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The BMP-3M Dragun 125 is a Tier 8 progression Light Tank under Sophie Wölfli's dealership.

History[]

Class: Fire Support Vehicle (Prototype)
Developed: 2013-2015
Service: N/A
Vehicles Built: N/A
Operators: N/A

The Dragun (“Dragoon”) is a Russian platform derived from the original BMP-3 but with many changes and improvements, unveiled in September 2015 during the Russia Arms Expo. The biggest change is the overhaul of its internal layout by moving the engine to the front – this leaves more space for the crew and improves frontal crew protection. Three combat modules were conceived for the Dragun platform – a 100+30mm one, a 57mm one and a 125mm one akin to that of the Sprut-SDM-1 Fire Support Vehicle. The Armored Warfare version is armed with the 125mm BM 125 turret. This platform did not manage to gain any customers and remains a prototype only.

Vehicle Traits[]

  • Stealthy: This vehicle does not lose any camouflage when moving at any speed, which is handy primarily for scouting.
  • Heavy Weapon: This vehicle carries one of the largest weapons around with significantly increased damage per shot.
  • Amphibious: This vehicle is more resistant to taking on water, allowing it to traverse wider rivers or lakes.
  • Troop Compartment: This vehicle features a troop compartment, allowing you to repair your modules faster and to capture objectives more effectively.

Ammunition[]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 125mm 3VBM19 APFSDS APFSDS Stock 595 700[note 2] mm 1750 m/s 5.50 s
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  • Accuracy (Fully Aimed): 0.10 °
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
index = 2 name = 125mm 3VBM20 APFSDS type = APFSDS xp = Experience.png 85,215 damage = 630 penetration = 750[note 3] velocity = 1750 reload = 5.50 accuracy = 0.10 damagerandom = 5 penrandom = 5 ricochetangle = 67.0

}}

3 125mm 3VOF22 HE HE Stock 945[note 4] 45 mm 850 m/s 5.50 s
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  • Accuracy (Fully Aimed): 0.13 °
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Splash Radius: 1.00 m
  • Splash Penetration: 85 mm
4 125mm 3VBK25 HEAT-FS HEAT Experience.png 74,340 788 890 mm 915 m/s 5.50 s
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  • Accuracy (Fully Aimed): 0.11 °
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 25 %
5 3UBK14 "Refleks" ATGM-TH ATGM Experience.png 80,805 700[note 5] 950 mm 300 m/s 5.50 s
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  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 25 %
  • Flight Agility: 40.00 deg/s
  • Self-Guided: No
6 7.62mm AP AP Stock 8 18[note 6] mm 855 m/s 5.00 s
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  • Accuracy (Fully Aimed): 0.98 °
  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 800
  • Burst Fire Rate: 400 rd/min
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Ricochet Angle: 67.0 °

Upgrades[]

Armor[]

Dragun Armor with Karkas ERA
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 150 mm (vs AP)
250 mm (vs HEAT)
Military Aluminum 195 mm (vs AP)
360 mm (vs HEAT)
Steel Karkas-2 ERA (Gen 2) 15% (vs AP)
80% (vs HEAT)
This vehicle's light armor offers basic protection from autocannons and machineguns.

Weapon[]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 125mm 2A75 Smoothbore Cannon Stock Stock 1.52 s 5.50 s
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Stats:

  • Depression/Elevation: -6.0° / 14.0°
Ammo:
125mm 3VBM19 APFSDS
125mm 3VBM20 APFSDS
125mm 3VOF22 HE
125mm 3VBK25 HEAT-FS
3UBK14 "Refleks" ATGM-TH
7.62mm AP

Engine[]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
BTM UTD-32TF 816 hp Diesel Engine Stock Stock 73 km/h 25 km/h 3.03 s (0 to 32 km/h)
15.92 s (0 to Max Speed)
44.42° 8 %

Parts[]

