Update 0.27.5100

Important Changes

 * Fixed the incorrect Assist Damage value in the Battle Results window
 * Fixed an issue where the vehicles have incorrect (empty) statistics in the Garage as well as incorrect characteristics UI bars
 * Fixed the incorrect PvE mission switch timer in the HQ window
 * Fixed an issue that allowed players to purchase a rented vehicle under some circumstances
 * Fixed an issue where some players could observe incorrect winrate changes following the launch of Update 0.27
 * Compensated the T-62 Veteran owners for the Gold spent on making the vehicle Battle-Hardened before the launch of Update 0.27

Battle Path

 * Fixed an issue where it was impossible to obtain a level reward that contained customization options
 * Improved several Commendation mission requirement descriptions in order to make them easier to understand
 * Fixed the description of the Fire Support Commendation that is awarded only for the damage dealt to a vehicle you have immobilized
 * Fixed several nonsensical mission descriptions (8.000 kills requirement changed to 8.000 damage, UAV hits changed to UAV kills etc.)

Challenger 2 ATDU Adjustments
Following an evaluation, we have decided to reduce the power of the Challenger 2 ATDU’s HESH shells and to address the issue where PISH shells were dealing too much module damage:
 * HESH shell damage reduced from 900 to 800, accuracy reduced from 0.148 to 0.17
 * PISH shell damage reduced from 950 to 850 and lost its 25 percent damage bonus upon penetration
 * PISH accuracy reduced from 0.148 to 0.18

However, to compensate these adjustments, the Challenger 2 ATDU now has a hydraulic suspension that can tilt the vehicle forward or backward or lower it to provide the following changes to statistics:
 * Camouflage factor improved by 10 percent
 * View range reduced by 15 meters
 * Acceleration reduced by 20 percent
 * Aiming speed improved by 20 percent

Depleted Uranium Shell Adjustments
We’ve recently added a new type of shell category to the game – APFSDS shells with depleted uranium penetrator with a bonus to the chance to set the enemy on fire. We are introducing the following adjustments:
 * CHARM 1, CHARM 3, XM827, 3VBM14, M774, M833 and M900 shells now correctly have the depleted uranium core bonus
 * The M829A1 and M919 shells now have an increased chance to set the enemy on fire
 * Removed the depleted uranium bonus from the Challenger 2’s L28A1 as this shell does not have a depleted uranium penetrator

Other Changes

 * M551 Sheridan – increased the loading time from 10.5 seconds to 12 seconds
 * M551 Sheridan now has the Rapid Fire active ability
 * The Terminator series 30mm AP shells now all have the same penetration (3UBR10 – 168mm and 3UBR11 – 186mm)
 * Fixed an issue where the vehicles that were the not owned vehicles taken to the Proving Grounds map did not spawn with their active ability working
 * The ally/enemy turrets in battle are now moving smoothly without twitching
 * The T-90MS and T-90MS Hades turret bustle ammo rack can now be correctly damaged
 * Fixed an issue where it was impossible to remove the Bronze skin from Altay
 * Fixed an issue where Tier 3+ players could sometimes enter Tier 1 and Tier 2 battles
 * Fixed an issue where low-Tier battles could sometimes load without a loading screen
 * Fixed the issue that caused some elements of a vehicle to shake
 * Fixed an issue where the achievements obtained in combat did not appear in battle results properly
 * Changed the timer for the Assault Squad achievement from 6 minutes to 7 minutes
 * The Assault Squad kill counter now counts your entire team’s kills, not just yours
 * Changed the timer for the Lightning Assault achievement – the time to complete the misison was reduced from 9 minutes to 7 minutes (you still must not lose any AI allies)
 * Fixed an issue where vehicles could climb really steep slopes when going in reverse
 * Fixed an issue where large caliber shots sounded exactly the same in the first person view and the third person view
 * Changed the map selection Special Operation UI
 * Fixed some smaller UI issues