoing (211 planned in total)<br> Operators: Australia The Boxer platform has an interesting history reaching all the way back into the early 1990s when France, Germany and the United Kingdom decided to launch a joint wheeled modular platform project. Back then, modularity was a cutting-edge concept and despite the lack of funding for military projects and all the end of the Cold War budget cuts, they all thought they had something in there. The project was launched in 1993 by France and Germany (Great Britain joined in 1996) but by 1999 France already broke off and did its own thing. The Netherlands joined the project in 2001 and a year later, the first two demonstrators were ready. Britain left the program in 2003. Mass production began in 2006 with more than 1600 vehicles built so far. The contracts are ongoing but it is the Australian contract that's most interesting because our Boxer is based on the Australian version. The Australian Boxer won the contract for the LAND 400 Phase 2 program that sought to replace the aging ASLAV vehicles (MOWAG Piranha III variant for Australia) that have been in service since the early 1990s. Phase 2 was launched in the December of 2015. By the summer of 2016, two most likely to succeed candidates were selected – Rheinmetall with its Boxer and BAE with its Patria AMV version called AMV 35. Further evaluations took place between 2017 and 2018. The winner – Rheinmetall – was announced in the March of 2018. Simultaneously, the contract was reduced from the original 225 to 211 vehicles and signed in August of the same year. The vehicles are to be built until 2026. ==Vehicle Traits== *Harder to Spot: When moving slowly, this vehicle does not lose any camouflage and can effectively creep around. *Designate Target: This vehicle has the ability to designate targets that are within its line of sight. Designated targets are marked to other players and take increased damage. *Recon Package: This vehicle's set of advanced optics provides an improved vision range when stationary. *PELE Rounds: This vehicle can fire special Penetrator with Lateral Effect rounds. These can penetrate thick armor and deal extra damage to the crew and internal components. *Programmable Ammunition: Special ammunition type that explodes over a target, dealing significant damage to poorly armored top areas such as the engine deck. {{Clear}} ==Ammunition== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Ammo<br>Name ! Ammo<br>Type ! XP Cost ! Damage ! Penetration ! Velocity ! Reload<br>Time ! More<br>Info |- {{Ammunition | index = 1 | name = 30mm PMC287 APFSDS | type = APFSDS | damage = 50 | penetration = 300{{Note|300 mm at 100m;<br>90 mm at 400m}} | velocity = 1385 | reload = 4.00 | accuracy = 0.10 | magtype = Clip | magsize = 115 | burstrate = 430.00 | damagerandom = 5 | penrandom = 5 | ricochetangle = 67.0 }} {{Ammunition | index = 2 | name = 30mm PMC283 PELE | type = PELE | xp = {{Currency|xp|10}}{{Note|Requires player to complete 80 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.}} | damage = 45 | penetration = 290{{Note|290 mm at 100 m;<br>87 mm at 400 m}} | velocity = 1380 | reload = 4.00 | accuracy = 0.10 | magtype = Clip | magsize = 115 | burstrate = 430.00 | firechance = 300 | damagerandom = 5 | penrandom = 15 | moduledamage = 35 }} {{Ammunition | index = 3 | name = 30mm MK310 HEAB-T | type = HE | damage = 68{{Note|45 for Partial Penetration;<br>23 for Non-Penetrating Hits}} | penetration = 10 | reload = 4.00 | velocity = 1380 | accuracy = 0.10 | magtype = Clip | magsize = 115 | burstrate = 430.00 | firechance = 100 | penrandom = 10 | splashradius = 2.00 | splashpen = 60 }} {{Ammunition | index = 4 | name = Spike-LR ATGM | type = ATGM | damage = 900{{Note|180 for Non-Penetrating Hits}} | penetration = 1300 | velocity = 250 | reload = 15.00 | partialreload = Yes | magtype = Clip | magsize = 2 | magreload = 2.00 | firechance = 300 | damagerandom = 10 | penrandom = 5 | moduledamage = 25 | flightagility = 20.00 | selfguided = Yes }} {{Ammunition | index = 5 | name = 7.62mm AP | type = AP | damage = 8 | penetration = 18{{Note|18 mm at 100m;<br>9 mm at 1000m}} | velocity = 855 | reload = 5.00 | accuracy = 0.98 | partialreload = Yes | magtype = Clip | magsize = 800 | burstrate = 400 | damagerandom = 10 | penrandom = 10 | ricochetangle = 67 }} |} ==Upgrades== ===Armor=== {{Armor | name = Boxer Stock Armor | hullvsap = 300 | hullvsheat = 350 | hullcomposition = Hard Hardness Steel | turretvsap = 250 | turretvsheat = 325 | turretcomposition = Composite with Aluminum Layer | description = This vehicle's light armor offers basic protection from autocannons and machineguns. However, its sides are covered with StrikeShield advanced armor modules that act as high-end Explosive Reactive