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The 2T Stalker is a Tier 8 special premium Armored Fighting Vehicle under Marat Shishkin's dealership.

History[]

Class: Armored Reconnaissance Vehicle (Prototype)
Developed: 1990s-2001
Service: N/A
Vehicles Built: 1-2
Operators: N/A

The BM-2T Stalker was a heavy Armored Fighting Vehicle, developed by Minotor-Servis, a company based in Belarus, as a private venture primarily for export. The goal of this project was to design an armored vehicle, which would be able to operate independently behind enemy lines and act as both a capable recon platform and a deep raider.

To that end, a lot of emphasis was put on it being stealthy with powerful optics installed in its turret. The Stalker also carried powerful armament in the form of a 30mm autocannon and two retractable missile launchers with two tubes each, one for the Ataka ATGMs and one for Igla SAMs. The vehicle had a newly developed hull (specifically designed to make it stealthier than usual, including in the IR spectrum), although the motive system used various elements from the 2S6M Tunguska self-propelled anti-aircraft gun.

The project was first mentioned in 1999 and by 2001, a single prototype was ready and presented to public at the IDEX 2001 expo in Abu Dhabi. However, despite being truly an interesting design and the promises of the Belarusian government to order 30 or so pieces, it failed to find any customers and the project was terminated.

Features[]

  • Harder to Spot: When moving slowly, this vehicle does not lose any camouflage and can effectively creep around.
  • Complete Smoke Cover: The vehicle fires its smoke launchers in all directions to provide complete concealment

Ammunition[]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 30mm 3UBR10 APDS APDS Stock 36 310[note 1] mm 1120 m/s 0.20 s
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  • Accuracy (Fully Aimed): 0.12 °
  • Shots Before Overheat: 50
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 525.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
2 3UBR11 APDS APDS Experience.png 10[note 2] 40 320[note 3] mm 1120 m/s 0.20 s
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  • Accuracy (Fully Aimed): 0.11 °
  • Shots Before Overheat: 50
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 525.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67.0 °
3 9M120 "Ataka" ATGM-TH ATGM Stock 850[note 4] 1000 mm 550 m/s 18.00 s
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  • Magazine Type: Clip
  • Magazine Size: 2
  • Reload within Magazine: 2.00 s
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 5 %
  • Bonus Module Damage: 25 %
  • Flight Agility: 20.00 deg/s
  • Self-Guided: No
4 7.62mm AP AP Stock 8 18[note 5] mm 855 m/s 5.00 s
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  • Accuracy (Fully Aimed): 0.98 °
  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 800
  • Burst Fire Rate: 400 rd/min
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Ricochet Angle: 67 °

Upgrades[]

Armor[]

2T Stalker Stock Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 90 mm (vs AP)
110 mm (vs HEAT)
Steel 110 mm (vs AP)
160 mm (vs HEAT)
Steel N/A N/A vs AP
N/A vs HEAT
This vehicle's light armor offers basic protection from autocannons and machineguns.

Weapon[]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 30mm 2A42 Autocannon
Ataka ATGM Launcher
Stock Stock 2.30 s 0.20 s
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Stats:

  • Depression/Elevation: -10.0° / 70.0°
Ammo:
30mm 3UBR10 APDS
30mm 3UBR11 APDS
9M120 "Ataka" ATGM-TH
7.62mm AP

Engine[]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
ChTZ V-46-2S 840 hp Diesel Engine Stock Stock 94 km/h 25 km/h 3.40 s (0 to 32 km/h)
18.18 s (0 to Max Speed)
42.60° 8 %

Parts[]

Name XP Cost Credit Cost Description Notes
Smokegrenades.png
3D6M Smoke Grenades
Stock Stock Comes with 10 charges in total
Magazine capacity: 2 charges
Takes 3s to recharge
Duration: 10s
Magazine reload time: 25s
Tcspotwarning.png
Improved Missile Launcher
Experience.png 10 Credits .png 3,000,000 Allows you to launch another ATGM while the first one is still in the air
Rate of ATGM fire: +20%
[note 6]
Enhancedcooling.png
Improved Cooling System
Stock Stock Camouflage factor is increased by 2%
Enemy Thermal Sights effectiveness is reduced by 60%
Treads01.png
Stock Tracks
Stock Stock Mobility (Light Terrain): 90.4%
Mobility (Heavy Terrain): 76.6%

Abilities[]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
Radar Ability Radar.png
Radar
Experience.png 10[note 7] Vision Range: 35m
Spotting through Foliage: +50%
Camouflage Factor: -5%
1.5 s N/A N/A
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Description:
Increases your vision range and the ability to spot enemies hiding behind foliage (bushes, canopies) at the cost of your own camouflage factor. In other words, activating this ability makes you easier to spot.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. 310 mm at 100m;
    93 mm at 400m
  2. Requires player to complete 50 Contract Missions to unlock. One weekly Mission counts as 5.
  3. 320 mm at 100m;
    96 mm at 400m
  4. 170 for Non-Penetrating Hits
  5. 18 mm at 100m;
    9 mm at 1000m
  6. Requires player to complete 200 Contract Missions to unlock. One weekly Mission counts as 5.
  7. Requires player to complete 100 Contract Missions to unlock. One weekly Mission counts as 5.
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