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The 2S38 Derivatsiya is a Tier 8 special premium Armored Fighting Vehicle under Marat Shishkin's dealership.

History[]

Class: Self-Propelled Anti-Aircraft Gun (Prototype)
Developed: 2015-2020
Service: N/A
Vehicles Built: cca 12 (estimated)
Operators: Russia

2S38 Derivatsiya is a modified BMP-3 chassis with an AU-220M turret featuring a powerful 57mm gun. It was developed by Kurganmash and, according to some sources the Syrian experience played a large part in the project. The name actually refers to the whole program to develop a fire support vehicle capable of engaging both flying targets (especially helicopters) and ground targets.

According to some reports, it can also intercept MLRS rockets in flight, but one should take such claims with a grain of salt. The first such concept appeared in 2015-2016 in the form of BMP-3-57 Derivatsiya, which was a BRM-3K Rys ("Lynx") mated with an earlier version of the AU-220M Baykal turret (the BRM-3K is a modified recon BMP-3 from the early 1990s) and has evolved ever since.

An unknown number of prototypes have been built between 2015 and 2020 - perhaps a dozen or so. Each one of them is slightly different since the vehicle is still going through an evolution process, so there is no one "correct" Derivatsiya - our model is based on a 2020 prototype. The vehicle is current undergoing state trials that are supposed to last at least until 2022.

Vehicle Traits[]

  • Harder to Spot: When moving slowly, this vehicle does not lose any camouflage and can effectively creep around.
  • Designate Target: This vehicle has the ability to designate targets that are within its line of sight. Designated targets are marked to other players and take increased damage.
  • Autocannon Only: This vehicle is armed only with a (usually more powerful) autocannon.
  • PELE Rounds: This vehicle can fire special Penetrator with Lateral Effect rounds. These can penetrate thick armor and deal extra damage to the crew and internal components.
  • Amphibious: This vehicle is more resistant to taking on water, allowing it to traverse wider rivers or lakes.

Ammunition[]

# Ammo
Name
Ammo
Type
XP Cost Damage Penetration Velocity Reload
Time
More
Info
1 57mm 3UBM22 APFSDS APFSDS Stock 88 500[note 1] mm 1100 m/s 1.00 s
Toggle
  • Accuracy (Fully Aimed): 0.08 °
  • Shots Before Overheat: 40
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 225.00 rd/min
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 5 %
  • Ricochet Angle: 67 °
2 57mm 53-OR-281 HE HE Stock 130[note 2] 44 mm 915 m/s 1.00 s
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  • Accuracy (Fully Aimed): 0.11 °
  • Shots Before Overheat: 40
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 225.00 rd/min
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Splash Radius: 0.25 m
  • Splash Penetration: 60 mm
3 57mm 53-OR-281 HEAB HEAB Stock 130[note 3] N/A 915 m/s 1.00 s
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  • Accuracy (Fully Aimed): 0.11 °
  • Shots Before Overheat: 40
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 225.00 rd/min
  • Fire Chance Bonus: 100 %
  • Penetration Randomization: ± 10 %
  • Splash Radius: 0.25 m
  • Splash Penetration: 6 mm
4 57mm 3UO7 PELE-LG PELE 10[note 4] 79 440[note 5] mm 1100 m/s 1.00 s
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  • Shots Before Overheat: 40
  • Cooldown Time: 2.50 s
  • Burst Fire Rate: 225.00 rd/min
  • Fire Chance Bonus: 300 %
  • Damage Randomization: ± 5 %
  • Penetration Randomization: ± 15 %
  • Bonus Module Damage: 35 %
5 7.62mm AP AP Stock 8 18[note 6] mm 855 m/s 1.00 s
Toggle
  • Accuracy (Fully Aimed): 0.15 °
  • Magazine Type: Clip
  • Partial Reload: Yes
  • Magazine Size: 800
  • Burst Fire Rate: 400 rd/min
  • Damage Randomization: ± 10 %
  • Penetration Randomization: ± 10 %
  • Ricochet Angle: 67 °

Upgrades[]

Armor[]

Derivatsiya Stock Armor
XP Cost Credit Cost Hull
Armor
Hull
Composition
Turret
Armor
Turret
Composition
ERA Name ERA
Penetration
Reduction
Stock Stock 320 mm (vs AP)
380 mm (vs HEAT)
Steel 320 mm (vs AP)
370 mm (vs HEAT)
Steel Karkas-2 ERA (Gen 2) 15% (vs AP)
80% (vs HEAT)
This vehicle's light armor offers basic protection from autocannons and machineguns. Second generation ERA offers excellent protection against standard HEAT rounds or warheads, and marginal protection against kinetic rounds.