Armor. }} ===Weapon=== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Name ! XP Cost ! Credit Cost ! Aim Time ! Reload Time ! More Info |- {{Weapon | index = Weapon1 | name = 30mm Rheinmetall Mk.30/2 Autocannon | ammo = 30mm PMC287 APFSDS<br>30mm PMC283 PELE<br>30mm MK310 HEAB-T<br>7.62mm AP | aimtime = 2.00 | reload = 4.00 | magtype = Clip | magsize = 115 | burstrate = 430.00 | depression = -12.0 | elevation = 45.0 }} {{Weapon | index = Weapon2 | name = Spike-LR ATGM Launcher | ammo = Spike-LR ATGM | reload = 15.00 | magtype = Clip | magsize = 2 | magreload = 2.00 | burstrate = 30.00 | depression = -12.0 | elevation = 45.0 }} |} ===Engine=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Max Speed ! Reverse Speed ! Forward<br>Acceleration ! Hull Traverse ! Fire Chance |- {{Engine | name = MTU 8V199 TE21 816 hp Diesel Engine | maxspeed = 103 | reversespeed = 40 | 0-32 = 4.06 | 0-max = 37.30 | hulltraverse = 48.92 | firechance = 6 }} |} ===Parts=== {| class="wikitable" style="width:100%; text-align:center;" ! Name ! XP Cost ! Credit Cost ! Description ! Notes |- {{Part | name = [[File:Spallliner.png|40px]]<br>Spall Liner | xp = {{Currency|xp|10}} | credits = {{Currency|credits|10}} | description = Hit points are increased by 450<br>Acceleration rate: 5% | note = {{Note|Requires player to complete 50 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.}} }} {{Part | name = [[File:Smokegrenades.png|40px]]<br>ROSY Smoke Grenades | description = Comes with 8 charges<br>Takes 25s to recharge<br>Duration: 10s }} {{Part | name = [[File:Softkillaps.png|40px]]<br>ROSY Soft Kill APS | description = '''Automatic Soft Kill APS'''<br>Target Acquisition Range: 275m<br>Effective Range: 275m<br>Multiplier to ATGM's Standard Noise: x 11<br>Additional ATGM Noise Penalty: 3.5<br>Penalty to ATGM Agility: x0.65<br>Angle of Effect: 360° }} {{Part | name = [[File:Thermalsight.png|40px]]<br>Thermal Imager | xp = {{Currency|xp|10}} | credits = {{Currency|credits|10}} | description = Increases effectiveness of spotting through foliage by 30%<br>Improves vision range by 5 m | note = {{Note|Requires player to complete 100 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.}} }} {{Part | name = [[File:Navsystem.png|40px]]<br>Semi-Automatic ATGM Targeting System | xp = {{Currency|xp|10}} | credits = {{Currency|credits|10}} | description = Launches two ATGMs simultaneously<br>Launcher reload speed is decreased by 17% | note = {{Note|Requires player to complete 150 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.}} }} {{Part | name = [[File:Telescope.png|40px]]<br>Reconnaisance Package | description = Drastically decreases the Spotted by Enemy indicator delay in PvP<br>Bonus vision range when standing still: 30 m }} {{Part | name = [[File:Wheels01.png|40px]]<br>Stock Wheels | description = Mobility (Light Terrain): 91.2%<br>Mobility (Heavy Terrain): 72.7% }} {{Part | name = [[File:Troopcompartment.png|40px]]<br>Troop Compartment | description = Base capture rate increased by 25%<br>Repair rate while standing increased by 25% }} |} ==Abilities== {| class="wikitable" style="width:100%; text-align:center;" ! style="display:none" | # ! Name ! XP Cost ! Stats ! Activation<br>Time ! Duration ! Cooldown ! More<br>Info |- {{Ability | index = Designate | name = [[File:Ability Designate.png|50px]]<br>Designate Target | activation = 2.5 | duration = 10 | cooldown = 15 | description = A target designated by this ability will remain spotted for its duration and will receive increased damage. }} {{Ability | index = ATSquad | name = [[File:Ability AT squad.png|50px]]<br>Deploy AT Squad | stats = Squad Size: 4<br>Upgrade: 84mm AT4E2 HEAT<br>Ammo Type: HEAT<br>Damage: 225<br>Vision Range while Stopped: 255 m<br>Camouflage: 60% | activation = 1 | description = Anti-Tank troops set ambushes that are highly effective against lightly armored vehicles. This vehicle can depoly more troops than usual. }} {{Ability | index = Sniper | name = [[File:Ability Sniper.png|50px]]<br>Deploy Sniper | stats = Squad Size: 1<br>Upgrade: 12.7mm M903 AP Bullet<br>Ammo Type: AP<br>Damage: 15<br>Vision Range while Stopped: 400 m<br>Camouflage: 80% | activation = 1 | description = The sniper is an excellent scout, very effective against enemy infantry and capable of destroying vehicle optics. }} {{Ability | index = Mortar | name = [[File:Ability Mortar.png|50px]]<br>Deploy Mortar Squad | stats = Squad Size: 1<br>Upgrade: 82mm O-832DU HE<br>Ammo Type: HE<br>Damage: 480<br>Vision Range while Stopped: 175 m<br>Camouflage: 40% | activation = 1 | description = Mortar squad provides long-range high-arc indirect fire. This vehicle can deploy more troops than usual. }} |} {{Notelist}} {{Armored fighting vehicles}}
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