Armored Warfare Wiki

The BMP-2M Berezhok is a Tier 9 special premium Armored Fighting Vehicle under Sophie Wölfli's dealership.

History[]

Class: Infantry Fighting Vehicle
Developed: 2005-2020
Service: 2006+ in Algeria, 2020+ in Russia
Vehicles Built: 200-300 (estimates vary)
Operators: Russia, Algeria

The BMP-2M "Berezhok" IFV is the latest Russian mass-produced modernization of the venerable BMP-2. The biggest change by far is the installation of the B05Ya01 Berezhok combat module developed in Tula. This combat module features the classic 30mm 2A42 autocannon combined with two Kornet ATGM twin-tubed launchers, 30mm Plamya grenade launcher and, of course, modern optics.

The first version of the BMP-2M was unveiled in 2005 and immediately caught the attention of Algeria. A contract was signed to modernize 300 BMP-2s this way (it's unclear how many were truly modernized but the estimates vary between 100 and 200). Russia ordered its own BMP-2Ms in 2020 in order to replace the losses of lighter BMD class vehicles. The BMP-2M is currently in use by the Russian military (notably the airborne forces) and is still in production.

Vehicle Traits[]

  • Harder to Spot: When moving slowly, this vehicle does not lose any camouflage and can effectively creep around.
  • Designate Target: This vehicle has the ability to designate targets that are within its line of sight. Designated targets are marked to other players and take increased damage.
  • Amphibious: This vehicle is more resistant to taking on water, allowing it to traverse wider rivers or lakes.
  • Troop Compartment: This vehicle features a troop compartment, allowing you to repair your modules faster and to capture objectives more effectively.
  • Thermobaric ATGM: This vehicle can launch special thermobaric ATGMs that act like massive HE shells.
  • Weapon Diversity: This vehicle has several weapons or mode of fire options that you can switch between in battle.

Ammunition[]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 30mm 3UBR11 APDS APFSDS Stock 40 320[note 1] mm 1120 m/s 2.00 s
Toggle
  • Accuracy (Fully Aimed): 0.11 °
  • Shots Before Overheat: 40
  • Cooldown Time: 3.33 s
  • Burst Fire Rate: 500.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
2 30mm 3UOF21 HE HE Stock 72[note 2] 10 mm 920 m/s 2.00 s
Toggle
  • Accuracy (Fully Aimed): 0.14 °
  • Shots Before Overheat: 40
  • Cooldown Time: 3.33 s
  • Burst Fire Rate: 500.00 rd/min
  • Fire Chance Bonus: 100 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 100 %
  • Splash Radius: 0.25 m
  • Splash Penetration: 140 mm
3 9M133-1 "Kornet-E" ATGM-TH ATGM-TH Stock 1100[note 3] 1300 mm 350 m/s 25.00 s
Toggle
  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 4
  • Reload within Magazine: 3.00 s
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 25 %
  • Flight Agility: 20.00 deg/s
  • Self-Guided: No
4 9M133F Thermobaric HE ATGM ATGM-TB Stock 1200 100 mm 320 m/s 25.00 s
Toggle
  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 4
  • Reload within Magazine: 3.00 s
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 50 %
  • Splash Radius: 6.00 m
  • Splash Penetration: 100 mm
  • Flight Agility: 20.00 deg/s
  • Self-Guided: No
5 "Ataka-M" ATGM-TH ATGM-TH Stock 900[note 4] 1100 mm 550 m/s 15.00 s
Toggle
  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 2
  • Reload within Magazine: 2.00 s
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 25 %
  • Flight Agility: 20.00 deg/s
  • Self-Guided: No
6 "Ataka-F" ATGM-TB ATGM-TB Stock 1200 80 mm 550 m/s 15.00 s
Toggle
  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 2
  • Reload within Magazine: 2.00 s
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 50 %
  • Splash Radius: 6.00 m
  • Splash Penetration: 80 mm
  • Flight Agility: 20.00 deg/s
  • Self-Guided: No
7 30mm GPD-30 HE HE Stock 50[note 5] 10 mm 185 m/s 2.00 s
Toggle
  • Accuracy (Fully Aimed): 0.14 °
  • Magazine Type: Clip
  • Magazine Size: 1200
  • Burst Fire Rate: 400.00 rd/min
  • Fire Chance Bonus: 100 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 100 %
  • Splash Radius: 0.25 m
  • Splash Penetration: 180 mm
8 30mm RHF-HEF HEAT HEAT Stock 50[note 6] 120 mm 250 m/s 2.00 s
Toggle
  • Accuracy (Fully Aimed): 0.14 °
  • Magazine Type: Clip
  • Magazine Size: 1200
  • Burst Fire Rate: 400.00 rd/min
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Bonus Module Damage: 25 %

Upgrades[]

Armor[]

BMP-2M Stock Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 70 mm (vs AP)
70 mm (vs HEAT)
Steel 140 mm (vs AP)
140 mm (vs HEAT)
Steel N/A N/A vs AP
N/A vs HEAT
This vehicle's light armor offers basic protection from autocannons and machineguns.
Appliqué Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
10[note 7] 10 130 mm (vs AP)
240 mm (vs HEAT)
Steel 140 mm (vs AP)
140 mm (vs HEAT)
Steel N/A N/A vs AP
N/A vs HEAT
This vehicle's general protection is enhanced by a set of spaced and cage armor plates, making it more durable against HEAT rounds, ATGMs and drones.