Weapon[]

# Name XP Cost Credit Cost Aim Time Reload Time More Info
Weapon1 57mm 2A90 Autocannon Stock Stock 1.60 s 1.00 s
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Stats:

  • Depression/Elevation: -5.0° / 75.0°
Ammo:
57mm 3UBM22 APFSDS
57mm 3UO7 PELE-LG
57mm 53-OR-281 HE
7.62mm AP

Engine[]

Name XP Cost Credit Cost Max Speed Reverse Speed Forward
Acceleration
Hull Traverse Fire Chance
BTM UTD-29 500 hp Diesel Engine Stock Stock 70 km/h 25 km/h 4.03 s (0 to 32 km/h)
14.99 s (0 to Max Speed)
35.44° 6 %

Parts[]

Name XP Cost Credit Cost Description Notes

Spall Liner
Stock Stock Hit points are increased by 150

3D6M Smoke Grenades
Stock Stock Comes with 6 charges in total
Magazine capacity: 2 charges
Takes 3s to recharge
Duration: 10s
Magazine reload time: 25s

Shtora-1 Soft Kill APS
Stock Stock Automatic Soft Kill APS
Target Acquisition Range: 300m
Effective Range: 300m
Multiplier to ATGM's Standard Noise: x 11
Penalty to ATGM Agility: x0.65
Angle of Effect: 360°

Improved Propellant
Stock Stock Reduces the distance penetration loss by 10%.

Lighter Bolt Carrier
10 10 Autocannon rate of fire is increased by 56%
Barrel overheat rate is increased by 67%
[note 7]

Improved Weapon Cooling System
10 10 Barrel overheat rate is reduced by 50%
Barrel cooling rate is increased by 20%
[note 7]

Muzzle Flash Suppressor
10 10 Camo penalty from shooting is reduced by 50% [note 8]

Improved Thermal Imager
10 10 Spotting through foliage is improved by 60% [note 8]

Improved Engine Control Unit
10 10 Acceleration is increased by 15% [note 9]

Stock Tracks
Stock Stock Mobility (Light Terrain): 90.6%
Mobility (Heavy Terrain): 76.9%

Abilities[]

# Name XP Cost Stats Activation
Time
Duration Cooldown More
Info
Designate
Designate Target
Stock N/A 2.5 s 10 s 15 s
Toggle

Description:
A target designated by this ability will remain spotted for its duration and will receive increased damage.

Conditions:
No conditions bound to this ability.
Retreat
Retreat
Stock Camouflage Factor: +10%
Acceleration: +50%
Vision Range: -25.0037%
Rate of Fire: -10.71%
N/A 20 s 60 s
Toggle

Description:
This ability allows you to fall back quickly by temporarily improving your camouflage factor and acceleration. However, it also reduces your vision range and reload speed.

Conditions:
No conditions bound to this ability.

Footnotes[]

  1. 500 mm at 200m;
    150 mm at 400m
  2. 37 for Partial Penetration
    10 for Non-Penetrating Hits
  3. 37 for Partial Penetration
    10 for Non-Penetrating Hits
  4. Requires player to complete 150 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
  5. 440 mm at 200m;
    132 mm at 400m
  6. 18 mm at 100m;
    9 mm at 1000m
  7. 7.0 7.1 Lighter Bolt Carrier and Improved Weapon Cooling System are mutually exclusive; equipping one upgrade will unequip the other. Requires player to complete 130 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
  8. 8.0 8.1 Muzzle Flash Suppressor and Improved Thermal Imager are mutually exclusive; equipping one upgrade will unequip the other. Requires player to complete 60 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
  9. Requires player to complete 100 Battle Path main missions, repeatable Battle Coin missions, or challenges to unlock.
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