Name XP Cost Credit Cost Description Notes
Spallliner.png
Spall Liner
Experience.png 18,805 Credits .png 321,175 Hit points are increased by 150
Smokegrenades.png
3D6 Smoke Grenades
Stock Stock Comes with 2 charges
Takes 60s to recharge
Duration: 10s
Smokegrenades.png
3D6M Smoke Grenades
Experience.png 28,210 Credits .png 481,765 Comes with 8 charges in total
Magazine capacity: 3 charges
Takes 3s to recharge
Duration: 10s
Magazine reload time: 25s
Hardkillaps.png
Arena-E Hard Kill APS
Experience.png 38,785 Credits .png 662,425 Automatic Hard Kill APS
Target Acquisition Range: 100m
Charges: 8
Cooldown: 30s
Angle of Effect: 360°
Gunstabilizer.png
Improved Gun Stabilizer
Experience.png 47,015 Credits .png 802,940 Overall accuracy while moving is improved by 20%
Autoloader.png
Improved Autoloader
Experience.png 95,500 Credits .png 1,630,975 Rate of fire is increased by 7%
Gunstabilizer.png
Upgraded Fire Control System Sensors
Stock Stock Reduces the accuracy penalties for firing and traversing the hull.
Gunstabilizer.png
Improved Stabilizer Drives
Stock Stock Overall accuracy while moving is improved by 40%
Thermalsight.png
Improved Thermal Imager
Experience.png 60,605 Credits .png 1,035,040 Ability to spot targets behind foliage improved by 30%
Shockabsorbers.png
Improved Shock Absorbers
Experience.png 10,870 Credits .png 185,680 Turning speed increased by 15%
Treads01.png
Stock Tracks
Stock Stock Mobility (Light Terrain): 90.2%
Mobility (Heavy Terrain): 76.3%
Troopcompartment.png
Troop Compartment
Stock Stock Base capture rate increased by 25%
Repair rate while standing increased by 25%

Abilities[]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
TopSpeed Ability Override.png
Top Speed
Stock Acceleration: +200%
Max Speed: +5%
Hull Traverse Rate: +50%
Camo Penalty from Motion: +50%
N/A 20 s 60 s
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Description:
Temporarily improves your vehicle's acceleration, maximum speed and hull traverse values at the cost of increased camouflage penalty for movement. In other words, activating this ability makes your vehicle easier to spot when moving.

Conditions:
No conditions bound to this ability.
ZeroIn Ability Zero In.png
Zero In
Stock Accuracy: -24.98%
Rate of Fire: +10%
Camouflage Factor: +10%
Turret Traverse Speed: -24.98%
Acceleration: -100%
Hull Traverse Rate: -100%
Max Speed: -100%
1.5 s 20 s 60 s
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Description:
This ability temporarily turns your vehicle into a deadly sniper by increasing its camouflage and accuracy. However, it also prevents you from moving and makes your turret traverse much slower.

Conditions:
If your vehicle moves even a little, this ability will deactivate or becomes impossible to activate.
ATSquad Ability AT squad.png
Deploy AT Squad
Stock Squad Size: 4
Upgrade: 84mm AT4 HP
Ammo Type: HEAT
Damage: 200
Vision Range while Stopped: 255 m
Camouflage: 60%
1 s N/A N/A
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Description:
Anti-Tank troops set ambushes that are highly effective against lightly armored vehicles.

Conditions:
No conditions bound to this ability.
Sniper Ability Sniper.png
Deploy Sniper
Stock Squad Size: 1
Upgrade: 12.7mm M903 AP Bullet
Ammo Type: AP
Damage: 15
Vision Range while Stopped: 400 m
Camouflage: 80%
1 s N/A N/A
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Description:
The sniper is an excellent scout, very effective against enemy infantry and capable of destroying vehicle optics.

Conditions:
No conditions bound to this ability.
Mortar Ability Mortar.png
Deploy Mortar Squad
Stock Squad Size: 1
Upgrade: 82mm O-832DU HE
Ammo Type: HE
Damage: 480
Vision Range while Stopped: 175 m
Camouflage: 40%
1 s N/A N/A
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Description:
Mortar squad provides long-range high-arc indirect fire.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. Enables you to unlock one tier 9 vehicle.
    Dealer: Sophie Wölfli
    Vehicles:
  2. 700 mm at 150m;
    525 mm at 500m
  3. 750 mm at 150m;
    563 mm at 500m
  4. 265 for Partial Penetration;
    67 for Non-Penetrating Hits
  5. 140 for Non-Penetrating Hits
  6. 18 mm at 100m;
    9 mm at 1000m
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