Weapon[]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 30mm 2A72 Autocannon + Kornet ATGM Launcher Stock Stock 2.20 s 2.00 s
Toggle

Stats:

  • Depression/Elevation: -5.0° / 75.0°
Ammo:
30mm 3UBR11 APDS
30mm 3UOF21 HE
9M133-1 "Kornet-E" ATGM
9M133F Thermo. ATGM
Weapon2 Additional Ataka ATGM Launcher 10[note 8] 10 2.20 s 2.00 s
Toggle

Stats:

  • Depression/Elevation: -5.0° / 70.0°
Ammo:
30mm 3UBR11 APDS
30mm 3UOF21 HE
9M133-1 "Kornet-E" ATGM
9M133F Thermo. ATGM
"Ataka-M" ATGM-TH
"Ataka-F" ATGM-TB
Weapon3 Additional AG-30M Grenade Launcher 10[note 9] 10 2.20 s 2.00 s
Toggle

Stats:

  • Depression/Elevation: -5.0° / 70.0°
Ammo:
30mm 3UBR11 APDS
30mm 3UOF21 HE
9M133-1 "Kornet-E" ATGM
9M133F Thermo. ATGM
30mm GPD-30 HE
30mm RHF-HEF HEAT

Engine[]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
BTM UTD-23 360 hp Diesel Engine Stock Stock 67 km/h 25 km/h 3.50 s (0 to 32 km/h)
12.22 s (0 to Max Speed)
45.96° 10 %

Parts[]

Name XP Cost Credit Cost Description Notes

3D6M Smoke Grenades
Stock Stock Comes with 6 charges in total
Magazine capacity: 2 charges
Takes 3s to recharge
Duration: 10s
Magazine reload time: 25s

Volnorez Jammer
Stock Stock This ability disables all hostile drones in a wide area around the vehicle.

Single Launch System
Stock Stock Basic configuration of the missile launcher [note 10]

Double Launch System
10 10 Launches two ATGMs simultaneously
Rate of fire is decreased by 50%
Launcher reload speed is decreased by 29%
[note 11]

B09S02 Gunner Sight
Stock Stock Accuracy is improved by 10%

Redut Fire Control System
Stock Stock Aiming time reduced by 20%

Stock Tracks
Stock Stock Mobility (Light Terrain): 90.4%
Mobility (Heavy Terrain): 76.3%

Troop Compartment
Stock Stock Base capture rate increased by 25%
Repair rate while standing increased by 25%

Abilities[]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
Designate
Designate Target
Stock N/A 2.5 s 10 s 15 s
Toggle

Description:
A target designated by this ability will remain spotted for its duration and will receive increased damage.

Conditions:
No conditions bound to this ability.
ATSquad
Deploy AT Squad
Stock Squad Size: 4
Upgrade: 84mm AT4E2 HEAT
Ammo Type: HEAT
Damage: 225
Vision Range while Stopped: 255 m
Camouflage: 60%
1 s N/A N/A
Toggle

Description:
Anti-Tank troops set ambushes that are highly effective against lightly armored vehicles. This vehicle can depoly more troops than usual.

Conditions:
No conditions bound to this ability.
Sniper
Deploy Sniper
Stock Squad Size: 1
Upgrade: 12.7mm M903 AP Bullet
Ammo Type: AP
Damage: 15
Vision Range while Stopped: 400 m
Camouflage: 80%
1 s N/A N/A
Toggle

Description:
The sniper is an excellent scout, very effective against enemy infantry and capable of destroying vehicle optics.

Conditions:
No conditions bound to this ability.
Mortar
Deploy Mortar Squad
Stock Squad Size: 1
Upgrade: 82mm O-832DU HE
Ammo Type: HE
Damage: 480
Vision Range while Stopped: 175 m
Camouflage: 40%
1 s N/A N/A
Toggle

Description:
Mortar squad provides long-range high-arc indirect fire. This vehicle can deploy more troops than usual.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. 320 mm at 100m;
    96 mm at 400m
  2. 16 for Partial Penetration;
    4 for Non-Penetrating Hits
  3. 220 for Non-Penetrating Hits
  4. 180 for Non-Penetrating Hits
  5. 14 for Partial Penetration;
    5 for Non-Penetrating Hits
  6. 7 for Non-Penetrating Hits
  7. Requires player to complete 50 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
  8. Ataka ATGM Launcher and AG-30M Grenade Launcher are mutually exclusive; equipping one will unequip the other option. Requires player to complete 100 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
  9. Ataka ATGM Launcher and AG-30M Grenade Launcher are mutually exclusive; equipping one will unequip the other option. Requires player to complete 130 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
  10. Single Launch System and Double Launch System upgrades are mutually exclusive; equipping one upgrade will disable the other.
  11. Single Launch System and Double Launch System upgrades are mutually exclusive; equipping one upgrade will disable the other. Requires player to complete 150 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
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